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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/scheduler/scheduler_state_machine.h" | 5 #include "cc/scheduler/scheduler_state_machine.h" |
| 6 | 6 |
| 7 #include "base/format_macros.h" | 7 #include "base/format_macros.h" |
| 8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "base/strings/stringprintf.h" | 9 #include "base/strings/stringprintf.h" |
| 10 | 10 |
| 11 namespace cc { | 11 namespace cc { |
| 12 | 12 |
| 13 SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings) | 13 SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings) |
| 14 : settings_(settings), | 14 : settings_(settings), |
| 15 output_surface_state_(OUTPUT_SURFACE_LOST), | |
| 16 begin_frame_state_(BEGIN_FRAME_STATE_IDLE), | |
| 15 commit_state_(COMMIT_STATE_IDLE), | 17 commit_state_(COMMIT_STATE_IDLE), |
| 18 texture_state_(LAYER_TEXTURE_STATE_UNLOCKED), | |
| 19 readback_state_(READBACK_STATE_IDLE), | |
| 20 forced_redraw_state_(FORCED_REDRAW_STATE_IDLE), | |
| 16 commit_count_(0), | 21 commit_count_(0), |
| 17 current_frame_number_(0), | 22 begin_frame_count_(0), |
| 18 last_frame_number_where_begin_frame_sent_to_main_thread_(-1), | 23 draw_attempt_count_(0), |
| 19 last_frame_number_where_draw_was_called_(-1), | 24 last_begin_frame_count_draw_was_called_(-1), |
| 20 last_frame_number_where_tree_activation_attempted_(-1), | 25 last_draw_attempt_count_draw_was_called_(-1), |
| 21 last_frame_number_where_update_visible_tiles_was_called_(-1), | 26 last_begin_frame_count_begin_frame_sent_to_main_thread_(-1), |
| 27 last_draw_attempt_count_tree_activation_attempted_(-1), | |
| 28 last_draw_attempt_count_update_visible_tiles_was_called_(-1), | |
| 22 consecutive_failed_draws_(0), | 29 consecutive_failed_draws_(0), |
| 23 maximum_number_of_failed_draws_before_draw_is_forced_(3), | 30 maximum_number_of_failed_draws_before_draw_is_forced_(3), |
| 24 needs_redraw_(false), | 31 needs_redraw_(false), |
| 25 swap_used_incomplete_tile_(false), | 32 swap_used_incomplete_tile_(false), |
| 26 needs_forced_redraw_(false), | |
| 27 needs_forced_redraw_after_next_commit_(false), | |
| 28 needs_redraw_after_next_commit_(false), | |
| 29 needs_commit_(false), | 33 needs_commit_(false), |
| 30 needs_forced_commit_(false), | |
| 31 expect_immediate_begin_frame_for_main_thread_(false), | |
| 32 main_thread_needs_layer_textures_(false), | 34 main_thread_needs_layer_textures_(false), |
| 33 inside_begin_frame_(false), | 35 active_tree_has_been_drawn_(false), |
| 36 active_tree_is_null_(true), | |
| 34 visible_(false), | 37 visible_(false), |
| 35 can_start_(false), | 38 can_start_(false), |
| 36 can_draw_(false), | 39 can_draw_(false), |
| 37 has_pending_tree_(false), | 40 has_pending_tree_(false), |
| 41 pending_tree_is_ready_for_activation_(false), | |
| 38 draw_if_possible_failed_(false), | 42 draw_if_possible_failed_(false), |
| 39 texture_state_(LAYER_TEXTURE_STATE_UNLOCKED), | |
| 40 output_surface_state_(OUTPUT_SURFACE_LOST), | |
| 41 did_create_and_initialize_first_output_surface_(false) {} | 43 did_create_and_initialize_first_output_surface_(false) {} |
| 42 | 44 |
| 43 std::string SchedulerStateMachine::ToString() { | 45 std::string SchedulerStateMachine::ToString() { |
| 44 std::string str; | 46 std::string str; |
| 47 base::StringAppendF(&str, "settings_.impl_side_painting = %d; ", | |
| 48 settings_.impl_side_painting); | |
| 49 base::StringAppendF(&str, "output_surface_state_ = %d; ", | |
| 50 output_surface_state_); | |
| 51 base::StringAppendF(&str, "begin_frame_state_ = %d; ", begin_frame_state_); | |
| 52 base::StringAppendF(&str, "commit_state_ = %d; ", commit_state_); | |
| 53 base::StringAppendF(&str, "texture_state_ = %d; ", texture_state_); | |
| 54 base::StringAppendF(&str, "readback_state_ = %d; ", readback_state_); | |
| 55 base::StringAppendF(&str, "forced_redraw_state_ = %d; ", | |
| 56 forced_redraw_state_); | |
| 57 base::StringAppendF(&str, "commit_count_ = %d; ", commit_count_); | |
| 58 base::StringAppendF(&str, "begin_frame_count_ = %d; ", begin_frame_count_); | |
| 59 base::StringAppendF(&str, "draw_attempt_count_ = %d; ", draw_attempt_count_); | |
| 60 base::StringAppendF(&str, "last_begin_frame_count_draw_was_called_ = %d; ", | |
| 61 last_begin_frame_count_draw_was_called_); | |
| 62 base::StringAppendF(&str, "last_draw_attempt_count_draw_was_called_ = %d; ", | |
| 63 last_draw_attempt_count_draw_was_called_); | |
| 45 base::StringAppendF(&str, | 64 base::StringAppendF(&str, |
| 46 "settings_.impl_side_painting = %d; ", | 65 "last_begin_frame_count_begin_frame_sent_to_main_thread_ = %d; ", |
| 47 settings_.impl_side_painting); | 66 last_begin_frame_count_begin_frame_sent_to_main_thread_); |
| 48 base::StringAppendF(&str, "commit_state_ = %d; ", commit_state_); | |
| 49 base::StringAppendF(&str, "commit_count_ = %d; ", commit_count_); | |
| 50 base::StringAppendF( | |
| 51 &str, "current_frame_number_ = %d; ", current_frame_number_); | |
| 52 base::StringAppendF(&str, | 67 base::StringAppendF(&str, |
