OLD | NEW |
---|---|
1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/scheduler/scheduler_state_machine.h" | 5 #include "cc/scheduler/scheduler_state_machine.h" |
6 | 6 |
7 #include "base/format_macros.h" | 7 #include "base/format_macros.h" |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "base/strings/stringprintf.h" | 9 #include "base/strings/stringprintf.h" |
10 | 10 |
11 namespace cc { | 11 namespace cc { |
12 | 12 |
13 SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings) | 13 SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings) |
14 : settings_(settings), | 14 : settings_(settings), |
15 commit_state_(COMMIT_STATE_IDLE), | 15 commit_state_(COMMIT_STATE_IDLE), |
16 commit_count_(0), | 16 commit_count_(0), |
17 current_frame_number_(0), | 17 current_frame_number_(0), |
Sami
2013/06/21 10:27:43
Nit: I think it's a little confusing to have two c
| |
18 last_frame_number_where_draw_was_called_(-1), | 18 current_frame_attempt_(0), |
19 last_frame_number_where_tree_activation_attempted_(-1), | 19 last_frame_number_draw_was_called_(-1), |
20 last_frame_number_where_check_for_completed_tile_uploads_called_(-1), | 20 last_frame_number_begin_frame_sent_to_main_thread_(-1), |
21 last_frame_attempt_tree_activation_attempted_(-1), | |
22 last_frame_attempt_check_for_completed_tile_uploads_called_(-1), | |
21 consecutive_failed_draws_(0), | 23 consecutive_failed_draws_(0), |
22 maximum_number_of_failed_draws_before_draw_is_forced_(3), | 24 maximum_number_of_failed_draws_before_draw_is_forced_(3), |
23 needs_redraw_(false), | 25 needs_redraw_(false), |
24 swap_used_incomplete_tile_(false), | 26 swap_used_incomplete_tile_(false), |
25 needs_forced_redraw_(false), | 27 needs_forced_redraw_(false), |
26 needs_forced_redraw_after_next_commit_(false), | 28 needs_forced_redraw_after_next_commit_(false), |
27 needs_commit_(false), | 29 needs_commit_(false), |
28 needs_forced_commit_(false), | 30 needs_forced_commit_(false), |
29 expect_immediate_begin_frame_for_main_thread_(false), | 31 expect_immediate_begin_frame_for_main_thread_(false), |
30 main_thread_needs_layer_textures_(false), | 32 main_thread_needs_layer_textures_(false), |
31 inside_begin_frame_(false), | 33 begin_frame_state_(BEGIN_FRAME_STATE_IDLE), |
34 commit_tree_has_been_drawn_or_null_(true), | |
35 active_tree_has_been_drawn_or_null_(true), | |
32 visible_(false), | 36 visible_(false), |
33 can_start_(false), | 37 can_start_(false), |
34 can_draw_(false), | 38 can_draw_(false), |
35 has_pending_tree_(false), | 39 has_pending_tree_(false), |
36 draw_if_possible_failed_(false), | 40 draw_if_possible_failed_(false), |
37 texture_state_(LAYER_TEXTURE_STATE_UNLOCKED), | 41 texture_state_(LAYER_TEXTURE_STATE_UNLOCKED), |
38 output_surface_state_(OUTPUT_SURFACE_LOST), | 42 output_surface_state_(OUTPUT_SURFACE_LOST), |
39 did_create_and_initialize_first_output_surface_(false) {} | 43 did_create_and_initialize_first_output_surface_(false) {} |
40 | 44 |
41 std::string SchedulerStateMachine::ToString() { | 45 std::string SchedulerStateMachine::ToString() { |
42 std::string str; | 46 std::string str; |
43 base::StringAppendF(&str, | 47 base::StringAppendF(&str, |
44 "settings_.impl_side_painting = %d; ", | 48 "settings_.impl_side_painting = %d; ", |
45 settings_.impl_side_painting); | 49 settings_.impl_side_painting); |
46 base::StringAppendF(&str, "commit_state_ = %d; ", commit_state_); | 50 base::StringAppendF(&str, "commit_state_ = %d; ", commit_state_); |
47 base::StringAppendF(&str, "commit_count_ = %d; ", commit_count_); | 51 base::StringAppendF(&str, "commit_count_ = %d; ", commit_count_); |
48 base::StringAppendF( | 52 base::StringAppendF(&str, "current_frame_number_ = %d; ", |
49 &str, "current_frame_number_ = %d; ", current_frame_number_); | 53 current_frame_number_); |
54 base::StringAppendF(&str, "current_frame_attempt_ = %d; ", | |
55 current_frame_attempt_); | |
50 base::StringAppendF(&str, | 56 base::StringAppendF(&str, |
51 "last_frame_number_where_draw_was_called_ = %d; ", | 57 "last_frame_number_draw_was_called_ = %d; ", |
52 last_frame_number_where_draw_was_called_); | 58 last_frame_number_draw_was_called_); |
53 base::StringAppendF( | 59 base::StringAppendF( |
54 &str, | 60 &str, |
55 "last_frame_number_where_tree_activation_attempted_ = %d; ", | 61 "last_frame_attempt_tree_activation_attempted_ = %d; ", |
