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Side by Side Diff: cc/trees/layer_tree_host_impl.h

Issue 16871016: cc: Use BeginFrameArgs (Closed) Base URL: http://git.chromium.org/chromium/src.git@bfargs2
Patch Set: Allow back2back readbacks Created 7 years, 4 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_ 5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_
6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_ 6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_
7 7
8 #include <list> 8 #include <list>
9 #include <string> 9 #include <string>
10 #include <vector> 10 #include <vector>
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54 // LayerTreeHost->Proxy callback interface. 54 // LayerTreeHost->Proxy callback interface.
55 class LayerTreeHostImplClient { 55 class LayerTreeHostImplClient {
56 public: 56 public:
57 virtual void DidTryInitializeRendererOnImplThread( 57 virtual void DidTryInitializeRendererOnImplThread(
58 bool success, 58 bool success,
59 scoped_refptr<ContextProvider> offscreen_context_provider) = 0; 59 scoped_refptr<ContextProvider> offscreen_context_provider) = 0;
60 virtual void DidLoseOutputSurfaceOnImplThread() = 0; 60 virtual void DidLoseOutputSurfaceOnImplThread() = 0;
61 virtual void OnSwapBuffersCompleteOnImplThread() = 0; 61 virtual void OnSwapBuffersCompleteOnImplThread() = 0;
62 virtual void BeginFrameOnImplThread(const BeginFrameArgs& args) = 0; 62 virtual void BeginFrameOnImplThread(const BeginFrameArgs& args) = 0;
63 virtual void OnCanDrawStateChanged(bool can_draw) = 0; 63 virtual void OnCanDrawStateChanged(bool can_draw) = 0;
64 virtual void NotifyReadyToActivate() = 0;
64 virtual void OnHasPendingTreeStateChanged(bool has_pending_tree) = 0; 65 virtual void OnHasPendingTreeStateChanged(bool has_pending_tree) = 0;
65 virtual void SetNeedsRedrawOnImplThread() = 0; 66 virtual void SetNeedsRedrawOnImplThread() = 0;
66 virtual void SetNeedsRedrawRectOnImplThread(gfx::Rect damage_rect) = 0; 67 virtual void SetNeedsRedrawRectOnImplThread(gfx::Rect damage_rect) = 0;
67 virtual void DidInitializeVisibleTileOnImplThread() = 0; 68 virtual void DidInitializeVisibleTileOnImplThread() = 0;
68 virtual void SetNeedsCommitOnImplThread() = 0; 69 virtual void SetNeedsCommitOnImplThread() = 0;
69 virtual void PostAnimationEventsToMainThreadOnImplThread( 70 virtual void PostAnimationEventsToMainThreadOnImplThread(
70 scoped_ptr<AnimationEventsVector> events, 71 scoped_ptr<AnimationEventsVector> events,
71 base::Time wall_clock_time) = 0; 72 base::Time wall_clock_time) = 0;
72 // Returns true if resources were deleted by this call. 73 // Returns true if resources were deleted by this call.
73 virtual bool ReduceContentsTextureMemoryOnImplThread( 74 virtual bool ReduceContentsTextureMemoryOnImplThread(
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155 156
156 virtual void BeginCommit(); 157 virtual void BeginCommit();
157 virtual void CommitComplete(); 158 virtual void CommitComplete();
158 virtual void Animate(base::TimeTicks monotonic_time, 159 virtual void Animate(base::TimeTicks monotonic_time,
159 base::Time wall_clock_time); 160 base::Time wall_clock_time);
160 virtual void UpdateAnimationState(bool start_ready_animations); 161 virtual void UpdateAnimationState(bool start_ready_animations);
161 void MainThreadHasStoppedFlinging(); 162 void MainThreadHasStoppedFlinging();
162 void UpdateBackgroundAnimateTicking(bool should_background_tick); 163 void UpdateBackgroundAnimateTicking(bool should_background_tick);
163 void SetViewportDamage(gfx::Rect damage_rect); 164 void SetViewportDamage(gfx::Rect damage_rect);
164 165
165 void ManageTiles(); 166 // Returns false if ManageTiles was not necessary and the pending tree
167 // can be activated.
168 bool ManageTiles();
166 169
167 // Returns false if problems occured preparing the frame, and we should try 170 // Returns false if problems occured preparing the frame, and we should try
168 // to avoid displaying the frame. If PrepareToDraw is called, DidDrawAllLayers 171 // to avoid displaying the frame. If PrepareToDraw is called, DidDrawAllLayers
169 // must also be called, regardless of whether DrawLayers is called between the 172 // must also be called, regardless of whether DrawLayers is called between the
170 // two. 173 // two.
171 virtual bool PrepareToDraw(FrameData* frame, 174 virtual bool PrepareToDraw(FrameData* frame,
172 gfx::Rect device_viewport_damage_rect); 175 gfx::Rect device_viewport_damage_rect);
173 virtual void DrawLayers(FrameData* frame, base::TimeTicks frame_begin_time); 176 virtual void DrawLayers(FrameData* frame, base::TimeTicks frame_begin_time);
174 // Must be called if and only if PrepareToDraw was called. 177 // Must be called if and only if PrepareToDraw was called.