| 53 "last_frame_number_where_draw_was_called_ = %d; ", | 68 "last_draw_attempt_count_tree_activation_attempted_ = %d; ", |
| 54 last_frame_number_where_draw_was_called_); | 69 last_draw_attempt_count_tree_activation_attempted_); |
| 55 base::StringAppendF( | 70 base::StringAppendF(&str, |
| 56 &str, | 71 "last_draw_attempt_count_update_visible_tiles_was_called_ = %d; ", |
| 57 "last_frame_number_where_tree_activation_attempted_ = %d; ", | 72 last_draw_attempt_count_update_visible_tiles_was_called_); |
| 58 last_frame_number_where_tree_activation_attempted_); | |
| 59 base::StringAppendF( | |
| 60 &str, | |
| 61 "last_frame_number_where_update_visible_tiles_was_called_ = %d; ", | |
| 62 last_frame_number_where_update_visible_tiles_was_called_); | |
| 63 base::StringAppendF( | 73 base::StringAppendF( |
| 64 &str, "consecutive_failed_draws_ = %d; ", consecutive_failed_draws_); | 74 &str, "consecutive_failed_draws_ = %d; ", consecutive_failed_draws_); |
| 65 base::StringAppendF( | 75 base::StringAppendF( |
| 66 &str, | 76 &str, |
| 67 "maximum_number_of_failed_draws_before_draw_is_forced_ = %d; ", | 77 "maximum_number_of_failed_draws_before_draw_is_forced_ = %d; ", |
| 68 maximum_number_of_failed_draws_before_draw_is_forced_); | 78 maximum_number_of_failed_draws_before_draw_is_forced_); |
| 69 base::StringAppendF(&str, "needs_redraw_ = %d; ", needs_redraw_); | 79 base::StringAppendF(&str, "needs_redraw_ = %d; ", needs_redraw_); |
| 70 base::StringAppendF( | 80 base::StringAppendF( |
| 71 &str, "swap_used_incomplete_tile_ = %d; ", swap_used_incomplete_tile_); | 81 &str, "swap_used_incomplete_tile_ = %d; ", swap_used_incomplete_tile_); |
| 72 base::StringAppendF( | |
| 73 &str, "needs_forced_redraw_ = %d; ", needs_forced_redraw_); | |
| 74 base::StringAppendF(&str, | |
| 75 "needs_forced_redraw_after_next_commit_ = %d; ", | |
| 76 needs_forced_redraw_after_next_commit_); | |
| 77 base::StringAppendF(&str, "needs_commit_ = %d; ", needs_commit_); | 82 base::StringAppendF(&str, "needs_commit_ = %d; ", needs_commit_); |
| 78 base::StringAppendF( | |
| 79 &str, "needs_forced_commit_ = %d; ", needs_forced_commit_); | |
| 80 base::StringAppendF(&str, | |
| 81 "expect_immediate_begin_frame_for_main_thread_ = %d; ", | |
| 82 expect_immediate_begin_frame_for_main_thread_); | |
| 83 base::StringAppendF(&str, | 83 base::StringAppendF(&str, |
| 84 "main_thread_needs_layer_textures_ = %d; ", | 84 "main_thread_needs_layer_textures_ = %d; ", |
| 85 main_thread_needs_layer_textures_); | 85 main_thread_needs_layer_textures_); |
| 86 base::StringAppendF(&str, "inside_begin_frame_ = %d; ", | |
| 87 inside_begin_frame_); | |
| 88 base::StringAppendF(&str, "last_frame_time_ = %" PRId64 "; ", | 86 base::StringAppendF(&str, "last_frame_time_ = %" PRId64 "; ", |
| 89 (last_begin_frame_args_.frame_time - base::TimeTicks()) | 87 (last_begin_frame_args_.frame_time - base::TimeTicks()) |
| 90 .InMilliseconds()); | 88 .InMilliseconds()); |
| 91 base::StringAppendF(&str, "last_deadline_ = %" PRId64 "; ", | 89 base::StringAppendF(&str, "last_deadline_ = %" PRId64 "; ", |
| 92 (last_begin_frame_args_.deadline - base::TimeTicks()).InMilliseconds()); | 90 (last_begin_frame_args_.deadline - base::TimeTicks()).InMilliseconds()); |
| 93 base::StringAppendF(&str, "last_interval_ = %" PRId64 "; ", | 91 base::StringAppendF(&str, "last_interval_ = %" PRId64 "; ", |
| 94 last_begin_frame_args_.interval.InMilliseconds()); | 92 last_begin_frame_args_.interval.InMilliseconds()); |
| 95 base::StringAppendF(&str, "visible_ = %d; ", visible_); | 93 base::StringAppendF(&str, "visible_ = %d; ", visible_); |
| 96 base::StringAppendF(&str, "can_start_ = %d; ", can_start_); | 94 base::StringAppendF(&str, "can_start_ = %d; ", can_start_); |
| 97 base::StringAppendF(&str, "can_draw_ = %d; ", can_draw_); | 95 base::StringAppendF(&str, "can_draw_ = %d; ", can_draw_); |
| 98 base::StringAppendF( | 96 base::StringAppendF( |
| 99 &str, "draw_if_possible_failed_ = %d; ", draw_if_possible_failed_); | 97 &str, "draw_if_possible_failed_ = %d; ", draw_if_possible_failed_); |
| 100 base::StringAppendF(&str, "has_pending_tree_ = %d; ", has_pending_tree_); | 98 base::StringAppendF(&str, "has_pending_tree_ = %d; ", has_pending_tree_); |
| 101 base::StringAppendF(&str, "texture_state_ = %d; ", texture_state_); | 99 base::StringAppendF(&str, |
| 102 base::StringAppendF( | 100 "pending_tree_is_ready_for_activation_ = %d; ", |
| 103 &str, "output_surface_state_ = %d; ", output_surface_state_); | 101 pending_tree_is_ready_for_activation_); |
| 102 base::StringAppendF(&str, "active_tree_has_been_drawn_ = %d; ", | |
| 103 active_tree_has_been_drawn_); | |
| 104 base::StringAppendF(&str, "active_tree_is_null_ = %d; ", | |
| 105 active_tree_is_null_); | |
| 104 return str; | 106 return str; |
| 105 } | 107 } |
| 106 | 108 |
| 107 bool SchedulerStateMachine::HasDrawnThisFrame() const { | 109 bool SchedulerStateMachine::HasDrawnThisFrame() const { |
| 108 return current_frame_number_ == last_frame_number_where_draw_was_called_; | 110 return begin_frame_count_ == last_begin_frame_count_draw_was_called_; |