56 last_frame_number_where_tree_activation_attempted_); | 62 last_frame_attempt_tree_activation_attempted_); |
57 base::StringAppendF( | 63 base::StringAppendF( |
58 &str, | 64 &str, |
59 "last_frame_number_where_check_for_completed_tile_uploads_called_ = %d; ", | 65 "last_frame_attempt_check_for_completed_tile_uploads_called_ = %d; ", |
60 last_frame_number_where_check_for_completed_tile_uploads_called_); | 66 last_frame_attempt_check_for_completed_tile_uploads_called_); |
61 base::StringAppendF( | 67 base::StringAppendF( |
62 &str, "consecutive_failed_draws_ = %d; ", consecutive_failed_draws_); | 68 &str, "consecutive_failed_draws_ = %d; ", consecutive_failed_draws_); |
63 base::StringAppendF( | 69 base::StringAppendF( |
64 &str, | 70 &str, |
65 "maximum_number_of_failed_draws_before_draw_is_forced_ = %d; ", | 71 "maximum_number_of_failed_draws_before_draw_is_forced_ = %d; ", |
66 maximum_number_of_failed_draws_before_draw_is_forced_); | 72 maximum_number_of_failed_draws_before_draw_is_forced_); |
67 base::StringAppendF(&str, "needs_redraw_ = %d; ", needs_redraw_); | 73 base::StringAppendF(&str, "needs_redraw_ = %d; ", needs_redraw_); |
68 base::StringAppendF( | 74 base::StringAppendF( |
69 &str, "swap_used_incomplete_tile_ = %d; ", swap_used_incomplete_tile_); | 75 &str, "swap_used_incomplete_tile_ = %d; ", swap_used_incomplete_tile_); |
70 base::StringAppendF( | 76 base::StringAppendF( |
71 &str, "needs_forced_redraw_ = %d; ", needs_forced_redraw_); | 77 &str, "needs_forced_redraw_ = %d; ", needs_forced_redraw_); |
72 base::StringAppendF(&str, | 78 base::StringAppendF(&str, |
73 "needs_forced_redraw_after_next_commit_ = %d; ", | 79 "needs_forced_redraw_after_next_commit_ = %d; ", |
74 needs_forced_redraw_after_next_commit_); | 80 needs_forced_redraw_after_next_commit_); |
75 base::StringAppendF(&str, "needs_commit_ = %d; ", needs_commit_); | 81 base::StringAppendF(&str, "needs_commit_ = %d; ", needs_commit_); |
76 base::StringAppendF( | 82 base::StringAppendF( |
77 &str, "needs_forced_commit_ = %d; ", needs_forced_commit_); | 83 &str, "needs_forced_commit_ = %d; ", needs_forced_commit_); |
78 base::StringAppendF(&str, | 84 base::StringAppendF(&str, |
79 "expect_immediate_begin_frame_for_main_thread_ = %d; ", | 85 "expect_immediate_begin_frame_for_main_thread_ = %d; ", |
80 expect_immediate_begin_frame_for_main_thread_); | 86 expect_immediate_begin_frame_for_main_thread_); |
81 base::StringAppendF(&str, | 87 base::StringAppendF(&str, |
82 "main_thread_needs_layer_textures_ = %d; ", | 88 "main_thread_needs_layer_textures_ = %d; ", |
83 main_thread_needs_layer_textures_); | 89 main_thread_needs_layer_textures_); |
84 base::StringAppendF(&str, "inside_begin_frame_ = %d; ", | 90 base::StringAppendF(&str, "begin_frame_state_ = %d; ", begin_frame_state_); |
85 inside_begin_frame_); | |
86 base::StringAppendF(&str, "last_frame_time_ = %"PRId64"; ", | 91 base::StringAppendF(&str, "last_frame_time_ = %"PRId64"; ", |
87 (last_begin_frame_args_.frame_time - base::TimeTicks()) | 92 (last_begin_frame_args_.frame_time - base::TimeTicks()) |
88 .InMilliseconds()); | 93 .InMilliseconds()); |
89 base::StringAppendF(&str, "last_deadline_ = %"PRId64"; ", | 94 base::StringAppendF(&str, "last_deadline_ = %"PRId64"; ", |
90 (last_begin_frame_args_.deadline - base::TimeTicks()).InMilliseconds()); | 95 (last_begin_frame_args_.deadline - base::TimeTicks()).InMilliseconds()); |
91 base::StringAppendF(&str, "last_interval_ = %"PRId64"; ", | 96 base::StringAppendF(&str, "last_interval_ = %"PRId64"; ", |
92 last_begin_frame_args_.interval.InMilliseconds()); | 97 last_begin_frame_args_.interval.InMilliseconds()); |
93 base::StringAppendF(&str, "visible_ = %d; ", visible_); | 98 base::StringAppendF(&str, "visible_ = %d; ", visible_); |
94 base::StringAppendF(&str, "can_start_ = %d; ", can_start_); | 99 base::StringAppendF(&str, "can_start_ = %d; ", can_start_); |
95 base::StringAppendF(&str, "can_draw_ = %d; ", can_draw_); | 100 base::StringAppendF(&str, "can_draw_ = %d; ", can_draw_); |
96 base::StringAppendF( | 101 base::StringAppendF( |
97 &str, "draw_if_possible_failed_ = %d; ", draw_if_possible_failed_); | 102 &str, "draw_if_possible_failed_ = %d; ", draw_if_possible_failed_); |