175 void DidDrawAllLayers(const FrameData& frame); 178 void DidDrawAllLayers(const FrameData& frame);
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241 void Readback(void* pixels, gfx::Rect rect_in_device_viewport); 244 void Readback(void* pixels, gfx::Rect rect_in_device_viewport);
242 245
243 LayerTreeImpl* active_tree() { return active_tree_.get(); } 246 LayerTreeImpl* active_tree() { return active_tree_.get(); }
244 const LayerTreeImpl* active_tree() const { return active_tree_.get(); } 247 const LayerTreeImpl* active_tree() const { return active_tree_.get(); }
245 LayerTreeImpl* pending_tree() { return pending_tree_.get(); } 248 LayerTreeImpl* pending_tree() { return pending_tree_.get(); }
246 const LayerTreeImpl* pending_tree() const { return pending_tree_.get(); } 249 const LayerTreeImpl* pending_tree() const { return pending_tree_.get(); }
247 const LayerTreeImpl* recycle_tree() const { return recycle_tree_.get(); } 250 const LayerTreeImpl* recycle_tree() const { return recycle_tree_.get(); }
248 virtual void CreatePendingTree(); 251 virtual void CreatePendingTree();
249 void UpdateVisibleTiles(); 252 void UpdateVisibleTiles();
250 virtual void ActivatePendingTreeIfNeeded(); 253 virtual void ActivatePendingTreeIfNeeded();
254 virtual void ActivatePendingTree();
251 255
252 // Shortcuts to layers on the active tree. 256 // Shortcuts to layers on the active tree.
253 LayerImpl* RootLayer() const; 257 LayerImpl* RootLayer() const;
254 LayerImpl* RootScrollLayer() const; 258 LayerImpl* RootScrollLayer() const;
255 LayerImpl* CurrentlyScrollingLayer() const; 259 LayerImpl* CurrentlyScrollingLayer() const;
256 260
257 virtual void SetVisible(bool visible); 261 virtual void SetVisible(bool visible);
258 bool visible() const { return visible_; } 262 bool visible() const { return visible_; }
259 263
260 void SetNeedsCommit() { client_->SetNeedsCommitOnImplThread(); } 264 void SetNeedsCommit() { client_->SetNeedsCommitOnImplThread(); }
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385 void DeleteUIResource(UIResourceId uid); 389 void DeleteUIResource(UIResourceId uid);
386 390
387 ResourceProvider::ResourceId ResourceIdForUIResource(UIResourceId uid) const; 391 ResourceProvider::ResourceId ResourceIdForUIResource(UIResourceId uid) const;
388 392
389 protected: 393 protected:
390 LayerTreeHostImpl( 394 LayerTreeHostImpl(
391 const LayerTreeSettings& settings, 395 const LayerTreeSettings& settings,
392 LayerTreeHostImplClient* client, 396 LayerTreeHostImplClient* client,
393 Proxy* proxy, 397 Proxy* proxy,
394 RenderingStatsInstrumentation* rendering_stats_instrumentation); 398 RenderingStatsInstrumentation* rendering_stats_instrumentation);
395 virtual void ActivatePendingTree();
396 399
397 // Virtual for testing. 400 // Virtual for testing.
398 virtual void AnimateLayers(base::TimeTicks monotonic_time, 401 virtual void AnimateLayers(base::TimeTicks monotonic_time,
399 base::Time wall_clock_time); 402 base::Time wall_clock_time);
400 403
401 // Virtual for testing. 404 // Virtual for testing.
402 virtual base::TimeDelta LowFrequencyAnimationInterval() const; 405 virtual base::TimeDelta LowFrequencyAnimationInterval() const;
403 406
404 const AnimationRegistrar::AnimationControllerMap& 407 const AnimationRegistrar::AnimationControllerMap&
405 active_animation_controllers() const { 408 active_animation_controllers() const {
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453 void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy); 456 void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy);
454 void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy); 457 void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy);
455 458
456 void DidInitializeVisibleTile(); 459 void DidInitializeVisibleTile();
457 460
458 typedef base::hash_map<UIResourceId, ResourceProvider::ResourceId> 461 typedef base::hash_map<UIResourceId, ResourceProvider::ResourceId>
459 UIResourceMap; 462 UIResourceMap;
460 UIResourceMap ui_resource_map_; 463 UIResourceMap ui_resource_map_;
461 464
462 scoped_ptr<OutputSurface> output_surface_; 465 scoped_ptr<OutputSurface> output_surface_;
466 bool output_surface_lost_;
463 467
464 // |resource_provider_| and |tile_manager_| can be NULL, e.g. when using tile- 468 // |resource_provider_| and |tile_manager_| can be NULL, e.g. when using tile-
465 // free rendering - see OutputSurface::ForcedDrawToSoftwareDevice(). 469 // free rendering - see OutputSurface::ForcedDrawToSoftwareDevice().
466 scoped_ptr<ResourceProvider> resource_provider_; 470 scoped_ptr<ResourceProvider> resource_provider_;
467 scoped_ptr<TileManager> tile_manager_; 471 scoped_ptr<TileManager> tile_manager_;
468 scoped_ptr<Renderer> renderer_; 472 scoped_ptr<Renderer> renderer_;
469 473
470 // Tree currently being drawn. 474 // Tree currently being drawn.
471 scoped_ptr<LayerTreeImpl> active_tree_; 475 scoped_ptr<LayerTreeImpl> active_tree_;
472 476
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557 561
558 // Optional callback to notify of new tree activations. 562 // Optional callback to notify of new tree activations.
559 base::Closure tree_activation_callback_; 563 base::Closure tree_activation_callback_;
560 564
561 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl); 565 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl);
562 }; 566 };
563 567
564 } // namespace cc 568 } // namespace cc
565 569
566 #endif // CC_TREES_LAYER_TREE_HOST_IMPL_H_ 570 #endif // CC_TREES_LAYER_TREE_HOST_IMPL_H_
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