| 109 } | 111 } |
| 110 | 112 |
| 111 bool SchedulerStateMachine::HasAttemptedTreeActivationThisFrame() const { | 113 bool SchedulerStateMachine::HasDrawnThisDrawAttempt() const { |
| 112 return current_frame_number_ == | 114 return draw_attempt_count_ == last_draw_attempt_count_draw_was_called_; |
| 113 last_frame_number_where_tree_activation_attempted_; | |
| 114 } | 115 } |
| 115 | 116 |
| 116 bool SchedulerStateMachine::HasUpdatedVisibleTilesThisFrame() const { | 117 bool SchedulerStateMachine::HasSentBeginFrameToMainThreadThisFrame() const { |
| 117 return current_frame_number_ == | 118 return begin_frame_count_ == |
| 118 last_frame_number_where_update_visible_tiles_was_called_; | 119 last_begin_frame_count_begin_frame_sent_to_main_thread_; |
| 119 } | 120 } |
| 120 | 121 |
| 121 void SchedulerStateMachine::SetPostCommitFlags() { | 122 bool SchedulerStateMachine::HasUpdatedVisibleTilesThisDrawAttempt() const { |
| 122 // This post-commit work is common to both completed and aborted commits. | 123 return draw_attempt_count_ == |
| 123 if (needs_forced_redraw_after_next_commit_) { | 124 last_draw_attempt_count_update_visible_tiles_was_called_; |
| 124 needs_forced_redraw_after_next_commit_ = false; | 125 } |
| 125 needs_forced_redraw_ = true; | 126 |
| 127 bool SchedulerStateMachine::HasActivatedPendingTreeThisDrawAttempt() const { | |
| 128 return draw_attempt_count_ == | |
| 129 last_draw_attempt_count_tree_activation_attempted_; | |
| 130 } | |
| 131 | |
| 132 void SchedulerStateMachine::HandleCommitInternal(bool commit_was_aborted) { | |
| 133 commit_count_++; | |
| 134 draw_attempt_count_++; | |
| 135 | |
| 136 // If we are impl-side-painting but the commit was aborted, then we behave | |
| 137 // as if we are not impl-side-painting since there is no pending tree. | |
| 138 if (settings_.impl_side_painting && !commit_was_aborted) { | |
| 139 commit_state_ = COMMIT_STATE_WAITING_FOR_ACTIVATION; | |
| 140 | |
| 141 if (output_surface_state_ == OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT) | |
| 142 output_surface_state_ = OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION; | |
| 143 | |
| 144 if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_COMMIT) | |
| 145 forced_redraw_state_ = FORCED_REDRAW_STATE_WAITING_FOR_ACTIVATION; | |
| 146 else if (readback_state_ == READBACK_STATE_FORCED_COMMIT_PENDING) | |
| 147 readback_state_ = READBACK_STATE_WAITING_FOR_ACTIVATION; | |
| 148 else if (readback_state_ == READBACK_STATE_REPLACEMENT_COMMIT_PENDING) | |
| 149 readback_state_ = READBACK_STATE_REPLACEMENT_COMMIT_ACTIVATING; | |
| 150 | |
| 151 } else { | |
| 152 if (output_surface_state_ == OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT) { | |
| 153 output_surface_state_ = OUTPUT_SURFACE_ACTIVE; | |
| 154 needs_redraw_ = true; | |
| 155 } | |
| 156 | |
| 157 if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_COMMIT) | |
| 158 forced_redraw_state_ = FORCED_REDRAW_STATE_WAITING_FOR_DRAW; | |
| 159 else if (readback_state_ == READBACK_STATE_FORCED_COMMIT_PENDING) | |
| 160 readback_state_ = READBACK_STATE_WAITING_FOR_DRAW_AND_READBACK; | |
| 161 else if (readback_state_ == READBACK_STATE_REPLACEMENT_COMMIT_PENDING) | |
| 162 readback_state_ = READBACK_STATE_IDLE; | |
| 163 | |
| 164 if (draw_if_possible_failed_) { | |
| 165 last_begin_frame_count_draw_was_called_ = -1; | |
| 166 last_draw_attempt_count_draw_was_called_ = -1; | |
| 167 } | |
| 168 | |
| 169 if (commit_was_aborted) { | |
| 170 if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_DRAW || | |
| 171 readback_state_ == READBACK_STATE_FORCED_COMMIT_PENDING) | |
| 172 commit_state_ = COMMIT_STATE_WAITING_FOR_FIRST_DRAW; | |
| 173 else | |
| 174 commit_state_ = COMMIT_STATE_IDLE; | |
| 175 } else { | |
| 176 commit_state_ = COMMIT_STATE_WAITING_FOR_FIRST_DRAW; | |
| 177 active_tree_has_been_drawn_ = false; | |
| 178 needs_redraw_ = true; | |
| 179 } | |
| 126 } | 180 } |
| 127 if (needs_redraw_after_next_commit_) { | 181 |
| 128 needs_redraw_after_next_commit_ = false; | |
| 129 needs_redraw_ = true; | |
| 130 } | |
| 131 texture_state_ = LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD; | 182 texture_state_ = LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD; |
| 132 } | 183 } |
| 133 | 184 |
| 134 bool SchedulerStateMachine::DrawSuspendedUntilCommit() const { | 185 bool SchedulerStateMachine::DrawSuspendedUntilCommit() const { |
| 135 if (!can_draw_) | 186 if (!can_draw_) |
| 136 return true; | 187 return true; |
| 137 if (!visible_) | 188 if (!visible_) |
| 138 return true; | 189 return true; |
| 139 if (texture_state_ == LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD) | 190 if (texture_state_ == LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD) |
| 140 return true; | 191 return true; |
| 141 return false; | 192 return false; |
| 142 } | 193 } |
| 143 | 194 |
| 144 bool SchedulerStateMachine::ScheduledToDraw() const { | 195 bool SchedulerStateMachine::ScheduledToDraw() const { |