98 base::StringAppendF(&str, "has_pending_tree_ = %d; ", has_pending_tree_); | 103 base::StringAppendF(&str, "has_pending_tree_ = %d; ", has_pending_tree_); |
104 base::StringAppendF(&str, "commit_tree_has_been_drawn_or_null_ = %d; ", | |
105 commit_tree_has_been_drawn_or_null_); | |
106 base::StringAppendF(&str, "active_tree_has_been_drawn_or_null_ = %d; ", | |
107 active_tree_has_been_drawn_or_null_); | |
99 base::StringAppendF(&str, "texture_state_ = %d; ", texture_state_); | 108 base::StringAppendF(&str, "texture_state_ = %d; ", texture_state_); |
100 base::StringAppendF( | 109 base::StringAppendF( |
101 &str, "output_surface_state_ = %d; ", output_surface_state_); | 110 &str, "output_surface_state_ = %d; ", output_surface_state_); |
102 return str; | 111 return str; |
103 } | 112 } |
104 | 113 |
105 bool SchedulerStateMachine::HasDrawnThisFrame() const { | 114 bool SchedulerStateMachine::HasDrawnThisFrame() const { |
106 return current_frame_number_ == last_frame_number_where_draw_was_called_; | 115 return current_frame_number_ == last_frame_number_draw_was_called_; |
107 } | 116 } |
108 | 117 |
109 bool SchedulerStateMachine::HasAttemptedTreeActivationThisFrame() const { | 118 bool SchedulerStateMachine::HasSentBeginFrameToMainThreadThisFrame() const { |
110 return current_frame_number_ == | 119 return current_frame_number_ == |
111 last_frame_number_where_tree_activation_attempted_; | 120 last_frame_number_begin_frame_sent_to_main_thread_; |
112 } | 121 } |
113 | 122 |
114 bool SchedulerStateMachine::HasCheckedForCompletedTileUploadsThisFrame() const { | 123 bool SchedulerStateMachine::HasAttemptedTreeActivationThisFrameAttempt() const { |
115 return current_frame_number_ == | 124 return current_frame_attempt_ == |
116 last_frame_number_where_check_for_completed_tile_uploads_called_; | 125 last_frame_attempt_tree_activation_attempted_; |
126 } | |
127 | |
128 bool SchedulerStateMachine:: | |
129 HasCheckedForCompletedTileUploadsThisFrameAttempt() const { | |
130 return current_frame_attempt_ == | |
131 last_frame_attempt_check_for_completed_tile_uploads_called_; | |
117 } | 132 } |
118 | 133 |
119 bool SchedulerStateMachine::DrawSuspendedUntilCommit() const { | 134 bool SchedulerStateMachine::DrawSuspendedUntilCommit() const { |
120 if (!can_draw_) | 135 if (!can_draw_) |
121 return true; | 136 return true; |
122 if (!visible_) | 137 if (!visible_) |
123 return true; | 138 return true; |
124 if (texture_state_ == LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD) | 139 if (texture_state_ == LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD) |
125 return true; | 140 return true; |
126 return false; | 141 return false; |
127 } | 142 } |
128 | 143 |
129 bool SchedulerStateMachine::ScheduledToDraw() const { | 144 bool SchedulerStateMachine::ScheduledToDraw() const { |
130 if (!needs_redraw_) | 145 if (!needs_redraw_) |
131 return false; | 146 return false; |
132 if (DrawSuspendedUntilCommit()) | 147 if (DrawSuspendedUntilCommit()) |
133 return false; | 148 return false; |
134 return true; | 149 return true; |
135 } | 150 } |
136 | 151 |
137 bool SchedulerStateMachine::ShouldDraw() const { | 152 bool SchedulerStateMachine::ShouldDraw() const { |
138 if (needs_forced_redraw_) | 153 if (needs_forced_redraw_) |
139 return true; | 154 return true; |
140 | 155 |
141 if (!ScheduledToDraw()) | 156 if (!ScheduledToDraw()) |
142 return false; | 157 return false; |
143 if (!inside_begin_frame_) | 158 if (begin_frame_state_ != BEGIN_FRAME_STATE_INSIDE_DEADLINE) |
144 return false; | 159 return false; |
145 if (HasDrawnThisFrame()) | 160 if (HasDrawnThisFrame()) |
146 return false; | 161 return false; |
147 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE) | 162 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE) |
148 return false; | 163 return false; |
149 return true; | 164 return true; |
150 } | 165 } |
151 | 166 |
152 bool SchedulerStateMachine::ShouldAttemptTreeActivation() const { | 167 bool SchedulerStateMachine::ShouldAttemptTreeActivation() const { |
153 return has_pending_tree_ && inside_begin_frame_ && | 168 return active_tree_has_been_drawn_or_null_ && |
154 !HasAttemptedTreeActivationThisFrame(); | 169 has_pending_tree_ && |
170 (begin_frame_state_ == BEGIN_FRAME_STATE_INSIDE_BEGIN_FRAME || | |
171 begin_frame_state_ == BEGIN_FRAME_STATE_DEADLINE_PENDING || | |
