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Side by Side Diff: cc/output/output_surface.h

Issue 16871016: cc: Use BeginFrameArgs (Closed) Base URL: http://git.chromium.org/chromium/src.git@bfargs2
Patch Set: Add an --enable-deadline-scheduler commandline flag. Created 7 years, 4 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_ 5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_
6 #define CC_OUTPUT_OUTPUT_SURFACE_H_ 6 #define CC_OUTPUT_OUTPUT_SURFACE_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/ref_counted.h" 9 #include "base/memory/ref_counted.h"
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
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152 void OnVSyncParametersChanged(base::TimeTicks timebase, 152 void OnVSyncParametersChanged(base::TimeTicks timebase,
153 base::TimeDelta interval); 153 base::TimeDelta interval);
154 virtual void FrameRateControllerTick(bool throttled, 154 virtual void FrameRateControllerTick(bool throttled,
155 const BeginFrameArgs& args) OVERRIDE; 155 const BeginFrameArgs& args) OVERRIDE;
156 scoped_ptr<FrameRateController> frame_rate_controller_; 156 scoped_ptr<FrameRateController> frame_rate_controller_;
157 int max_frames_pending_; 157 int max_frames_pending_;
158 int pending_swap_buffers_; 158 int pending_swap_buffers_;
159 bool needs_begin_frame_; 159 bool needs_begin_frame_;
160 bool begin_frame_pending_; 160 bool begin_frame_pending_;
161 161
162 // This stores a BeginFrame that we couldn't process immediately, but might
163 // process retroactively in the near future.
164 BeginFrameArgs skipped_begin_frame_args_;
165
162 // Forwarded to OutputSurfaceClient but threaded through OutputSurface 166 // Forwarded to OutputSurfaceClient but threaded through OutputSurface
163 // first so OutputSurface has a chance to update the FrameRateController 167 // first so OutputSurface has a chance to update the FrameRateController
164 void SetNeedsRedrawRect(gfx::Rect damage_rect); 168 void SetNeedsRedrawRect(gfx::Rect damage_rect);
165 void BeginFrame(const BeginFrameArgs& args); 169 void BeginFrame(const BeginFrameArgs& args);
166 void DidSwapBuffers(); 170 void DidSwapBuffers();
167 void OnSwapBuffersComplete(const CompositorFrameAck* ack); 171 void OnSwapBuffersComplete(const CompositorFrameAck* ack);
168 void DidLoseOutputSurface(); 172 void DidLoseOutputSurface();
169 void SetExternalStencilTest(bool enabled); 173 void SetExternalStencilTest(bool enabled);
170 void SetExternalDrawConstraints(const gfx::Transform& transform, 174 void SetExternalDrawConstraints(const gfx::Transform& transform,
171 gfx::Rect viewport); 175 gfx::Rect viewport);
172 176
173 // virtual for testing. 177 // virtual for testing.
174 virtual base::TimeDelta AlternateRetroactiveBeginFramePeriod(); 178 virtual base::TimeTicks RetroactiveBeginFrameDeadline();
175 virtual void PostCheckForRetroactiveBeginFrame(); 179 virtual void PostCheckForRetroactiveBeginFrame();
176 void CheckForRetroactiveBeginFrame(); 180 void CheckForRetroactiveBeginFrame();
177 181
178 private: 182 private:
179 OutputSurfaceClient* client_; 183 OutputSurfaceClient* client_;
180 friend class OutputSurfaceCallbacks; 184 friend class OutputSurfaceCallbacks;
181 185
182 void SetUpContext3d(); 186 void SetUpContext3d();
183 void ResetContext3d(); 187 void ResetContext3d();
184 void SetMemoryPolicy(const ManagedMemoryPolicy& policy, 188 void SetMemoryPolicy(const ManagedMemoryPolicy& policy,
185 bool discard_backbuffer_when_not_visible); 189 bool discard_backbuffer_when_not_visible);
186 190
187 // This stores a BeginFrame that we couldn't process immediately, but might
188 // process retroactively in the near future.
189 BeginFrameArgs skipped_begin_frame_args_;
190
191 // check_for_retroactive_begin_frame_pending_ is used to avoid posting 191 // check_for_retroactive_begin_frame_pending_ is used to avoid posting
192 // redundant checks for a retroactive BeginFrame. 192 // redundant checks for a retroactive BeginFrame.
193 bool check_for_retroactive_begin_frame_pending_; 193 bool check_for_retroactive_begin_frame_pending_;
194 194
195 DISALLOW_COPY_AND_ASSIGN(OutputSurface); 195 DISALLOW_COPY_AND_ASSIGN(OutputSurface);
196 }; 196 };
197 197
198 } // namespace cc 198 } // namespace cc
199 199
200 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_ 200 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_
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