| 145 if (!needs_redraw_) | 196 if (!needs_redraw_) |
| 146 return false; | 197 return false; |
| 147 if (DrawSuspendedUntilCommit()) | 198 if (DrawSuspendedUntilCommit()) |
| 148 return false; | 199 return false; |
| 149 return true; | 200 return true; |
| 150 } | 201 } |
| 151 | 202 |
| 152 bool SchedulerStateMachine::ShouldDraw() const { | 203 bool SchedulerStateMachine::ShouldDraw() const { |
| 153 if (needs_forced_redraw_) | 204 if (HasDrawnThisDrawAttempt()) |
| 205 return false; | |
| 206 | |
| 207 // After a readback, make sure not to draw again until we've replaced the | |
| 208 // readback commit with a real one. | |
| 209 if (readback_state_ == READBACK_STATE_REPLACEMENT_COMMIT_PENDING || | |
| 210 readback_state_ == READBACK_STATE_REPLACEMENT_COMMIT_ACTIVATING) | |
| 211 return false; | |
| 212 | |
| 213 // Draw outside of the BeginFrame deadline for readbacks. | |
| 214 if (readback_state_ == READBACK_STATE_WAITING_FOR_DRAW_AND_READBACK) { | |
| 215 DCHECK_EQ(commit_state_, COMMIT_STATE_WAITING_FOR_FIRST_DRAW); | |
| 154 return true; | 216 return true; |
| 217 } | |
| 218 | |
| 219 // If we've lost the output surface or draw is suspended, we want to be able | |
| 220 // to abort a draw and make forward progress to unblock the main thread. | |
| 221 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE || | |
| 222 DrawSuspendedUntilCommit()) { | |
| 223 return !active_tree_has_been_drawn_ && | |
| 224 (commit_state_ == COMMIT_STATE_WAITING_FOR_FIRST_DRAW || | |
| 225 commit_state_ == COMMIT_STATE_WAITING_FOR_ACTIVATION || | |
| 226 (output_surface_state_ != OUTPUT_SURFACE_ACTIVE && | |
| 227 !active_tree_is_null_)); | |
| 228 } | |
| 229 | |
| 230 // Except for the cases above, do not draw outside of the BeginFrame deadline. | |
| 231 if (begin_frame_state_ != BEGIN_FRAME_STATE_INSIDE_DEADLINE) | |
| 232 return false; | |
| 233 | |
| 234 // Only handle forced redraws due to timeouts on the regular deadline. | |
| 235 if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_DRAW) { | |
| 236 DCHECK_EQ(commit_state_, COMMIT_STATE_WAITING_FOR_FIRST_DRAW); | |
| 237 return true; | |
| 238 } | |
| 155 | 239 |
| 156 if (!ScheduledToDraw()) | 240 if (!ScheduledToDraw()) |
| 157 return false; | 241 return false; |
| 158 if (!inside_begin_frame_) | |
| 159 return false; | |
| 160 if (HasDrawnThisFrame()) | 242 if (HasDrawnThisFrame()) |
| 161 return false; | 243 return false; |
| 162 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE) | 244 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE) |
| 163 return false; | 245 return false; |
| 164 return true; | 246 return true; |
| 165 } | 247 } |
| 166 | 248 |
| 167 bool SchedulerStateMachine::ShouldAttemptTreeActivation() const { | 249 bool SchedulerStateMachine::ShouldActivatePendingTree() const { |
| 168 return has_pending_tree_ && inside_begin_frame_ && | 250 // Some quick early outs. |
| 169 !HasAttemptedTreeActivationThisFrame(); | 251 if (!has_pending_tree_) |
| 252 return false; | |
| 253 if (HasActivatedPendingTreeThisDrawAttempt()) | |
| 254 return false; | |
| 255 | |
| 256 // If this is our first activation, we don't want to activate early. | |
| 257 if (output_surface_state_ == OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION) | |
| 258 return pending_tree_is_ready_for_activation_; | |
| 259 | |
| 260 // In these cases, we want to activate even if the pending tree isn't ready | |
|
enne (OOO)
2013/08/02 19:41:25
This looks really good. This is what I was trying
| |
| 261 // because we aren't going to draw the pending tree or need to make | |
| 262 // forward progress to unblock the main thread. | |
| 263 if (!visible_ || | |
| 264 output_surface_state_ == OUTPUT_SURFACE_LOST || | |
| 265 output_surface_state_ == OUTPUT_SURFACE_CREATING || | |
| 266 output_surface_state_ == OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT) | |
| 267 return true; | |
| 268 | |
| 269 // After this line, we only want to activate if we are ready to activate. | |
| 270 if (!pending_tree_is_ready_for_activation_) | |
| 271 return false; | |
| 272 | |
|
enne (OOO)
2013/08/02 19:41:25
This comment doesn't really add much, and I don't
brianderson
2013/08/02 23:04:31
Good catch! This needlessly delays activation. I p
| |
| 273 // Do not activate in BEGIN_FRAME_STATE_IDLE | |
| 274 if (begin_frame_state_ == BEGIN_FRAME_STATE_IDLE) | |
| 275 return false; | |
| 276 | |
| 277 // We do not want to activate a second tree before drawing the first one. | |
|
enne (OOO)
2013/08/02 19:41:25
How is that possible? Maybe I'm misreading other p
brianderson
2013/08/02 23:04:31
In this patch, the draw no longer has to occur bef
| |
| 278 return active_tree_has_been_drawn_ || active_tree_is_null_; | |
|
enne (OOO)
2013/08/02 19:41:25
There are other reasons that the active tree might
brianderson
2013/08/02 23:04:31
In cases where can_draw_ is false, ACTION_DRAW_AND
enne (OOO)
2013/08/05 19:37:43
In that case, shouldn't that logic to set active_t
brianderson
2013/08/05 21:56:19