172 begin_frame_state_ == BEGIN_FRAME_STATE_INSIDE_DEADLINE) && | |
173 !HasAttemptedTreeActivationThisFrameAttempt(); | |
155 } | 174 } |
156 | 175 |
157 bool SchedulerStateMachine::ShouldCheckForCompletedTileUploads() const { | 176 bool SchedulerStateMachine::ShouldCheckForCompletedTileUploads() const { |
158 if (!settings_.impl_side_painting) | 177 if (!settings_.impl_side_painting) |
159 return false; | 178 return false; |
160 if (HasCheckedForCompletedTileUploadsThisFrame()) | 179 if (HasCheckedForCompletedTileUploadsThisFrameAttempt()) |
161 return false; | 180 return false; |
162 | 181 |
163 return ShouldAttemptTreeActivation() || ShouldDraw() || | 182 return ShouldAttemptTreeActivation() || ShouldDraw() || |
164 swap_used_incomplete_tile_; | 183 swap_used_incomplete_tile_; |
165 } | 184 } |
166 | 185 |
167 bool SchedulerStateMachine::ShouldAcquireLayerTexturesForMainThread() const { | 186 bool SchedulerStateMachine::ShouldAcquireLayerTexturesForMainThread() const { |
168 if (!main_thread_needs_layer_textures_) | 187 if (!main_thread_needs_layer_textures_) |
169 return false; | 188 return false; |
170 if (texture_state_ == LAYER_TEXTURE_STATE_UNLOCKED) | 189 if (texture_state_ == LAYER_TEXTURE_STATE_UNLOCKED) |
171 return true; | 190 return true; |
172 DCHECK_EQ(texture_state_, LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD); | 191 DCHECK_EQ(texture_state_, LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD); |
173 // Transfer the lock from impl thread to main thread immediately if the | 192 // Transfer the lock from impl thread to main thread immediately if the |
174 // impl thread is not even scheduled to draw. Guards against deadlocking. | 193 // impl thread is not even scheduled to draw. Guards against deadlocking. |
175 if (!ScheduledToDraw()) | 194 if (!ScheduledToDraw()) |
176 return true; | 195 return true; |
177 if (!BeginFrameNeededToDrawByImplThread()) | 196 if (!BeginFrameNeededToDrawByImplThread()) |
178 return true; | 197 return true; |
179 return false; | 198 return false; |
180 } | 199 } |
181 | 200 |
201 bool SchedulerStateMachine::ShouldSendBeginFrameToMainThread() const { | |
202 if (HasSentBeginFrameToMainThreadThisFrame()) | |
203 return false; | |
204 | |
205 // We only request a new commit while idle if we aren't already going | |
206 // to draw a new commit. | |
207 if (WillDrawNewTree() && | |
208 (begin_frame_state_ == BEGIN_FRAME_STATE_IDLE || | |
209 begin_frame_state_ == BEGIN_FRAME_STATE_INSIDE_DEADLINE)) | |
210 return false; | |
211 | |
212 // We can't accept a commit if we have a pending tree. | |
213 if (has_pending_tree_) | |
214 return false; | |
215 | |
216 switch (commit_state_) { | |
217 case COMMIT_STATE_IDLE: | |
218 return (needs_commit_ && (needs_forced_commit_ || | |
219 (visible_ && output_surface_state_ == OUTPUT_SURFACE_ACTIVE))); | |
220 | |
221 // COMMIT_STATE_WAITING_FOR_ACTIVATION wants to enforce activation and | |
222 // eventually a draw. | |
223 // COMMIT_STATE_WAITING_FOR_FIRST_DRAW wants to enforce a draw. | |
224 // If can_draw_ is false or textures are not available, proceed to the | |
225 // next step (similar as in COMMIT_STATE_IDLE). | |
226 case COMMIT_STATE_WAITING_FOR_ACTIVATION: | |
227 case COMMIT_STATE_WAITING_FOR_FIRST_DRAW: { | |
228 bool can_commit = visible_ || needs_forced_commit_; | |
Sami
2013/06/21 10:27:43
Nit: can_commit could be moved above this switch()
| |
229 return (needs_commit_ && can_commit && DrawSuspendedUntilCommit()); | |
230 } | |
231 | |
232 default: | |
233 return false; | |
234 } | |
235 | |
236 return false; | |
237 } | |
238 | |
182 SchedulerStateMachine::Action SchedulerStateMachine::NextAction() const { | 239 SchedulerStateMachine::Action SchedulerStateMachine::NextAction() const { |
183 if (ShouldAcquireLayerTexturesForMainThread()) | 240 if (ShouldAcquireLayerTexturesForMainThread()) |
184 return ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD; | 241 return ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD; |
185 | 242 |
186 switch (commit_state_) { | 243 switch (commit_state_) { |
187 case COMMIT_STATE_IDLE: | 244 case COMMIT_STATE_IDLE: |
188 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE && | 245 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE && |
189 needs_forced_redraw_) | 246 needs_forced_redraw_) |
190 return ACTION_DRAW_FORCED; | 247 return ACTION_DRAW_FORCED; |
191 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE && | 248 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE && |
192 needs_forced_commit_) | 249 needs_forced_commit_) |
193 // TODO(enne): Should probably drop the active tree on force commit. | 250 // TODO(enne): Should probably drop the active tree on force commit. |
194 return has_pending_tree_ ? ACTION_NONE | 251 return has_pending_tree_ ? ACTION_NONE |
195 : ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; | 252 : ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; |
196 if (output_surface_state_ == OUTPUT_SURFACE_LOST && can_start_) | 253 if (output_surface_state_ == OUTPUT_SURFACE_LOST && can_start_) |
197 return ACTION_BEGIN_OUTPUT_SURFACE_CREATION; | 254 return ACTION_BEGIN_OUTPUT_SURFACE_CREATION; |
198 if (output_surface_state_ == OUTPUT_SURFACE_CREATING) | 255 if (output_surface_state_ == OUTPUT_SURFACE_CREATING) |
199 return ACTION_NONE; | 256 return ACTION_NONE; |
200 if (ShouldCheckForCompletedTileUploads()) | 257 if (ShouldCheckForCompletedTileUploads()) |
201 return ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS; | 258 return ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS; |
202 if (ShouldAttemptTreeActivation()) | 259 if (ShouldAttemptTreeActivation()) |
203 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; | 260 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; |
204 if (ShouldDraw()) { | 261 if (ShouldDraw()) { |
205 return needs_forced_redraw_ ? ACTION_DRAW_FORCED | 262 return needs_forced_redraw_ ? ACTION_DRAW_FORCED |
206 : ACTION_DRAW_IF_POSSIBLE; | 263 : ACTION_DRAW_IF_POSSIBLE; |
207 } | 264 } |
208 if (needs_commit_ && | 265 if (ShouldSendBeginFrameToMainThread()) |
Sami
2013/06/21 10:27:43
Nit: braces for multi-line 'if'.
| |
209 ((visible_ && output_surface_state_ == OUTPUT_SURFACE_ACTIVE) | |
210 || needs_forced_commit_)) | |
211 // TODO(enne): Should probably drop the active tree on force commit. | 266 // TODO(enne): Should probably drop the active tree on force commit. |
212 return has_pending_tree_ ? ACTION_NONE | 267 return ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; |
213 : ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; | |
214 return ACTION_NONE; | 268 return ACTION_NONE; |
215 | 269 |
216 case COMMIT_STATE_FRAME_IN_PROGRESS: | 270 case COMMIT_STATE_FRAME_IN_PROGRESS: |
217 if (ShouldCheckForCompletedTileUploads()) | 271 if (ShouldCheckForCompletedTileUploads()) |
218 return ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS; | 272 return ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS; |
219 if (ShouldAttemptTreeActivation()) | 273 if (ShouldAttemptTreeActivation()) |
220 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; | 274 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; |
221 if (ShouldDraw()) { | 275 if (ShouldDraw()) { |
222 return needs_forced_redraw_ ? ACTION_DRAW_FORCED | 276 return needs_forced_redraw_ ? ACTION_DRAW_FORCED |
223 : ACTION_DRAW_IF_POSSIBLE; | 277 : ACTION_DRAW_IF_POSSIBLE; |
224 } | 278 } |
225 return ACTION_NONE; | 279 return ACTION_NONE; |
226 | 280 |
227 case COMMIT_STATE_READY_TO_COMMIT: | 281 case COMMIT_STATE_READY_TO_COMMIT: |
228 return ACTION_COMMIT; | 282 return ACTION_COMMIT; |
229 | 283 |
284 case COMMIT_STATE_WAITING_FOR_ACTIVATION: | |
230 case COMMIT_STATE_WAITING_FOR_FIRST_DRAW: { | 285 case COMMIT_STATE_WAITING_FOR_FIRST_DRAW: { |
231 if (ShouldCheckForCompletedTileUploads()) | 286 if (ShouldCheckForCompletedTileUploads()) |
232 return ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS; | 287 return ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS; |
233 if (ShouldAttemptTreeActivation()) | 288 if (ShouldAttemptTreeActivation()) |
234 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; | 289 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; |
235 if (ShouldDraw() || output_surface_state_ == OUTPUT_SURFACE_LOST) { | 290 if (ShouldDraw() || output_surface_state_ == OUTPUT_SURFACE_LOST) { |
236 return needs_forced_redraw_ ? ACTION_DRAW_FORCED | 291 return needs_forced_redraw_ ? ACTION_DRAW_FORCED |
237 : ACTION_DRAW_IF_POSSIBLE; | 292 : ACTION_DRAW_IF_POSSIBLE; |
238 } | 293 } |