As it is currently coded, ShouldDraw() will not re
| |
| 170 } | 279 } |
| 171 | 280 |
| 172 bool SchedulerStateMachine::ShouldUpdateVisibleTiles() const { | 281 bool SchedulerStateMachine::ShouldUpdateVisibleTiles() const { |
| 173 if (!settings_.impl_side_painting) | 282 if (!settings_.impl_side_painting) |
| 174 return false; | 283 return false; |
| 175 if (HasUpdatedVisibleTilesThisFrame()) | 284 if (HasUpdatedVisibleTilesThisDrawAttempt()) |
| 176 return false; | 285 return false; |
| 177 | 286 |
| 178 return ShouldAttemptTreeActivation() || ShouldDraw() || | 287 return ShouldActivatePendingTree() || ShouldDraw() || |
| 179 swap_used_incomplete_tile_; | 288 swap_used_incomplete_tile_; |
| 180 } | 289 } |
| 181 | 290 |
| 182 bool SchedulerStateMachine::ShouldAcquireLayerTexturesForMainThread() const { | 291 bool SchedulerStateMachine::ShouldAcquireLayerTexturesForMainThread() const { |
| 183 if (!main_thread_needs_layer_textures_) | 292 if (!main_thread_needs_layer_textures_) |
| 184 return false; | 293 return false; |
| 185 if (texture_state_ == LAYER_TEXTURE_STATE_UNLOCKED) | 294 if (texture_state_ == LAYER_TEXTURE_STATE_UNLOCKED) |
| 186 return true; | 295 return true; |
| 187 DCHECK_EQ(texture_state_, LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD); | 296 DCHECK_EQ(texture_state_, LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD); |
| 188 // Transfer the lock from impl thread to main thread immediately if the | 297 // Transfer the lock from impl thread to main thread immediately if the |
| 189 // impl thread is not even scheduled to draw. Guards against deadlocking. | 298 // impl thread is not even scheduled to draw. Guards against deadlocking. |
| 190 if (!ScheduledToDraw()) | 299 if (!ScheduledToDraw()) |
| 191 return true; | 300 return true; |
| 192 if (!BeginFrameNeededToDrawByImplThread()) | 301 if (!BeginFrameNeededToDrawByImplThread()) |
| 193 return true; | 302 return true; |
| 194 return false; | 303 return false; |
| 195 } | 304 } |
| 196 | 305 |
| 306 bool SchedulerStateMachine::ShouldSendBeginFrameToMainThread() const { | |
| 307 if (HasSentBeginFrameToMainThreadThisFrame()) | |
| 308 return false; | |
| 309 | |
| 310 // Only send BeginFrame to the main thread when idle. | |
| 311 if (commit_state_ != COMMIT_STATE_IDLE) | |
| 312 return false; | |
| 313 | |
| 314 // We can't accept a commit if we have a pending tree. | |
| 315 if (has_pending_tree_) | |
| 316 return false; | |
| 317 | |
| 318 // We want to handle readback commits ASAP. | |
| 319 if (readback_state_ == READBACK_STATE_FORCED_COMMIT_REQUESTED) | |
| 320 return !CommitPending(); | |
| 321 | |
| 322 // We want to start the first commit after we get a new output surface | |
| 323 // immediately. | |
| 324 if (output_surface_state_ == OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT | |
| 325 && needs_commit_) | |
| 326 return true; | |
| 327 | |
| 328 // We usually want to slave the main thread's BeginFrame to the impl thread's | |
| 329 // BeginFrame. However, if we aren't expecting a BeginFrame on the impl | |
| 330 // thread, we should send a BeginFrame to the main thread anyway to make | |
| 331 // progress. | |
| 332 // TODO(brianderson): Also allow sending BeginFrame to main thread while idle | |
| 333 // when the main thread isn't consuming user input. | |
| 334 if (begin_frame_state_ == BEGIN_FRAME_STATE_IDLE && | |
| 335 BeginFrameNeededByImplThread()) | |
| 336 return false; | |
| 337 | |
| 338 // Do not send begin frame to main thread in the deadline until we have drawn. | |
| 339 // We have a train to catch! | |
| 340 if (begin_frame_state_ == BEGIN_FRAME_STATE_INSIDE_DEADLINE && | |
| 341 !HasDrawnThisFrame()) | |
| 342 return false; | |
| 343 | |
| 344 // If not impl-side-painting, do not send a BeginFrame to the main thread if | |
| 345 // we haven't drawn the active tree. Otherwise, the commit overwrite the | |
| 346 // active tree before we have a chance to draw it. | |
| 347 if (!settings_.impl_side_painting && | |
| 348 !active_tree_has_been_drawn_ && | |
| 349 !active_tree_is_null_) | |
| 350 return false; | |
| 351 | |
| 352 bool can_commit = needs_commit_ && | |
| 353 (visible_ || | |
| 354 forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_COMMIT); | |
| 355 return can_commit && | |
| 356 (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_COMMIT || | |
| 357 HasInitializedOutputSurface()); | |
| 358 } | |
| 359 | |
| 197 SchedulerStateMachine::Action SchedulerStateMachine::NextAction() const { | 360 SchedulerStateMachine::Action SchedulerStateMachine::NextAction() const { |
| 198 if (ShouldAcquireLayerTexturesForMainThread()) | 361 if (ShouldAcquireLayerTexturesForMainThread()) |
| 199 return ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD; | 362 return ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD; |
| 200 | 363 |
| 201 switch (commit_state_) { | 364 switch (commit_state_) { |
| 202 case COMMIT_STATE_IDLE: { | 365 case COMMIT_STATE_IDLE: |
| 203 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE && | 366 if (ShouldSendBeginFrameToMainThread()) |