239 // COMMIT_STATE_WAITING_FOR_FIRST_DRAW wants to enforce a draw. If | 294 if (ShouldSendBeginFrameToMainThread()) |
240 // can_draw_ is false or textures are not available, proceed to the next | 295 return ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; |
241 // step (similar as in COMMIT_STATE_IDLE). | |
242 bool can_commit = visible_ || needs_forced_commit_; | |
243 if (needs_commit_ && can_commit && DrawSuspendedUntilCommit()) | |
244 return has_pending_tree_ ? ACTION_NONE | |
245 : ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; | |
246 return ACTION_NONE; | 296 return ACTION_NONE; |
247 } | 297 } |
248 | 298 |
249 case COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW: | 299 case COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW: |
250 if (ShouldCheckForCompletedTileUploads()) | 300 if (ShouldCheckForCompletedTileUploads()) |
251 return ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS; | 301 return ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS; |
252 if (ShouldAttemptTreeActivation()) | 302 if (ShouldAttemptTreeActivation()) |
253 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; | 303 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; |
254 if (needs_forced_redraw_) | 304 if (needs_forced_redraw_) |
255 return ACTION_DRAW_FORCED; | 305 return ACTION_DRAW_FORCED; |
256 return ACTION_NONE; | 306 return ACTION_NONE; |
257 } | 307 } |
258 NOTREACHED(); | 308 NOTREACHED(); |
259 return ACTION_NONE; | 309 return ACTION_NONE; |
260 } | 310 } |
261 | 311 |
262 void SchedulerStateMachine::UpdateState(Action action) { | 312 void SchedulerStateMachine::UpdateState(Action action) { |
263 switch (action) { | 313 switch (action) { |
264 case ACTION_NONE: | 314 case ACTION_NONE: |
315 if (begin_frame_state_ == BEGIN_FRAME_STATE_INSIDE_BEGIN_FRAME) | |
316 begin_frame_state_ = BEGIN_FRAME_STATE_DEADLINE_PENDING; | |
317 if (begin_frame_state_ == BEGIN_FRAME_STATE_INSIDE_DEADLINE) { | |
318 begin_frame_state_ = BEGIN_FRAME_STATE_IDLE; | |
319 current_frame_number_++; | |
320 } | |
265 return; | 321 return; |
266 | 322 |
267 case ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS: | 323 case ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS: |
268 last_frame_number_where_check_for_completed_tile_uploads_called_ = | 324 last_frame_attempt_check_for_completed_tile_uploads_called_ = |
269 current_frame_number_; | 325 current_frame_attempt_; |
270 return; | 326 return; |
271 | 327 |
272 case ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED: | 328 case ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED: |
273 last_frame_number_where_tree_activation_attempted_ = | 329 last_frame_attempt_tree_activation_attempted_ = |
274 current_frame_number_; | 330 current_frame_attempt_; |
275 return; | 331 return; |
276 | 332 |
277 case ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD: | 333 case ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD: |
278 DCHECK(!has_pending_tree_); | 334 DCHECK(!has_pending_tree_); |
279 DCHECK(visible_ || needs_forced_commit_); | 335 DCHECK(visible_ || needs_forced_commit_); |
280 commit_state_ = COMMIT_STATE_FRAME_IN_PROGRESS; | 336 commit_state_ = COMMIT_STATE_FRAME_IN_PROGRESS; |
281 needs_commit_ = false; | 337 needs_commit_ = false; |
282 needs_forced_commit_ = false; | 338 needs_forced_commit_ = false; |
339 last_frame_number_begin_frame_sent_to_main_thread_ = | |
340 current_frame_number_; | |
283 return; | 341 return; |
284 | 342 |
285 case ACTION_COMMIT: | 343 case ACTION_COMMIT: |
286 commit_count_++; | 344 commit_count_++; |
287 if (expect_immediate_begin_frame_for_main_thread_) | 345 if (expect_immediate_begin_frame_for_main_thread_) |
288 commit_state_ = COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW; | 346 commit_state_ = COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW; |
347 else if (settings_.impl_side_painting) | |
348 commit_state_ = COMMIT_STATE_WAITING_FOR_ACTIVATION; | |
289 else | 349 else |
290 commit_state_ = COMMIT_STATE_WAITING_FOR_FIRST_DRAW; | 350 commit_state_ = COMMIT_STATE_WAITING_FOR_FIRST_DRAW; |
291 // When impl-side painting, we draw on activation instead of on commit. | 351 // When impl-side painting, we draw on activation instead of on commit. |
292 if (!settings_.impl_side_painting) | 352 if (!settings_.impl_side_painting) |