| 204 needs_forced_redraw_) | 367 return ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; |
| 205 return ACTION_DRAW_FORCED; | |
| 206 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE && | |
| 207 needs_forced_commit_) | |
| 208 // TODO(enne): Should probably drop the active tree on force commit. | |
| 209 return has_pending_tree_ ? ACTION_NONE | |
| 210 : ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; | |
| 211 if (output_surface_state_ == OUTPUT_SURFACE_LOST && can_start_) | 368 if (output_surface_state_ == OUTPUT_SURFACE_LOST && can_start_) |
| 212 return ACTION_BEGIN_OUTPUT_SURFACE_CREATION; | 369 return ACTION_BEGIN_OUTPUT_SURFACE_CREATION; |
| 213 if (output_surface_state_ == OUTPUT_SURFACE_CREATING) | 370 if (output_surface_state_ == OUTPUT_SURFACE_CREATING) |
| 214 return ACTION_NONE; | 371 return ACTION_NONE; |
| 215 if (ShouldUpdateVisibleTiles()) | 372 if (ShouldUpdateVisibleTiles()) |
| 216 return ACTION_UPDATE_VISIBLE_TILES; | 373 return ACTION_UPDATE_VISIBLE_TILES; |
| 217 if (ShouldAttemptTreeActivation()) | 374 if (ShouldActivatePendingTree()) |
| 218 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; | 375 return ACTION_ACTIVATE_PENDING_TREE; |
| 219 if (ShouldDraw()) { | 376 if (ShouldDraw()) { |
| 220 return needs_forced_redraw_ ? ACTION_DRAW_FORCED | 377 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE || |
| 221 : ACTION_DRAW_IF_POSSIBLE; | 378 DrawSuspendedUntilCommit()) |
| 379 return ACTION_DRAW_AND_SWAP_ABORT; | |
| 380 else | |
| 381 return ACTION_DRAW_AND_SWAP_IF_POSSIBLE; | |
| 222 } | 382 } |
| 223 bool can_commit_this_frame = | |
| 224 visible_ && | |
| 225 current_frame_number_ > | |
| 226 last_frame_number_where_begin_frame_sent_to_main_thread_; | |
| 227 if (needs_commit_ && ((can_commit_this_frame && | |
| 228 output_surface_state_ == OUTPUT_SURFACE_ACTIVE) || | |
| 229 needs_forced_commit_)) | |
| 230 // TODO(enne): Should probably drop the active tree on force commit. | |
| 231 return has_pending_tree_ ? ACTION_NONE | |
| 232 : ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; | |
| 233 return ACTION_NONE; | 383 return ACTION_NONE; |
| 234 } | 384 |
| 235 case COMMIT_STATE_FRAME_IN_PROGRESS: | 385 case COMMIT_STATE_FRAME_IN_PROGRESS: |
| 236 if (ShouldUpdateVisibleTiles()) | 386 if (ShouldUpdateVisibleTiles()) |
| 237 return ACTION_UPDATE_VISIBLE_TILES; | 387 return ACTION_UPDATE_VISIBLE_TILES; |
| 238 if (ShouldAttemptTreeActivation()) | 388 if (ShouldActivatePendingTree()) |
| 239 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; | 389 return ACTION_ACTIVATE_PENDING_TREE; |
| 240 if (ShouldDraw()) { | 390 if (ShouldDraw()) { |
| 241 return needs_forced_redraw_ ? ACTION_DRAW_FORCED | 391 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE || |
| 242 : ACTION_DRAW_IF_POSSIBLE; | 392 DrawSuspendedUntilCommit()) |
| 393 return ACTION_DRAW_AND_SWAP_ABORT; | |
| 394 else | |
| 395 return ACTION_DRAW_AND_SWAP_IF_POSSIBLE; | |
| 243 } | 396 } |
| 244 return ACTION_NONE; | 397 return ACTION_NONE; |
| 245 | 398 |
| 246 case COMMIT_STATE_READY_TO_COMMIT: | 399 case COMMIT_STATE_READY_TO_COMMIT: |
| 247 return ACTION_COMMIT; | 400 return ACTION_COMMIT; |
| 248 | 401 |
| 402 case COMMIT_STATE_WAITING_FOR_ACTIVATION: { | |
| 403 if (ShouldUpdateVisibleTiles()) | |
| 404 return ACTION_UPDATE_VISIBLE_TILES; | |
| 405 if (ShouldActivatePendingTree()) | |
| 406 return ACTION_ACTIVATE_PENDING_TREE; | |
| 407 if (ShouldDraw()) { | |
| 408 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE || | |
| 409 DrawSuspendedUntilCommit()) | |
| 410 return ACTION_DRAW_AND_SWAP_ABORT; | |
| 411 else | |
| 412 return ACTION_DRAW_AND_SWAP_IF_POSSIBLE; | |
| 413 } | |
| 414 return ACTION_NONE; | |
| 415 } | |
| 416 | |
| 249 case COMMIT_STATE_WAITING_FOR_FIRST_DRAW: { | 417 case COMMIT_STATE_WAITING_FOR_FIRST_DRAW: { |
| 250 if (ShouldUpdateVisibleTiles()) | 418 if (ShouldUpdateVisibleTiles()) |
| 251 return ACTION_UPDATE_VISIBLE_TILES; | 419 return ACTION_UPDATE_VISIBLE_TILES; |
| 252 if (ShouldAttemptTreeActivation()) | 420 if (ShouldActivatePendingTree()) |
| 253 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; | 421 return ACTION_ACTIVATE_PENDING_TREE; |
| 254 if (ShouldDraw() || output_surface_state_ == OUTPUT_SURFACE_LOST) { | 422 if (ShouldDraw()) { |
| 255 return needs_forced_redraw_ ? ACTION_DRAW_FORCED | 423 if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_DRAW) |
| 256 : ACTION_DRAW_IF_POSSIBLE; | 424 return ACTION_DRAW_AND_SWAP_FORCED; |
| 425 else if (readback_state_ == | |
| 426 READBACK_STATE_WAITING_FOR_DRAW_AND_READBACK) | |
| 427 return ACTION_DRAW_AND_READBACK; | |
| 428 else if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE || | |
| 429 DrawSuspendedUntilCommit()) | |
| 430 return ACTION_DRAW_AND_SWAP_ABORT; | |
| 431 else | |
| 432 return ACTION_DRAW_AND_SWAP_IF_POSSIBLE; | |
| 257 } | 433 } |
| 258 // COMMIT_STATE_WAITING_FOR_FIRST_DRAW wants to enforce a draw. If | |
| 259 // can_draw_ is false or textures are not available, proceed to the next | |