293 needs_redraw_ = true; | 353 needs_redraw_ = true; |
294 if (draw_if_possible_failed_) | 354 if (draw_if_possible_failed_) |
295 last_frame_number_where_draw_was_called_ = -1; | 355 last_frame_number_draw_was_called_ = -1; |
296 | 356 |
297 if (needs_forced_redraw_after_next_commit_) { | 357 if (needs_forced_redraw_after_next_commit_) { |
298 needs_forced_redraw_after_next_commit_ = false; | 358 needs_forced_redraw_after_next_commit_ = false; |
299 needs_forced_redraw_ = true; | 359 needs_forced_redraw_ = true; |
300 } | 360 } |
301 | 361 commit_tree_has_been_drawn_or_null_ = false; |
302 texture_state_ = LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD; | 362 texture_state_ = LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD; |
303 return; | 363 return; |
304 | 364 |
305 case ACTION_DRAW_FORCED: | 365 case ACTION_DRAW_FORCED: |
306 case ACTION_DRAW_IF_POSSIBLE: | 366 case ACTION_DRAW_IF_POSSIBLE: |
307 needs_redraw_ = false; | 367 needs_redraw_ = false; |
308 needs_forced_redraw_ = false; | 368 needs_forced_redraw_ = false; |
309 draw_if_possible_failed_ = false; | 369 draw_if_possible_failed_ = false; |
310 swap_used_incomplete_tile_ = false; | 370 swap_used_incomplete_tile_ = false; |
311 if (inside_begin_frame_) | 371 last_frame_number_draw_was_called_ = current_frame_number_; |
312 last_frame_number_where_draw_was_called_ = current_frame_number_; | |
313 if (commit_state_ == COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW) { | 372 if (commit_state_ == COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW) { |
314 DCHECK(expect_immediate_begin_frame_for_main_thread_); | 373 DCHECK(expect_immediate_begin_frame_for_main_thread_); |
315 commit_state_ = COMMIT_STATE_FRAME_IN_PROGRESS; | 374 commit_state_ = COMMIT_STATE_FRAME_IN_PROGRESS; |
316 expect_immediate_begin_frame_for_main_thread_ = false; | 375 expect_immediate_begin_frame_for_main_thread_ = false; |
317 } else if (commit_state_ == COMMIT_STATE_WAITING_FOR_FIRST_DRAW) { | 376 } else if (commit_state_ == COMMIT_STATE_WAITING_FOR_FIRST_DRAW) { |
318 commit_state_ = COMMIT_STATE_IDLE; | 377 commit_state_ = COMMIT_STATE_IDLE; |
319 } | 378 } |
320 if (texture_state_ == LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD) | 379 if (texture_state_ == LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD) |
321 texture_state_ = LAYER_TEXTURE_STATE_UNLOCKED; | 380 texture_state_ = LAYER_TEXTURE_STATE_UNLOCKED; |
381 active_tree_has_been_drawn_or_null_ = true; | |
382 commit_tree_has_been_drawn_or_null_ = true; | |
322 return; | 383 return; |
323 | 384 |
324 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: | 385 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: |
325 DCHECK_EQ(commit_state_, COMMIT_STATE_IDLE); | 386 DCHECK_EQ(commit_state_, COMMIT_STATE_IDLE); |
326 DCHECK_EQ(output_surface_state_, OUTPUT_SURFACE_LOST); | 387 DCHECK_EQ(output_surface_state_, OUTPUT_SURFACE_LOST); |
327 output_surface_state_ = OUTPUT_SURFACE_CREATING; | 388 output_surface_state_ = OUTPUT_SURFACE_CREATING; |
328 return; | 389 return; |
329 | 390 |
330 case ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD: | 391 case ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD: |
331 texture_state_ = LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD; | 392 texture_state_ = LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD; |
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
365 | 426 |
366 bool SchedulerStateMachine::ProactiveBeginFrameWantedByImplThread() const { | 427 bool SchedulerStateMachine::ProactiveBeginFrameWantedByImplThread() const { |
367 // We should proactively request a BeginFrame if a commit is pending. | 428 // We should proactively request a BeginFrame if a commit is pending. |
368 if (needs_commit_ || needs_forced_commit_ || | 429 if (needs_commit_ || needs_forced_commit_ || |
369 commit_state_ != COMMIT_STATE_IDLE) | 430 commit_state_ != COMMIT_STATE_IDLE) |
370 return true; | 431 return true; |
371 | 432 |
372 return false; | 433 return false; |
373 } | 434 } |
374 | 435 |
375 void SchedulerStateMachine::DidEnterBeginFrame(const BeginFrameArgs& args) { | 436 void SchedulerStateMachine::OnBeginFrame(const BeginFrameArgs& args) { |
376 inside_begin_frame_ = true; | 437 current_frame_attempt_++; |