| 260 // step (similar as in COMMIT_STATE_IDLE). | |
| 261 bool can_commit = | |
| 262 needs_forced_commit_ || | |
| 263 (visible_ && | |
| 264 current_frame_number_ > | |
| 265 last_frame_number_where_begin_frame_sent_to_main_thread_); | |
| 266 if (needs_commit_ && can_commit && DrawSuspendedUntilCommit()) | |
| 267 return has_pending_tree_ ? ACTION_NONE | |
| 268 : ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; | |
| 269 return ACTION_NONE; | 434 return ACTION_NONE; |
| 270 } | 435 } |
| 271 | |
| 272 case COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW: | |
| 273 if (ShouldUpdateVisibleTiles()) | |
| 274 return ACTION_UPDATE_VISIBLE_TILES; | |
| 275 if (ShouldAttemptTreeActivation()) | |
| 276 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; | |
| 277 if (needs_forced_redraw_) | |
| 278 return ACTION_DRAW_FORCED; | |
| 279 return ACTION_NONE; | |
| 280 } | 436 } |
| 281 NOTREACHED(); | 437 NOTREACHED(); |
| 282 return ACTION_NONE; | 438 return ACTION_NONE; |
| 283 } | 439 } |
| 284 | 440 |
| 285 void SchedulerStateMachine::UpdateState(Action action) { | 441 void SchedulerStateMachine::UpdateState(Action action) { |
| 286 switch (action) { | 442 switch (action) { |
| 287 case ACTION_NONE: | 443 case ACTION_NONE: |
| 288 return; | 444 return; |
| 289 | 445 |
| 290 case ACTION_UPDATE_VISIBLE_TILES: | 446 case ACTION_UPDATE_VISIBLE_TILES: |
| 291 last_frame_number_where_update_visible_tiles_was_called_ = | 447 last_draw_attempt_count_update_visible_tiles_was_called_ = |
| 292 current_frame_number_; | 448 draw_attempt_count_; |
| 293 return; | 449 return; |
| 294 | 450 |
| 295 case ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED: | 451 case ACTION_ACTIVATE_PENDING_TREE: |
| 296 last_frame_number_where_tree_activation_attempted_ = | 452 last_draw_attempt_count_tree_activation_attempted_ = |
| 297 current_frame_number_; | 453 draw_attempt_count_; |
| 298 return; | 454 return; |
| 299 | 455 |
| 300 case ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD: | 456 case ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD: |
| 301 DCHECK(!has_pending_tree_); | 457 DCHECK(!has_pending_tree_); |
| 302 if (!needs_forced_commit_) { | 458 DCHECK(visible_ || |
| 303 DCHECK(visible_); | 459 readback_state_ == READBACK_STATE_FORCED_COMMIT_REQUESTED || |
| 304 DCHECK_GT(current_frame_number_, | 460 forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_COMMIT || |
| 305 last_frame_number_where_begin_frame_sent_to_main_thread_); | 461 output_surface_state_ == OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT); |
| 306 } | |
| 307 commit_state_ = COMMIT_STATE_FRAME_IN_PROGRESS; | 462 commit_state_ = COMMIT_STATE_FRAME_IN_PROGRESS; |
| 308 needs_commit_ = false; | 463 needs_commit_ = false; |
| 309 needs_forced_commit_ = false; | 464 if (readback_state_ == READBACK_STATE_FORCED_COMMIT_REQUESTED) |
| 310 last_frame_number_where_begin_frame_sent_to_main_thread_ = | 465 readback_state_ = READBACK_STATE_FORCED_COMMIT_PENDING; |
| 311 current_frame_number_; | 466 last_begin_frame_count_begin_frame_sent_to_main_thread_ = |
| 467 begin_frame_count_; | |
| 312 return; | 468 return; |
| 313 | 469 |
| 314 case ACTION_COMMIT: | 470 case ACTION_COMMIT: |
| 315 commit_count_++; | 471 HandleCommitInternal(false); |
| 316 if (expect_immediate_begin_frame_for_main_thread_) | |
| 317 commit_state_ = COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW; | |
| 318 else | |
| 319 commit_state_ = COMMIT_STATE_WAITING_FOR_FIRST_DRAW; | |
| 320 // When impl-side painting, we draw on activation instead of on commit. | |
| 321 if (!settings_.impl_side_painting) | |
| 322 needs_redraw_ = true; | |
| 323 if (draw_if_possible_failed_) | |
| 324 last_frame_number_where_draw_was_called_ = -1; | |
| 325 SetPostCommitFlags(); | |
| 326 return; | 472 return; |
| 327 | 473 |
| 328 case ACTION_DRAW_FORCED: | 474 case ACTION_DRAW_AND_SWAP_IF_POSSIBLE: |
| 329 case ACTION_DRAW_IF_POSSIBLE: | 475 case ACTION_DRAW_AND_SWAP_FORCED: |
| 330 needs_redraw_ = false; | 476 case ACTION_DRAW_AND_READBACK: |
| 331 needs_forced_redraw_ = false; | 477 case ACTION_DRAW_AND_SWAP_ABORT: |
| 332 draw_if_possible_failed_ = false; | 478 if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_DRAW) { |
| 333 swap_used_incomplete_tile_ = false; | 479 commit_state_ = COMMIT_STATE_IDLE; |
| 334 if (inside_begin_frame_) | 480 forced_redraw_state_ = FORCED_REDRAW_STATE_IDLE; |
| 335 last_frame_number_where_draw_was_called_ = current_frame_number_; | 481 } else if (readback_state_ == |
| 336 if (commit_state_ == COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW) { | 482 READBACK_STATE_WAITING_FOR_DRAW_AND_READBACK) { |
| 337 DCHECK(expect_immediate_begin_frame_for_main_thread_); | 483 DCHECK(!has_pending_tree_); |
| 338 commit_state_ = COMMIT_STATE_FRAME_IN_PROGRESS; | 484 commit_state_ = COMMIT_STATE_FRAME_IN_PROGRESS; |
| 339 expect_immediate_begin_frame_for_main_thread_ = false; | 485 readback_state_ = READBACK_STATE_REPLACEMENT_COMMIT_PENDING; |