377 last_begin_frame_args_ = args; | 438 last_begin_frame_args_ = args; |
439 begin_frame_state_ = BEGIN_FRAME_STATE_INSIDE_BEGIN_FRAME; | |
378 } | 440 } |
379 | 441 |
380 void SchedulerStateMachine::DidLeaveBeginFrame() { | 442 bool SchedulerStateMachine::ShouldTriggerBeginFrameDeadlineEarly() const { |
381 current_frame_number_++; | 443 return begin_frame_state_ == BEGIN_FRAME_STATE_DEADLINE_PENDING && |
382 inside_begin_frame_ = false; | 444 WillDrawNewTree(); |
445 } | |
446 | |
447 bool SchedulerStateMachine::InsideBeginFrame() const { | |
448 return begin_frame_state_ != BEGIN_FRAME_STATE_IDLE; | |
449 } | |
450 | |
451 bool SchedulerStateMachine::WillDrawNewTree() const { | |
452 if (settings_.impl_side_painting) | |
453 return !active_tree_has_been_drawn_or_null_; | |
454 else | |
455 return !commit_tree_has_been_drawn_or_null_; | |
456 } | |
457 | |
458 void SchedulerStateMachine::OnBeginFrameDeadline() { | |
459 current_frame_attempt_++; | |
460 if (begin_frame_state_ == BEGIN_FRAME_STATE_DEADLINE_PENDING) | |
461 begin_frame_state_ = BEGIN_FRAME_STATE_INSIDE_DEADLINE; | |
383 } | 462 } |
384 | 463 |
385 void SchedulerStateMachine::SetVisible(bool visible) { visible_ = visible; } | 464 void SchedulerStateMachine::SetVisible(bool visible) { visible_ = visible; } |
386 | 465 |
387 void SchedulerStateMachine::SetNeedsRedraw() { needs_redraw_ = true; } | 466 void SchedulerStateMachine::SetNeedsRedraw() { needs_redraw_ = true; } |
388 | 467 |
389 void SchedulerStateMachine::DidSwapUseIncompleteTile() { | 468 void SchedulerStateMachine::DidSwapUseIncompleteTile() { |
390 swap_used_incomplete_tile_ = true; | 469 swap_used_incomplete_tile_ = true; |
391 } | 470 } |
392 | 471 |
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
439 } | 518 } |
440 | 519 |
441 void SchedulerStateMachine::DidLoseOutputSurface() { | 520 void SchedulerStateMachine::DidLoseOutputSurface() { |
442 if (output_surface_state_ == OUTPUT_SURFACE_LOST || | 521 if (output_surface_state_ == OUTPUT_SURFACE_LOST || |
443 output_surface_state_ == OUTPUT_SURFACE_CREATING) | 522 output_surface_state_ == OUTPUT_SURFACE_CREATING) |
444 return; | 523 return; |
445 output_surface_state_ = OUTPUT_SURFACE_LOST; | 524 output_surface_state_ = OUTPUT_SURFACE_LOST; |
446 } | 525 } |
447 | 526 |
448 void SchedulerStateMachine::SetHasPendingTree(bool has_pending_tree) { | 527 void SchedulerStateMachine::SetHasPendingTree(bool has_pending_tree) { |
528 if (has_pending_tree_ && !has_pending_tree) { | |
529 // This is a new activation. | |
530 current_frame_attempt_++; | |
531 active_tree_has_been_drawn_or_null_ = false; | |
532 if (COMMIT_STATE_WAITING_FOR_ACTIVATION == commit_state_) | |
533 commit_state_ = COMMIT_STATE_IDLE; | |
534 } | |
535 | |
449 has_pending_tree_ = has_pending_tree; | 536 has_pending_tree_ = has_pending_tree; |
450 } | 537 } |
451 | 538 |
452 void SchedulerStateMachine::SetCanDraw(bool can) { can_draw_ = can; } | 539 void SchedulerStateMachine::SetCanDraw(bool can) { can_draw_ = can; } |
453 | 540 |
454 void SchedulerStateMachine::DidCreateAndInitializeOutputSurface() { | 541 void SchedulerStateMachine::DidCreateAndInitializeOutputSurface() { |
455 DCHECK_EQ(output_surface_state_, OUTPUT_SURFACE_CREATING); | 542 DCHECK_EQ(output_surface_state_, OUTPUT_SURFACE_CREATING); |
456 output_surface_state_ = OUTPUT_SURFACE_ACTIVE; | 543 output_surface_state_ = OUTPUT_SURFACE_ACTIVE; |
457 | 544 |
458 if (did_create_and_initialize_first_output_surface_) { | 545 if (did_create_and_initialize_first_output_surface_) { |
(...skipping 11 matching lines...) Expand all Loading... | |
470 bool SchedulerStateMachine::HasInitializedOutputSurface() const { | 557 bool SchedulerStateMachine::HasInitializedOutputSurface() const { |
471 return output_surface_state_ == OUTPUT_SURFACE_ACTIVE; | 558 return output_surface_state_ == OUTPUT_SURFACE_ACTIVE; |
472 } | 559 } |
473 | 560 |
474 void SchedulerStateMachine::SetMaximumNumberOfFailedDrawsBeforeDrawIsForced( | 561 void SchedulerStateMachine::SetMaximumNumberOfFailedDrawsBeforeDrawIsForced( |
475 int num_draws) { | 562 int num_draws) { |
476 maximum_number_of_failed_draws_before_draw_is_forced_ = num_draws; | 563 maximum_number_of_failed_draws_before_draw_is_forced_ = num_draws; |
477 } | 564 } |
478 | 565 |
479 } // namespace cc | 566 } // namespace cc |
OLD | NEW |