| 340 } else if (commit_state_ == COMMIT_STATE_WAITING_FOR_FIRST_DRAW) { | 486 } else if (commit_state_ == COMMIT_STATE_WAITING_FOR_FIRST_DRAW) { |
| 341 commit_state_ = COMMIT_STATE_IDLE; | 487 commit_state_ = COMMIT_STATE_IDLE; |
| 342 } | 488 } |
| 489 needs_redraw_ = false; | |
| 490 draw_if_possible_failed_ = false; | |
| 491 swap_used_incomplete_tile_ = false; | |
| 492 last_begin_frame_count_draw_was_called_ = begin_frame_count_; | |
| 493 last_draw_attempt_count_draw_was_called_ = draw_attempt_count_; | |
| 343 if (texture_state_ == LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD) | 494 if (texture_state_ == LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD) |
| 344 texture_state_ = LAYER_TEXTURE_STATE_UNLOCKED; | 495 texture_state_ = LAYER_TEXTURE_STATE_UNLOCKED; |
| 496 active_tree_has_been_drawn_ = true; | |
| 345 return; | 497 return; |
| 346 | 498 |
| 347 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: | 499 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: |
| 348 DCHECK_EQ(commit_state_, COMMIT_STATE_IDLE); | 500 DCHECK_EQ(commit_state_, COMMIT_STATE_IDLE); |
| 349 DCHECK_EQ(output_surface_state_, OUTPUT_SURFACE_LOST); | 501 DCHECK_EQ(output_surface_state_, OUTPUT_SURFACE_LOST); |
| 350 output_surface_state_ = OUTPUT_SURFACE_CREATING; | 502 output_surface_state_ = OUTPUT_SURFACE_CREATING; |
| 351 return; | 503 return; |
| 352 | 504 |
| 353 case ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD: | 505 case ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD: |
| 354 texture_state_ = LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD; | 506 texture_state_ = LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD; |
| 355 main_thread_needs_layer_textures_ = false; | 507 main_thread_needs_layer_textures_ = false; |
| 356 return; | 508 return; |
| 357 } | 509 } |
| 358 } | 510 } |
| 359 | 511 |
| 512 void SchedulerStateMachine::AdvanceBeginFrameStateWhenNoActionsRemain() { | |
| 513 switch (begin_frame_state_) { | |
| 514 case BEGIN_FRAME_STATE_INSIDE_BEGIN_FRAME: | |
| 515 begin_frame_state_ = BEGIN_FRAME_STATE_DEADLINE_PENDING; | |
| 516 break; | |
| 517 case BEGIN_FRAME_STATE_INSIDE_DEADLINE: | |
| 518 begin_frame_state_ = BEGIN_FRAME_STATE_IDLE; | |
| 519 break; | |
| 520 case BEGIN_FRAME_STATE_IDLE: | |
| 521 case BEGIN_FRAME_STATE_DEADLINE_PENDING: | |
| 522 break; | |
| 523 } | |
| 524 } | |
| 525 | |
| 360 void SchedulerStateMachine::SetMainThreadNeedsLayerTextures() { | 526 void SchedulerStateMachine::SetMainThreadNeedsLayerTextures() { |
| 361 DCHECK(!main_thread_needs_layer_textures_); | 527 DCHECK(!main_thread_needs_layer_textures_); |
| 362 DCHECK_NE(texture_state_, LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD); | 528 DCHECK_NE(texture_state_, LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD); |
| 363 main_thread_needs_layer_textures_ = true; | 529 main_thread_needs_layer_textures_ = true; |
| 364 } | 530 } |
| 365 | 531 |
| 532 bool SchedulerStateMachine::BeginFrameNeededByImplThread() const { | |
| 533 return BeginFrameNeededToDrawByImplThread() || | |
| 534 BeginFrameProactivelyNeededByImplThread(); | |
| 535 } | |
| 536 | |
| 366 bool SchedulerStateMachine::BeginFrameNeededToDrawByImplThread() const { | 537 bool SchedulerStateMachine::BeginFrameNeededToDrawByImplThread() const { |
| 367 // If we can't draw, don't tick until we are notified that we can draw again. | 538 // If we can't draw, don't tick until we are notified that we can draw again. |
| 368 if (!can_draw_) | 539 if (!can_draw_) |
| 369 return false; | 540 return false; |
| 370 | 541 |
| 371 if (needs_forced_redraw_) | 542 if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_DRAW) |
| 372 return true; | 543 return true; |
| 373 | 544 |
| 374 if (visible_ && swap_used_incomplete_tile_) | 545 if (visible_ && swap_used_incomplete_tile_) |
| 375 return true; | 546 return true; |
| 376 | 547 |
| 377 return needs_redraw_ && visible_ && | 548 return needs_redraw_ && visible_ && HasInitializedOutputSurface(); |
| 378 output_surface_state_ == OUTPUT_SURFACE_ACTIVE; | |
| 379 } | 549 } |
| 380 | 550 |
| 381 bool SchedulerStateMachine::ProactiveBeginFrameWantedByImplThread() const { | 551 bool SchedulerStateMachine::BeginFrameProactivelyNeededByImplThread() const { |
| 382 // Do not be proactive when invisible. | 552 if (settings_.using_synchronous_renderer_compositor) |
| 383 if (!visible_ || output_surface_state_ != OUTPUT_SURFACE_ACTIVE) | 553 return false; |
| 554 | |
| 555 if (!settings_.throttle_frame_production) | |
| 556 return false; | |
| 557 | |
| 558 if (!visible_ || !HasInitializedOutputSurface()) | |
| 384 return false; | 559 return false; |
| 385 | 560 |
| 386 // We should proactively request a BeginFrame if a commit or a tree activation | 561 // We should proactively request a BeginFrame if a commit or a tree activation |
| 387 // is pending. | 562 // is pending. |
| 388 return (needs_commit_ || needs_forced_commit_ || | 563 return (needs_commit_ || |
| 389 commit_state_ != COMMIT_STATE_IDLE || has_pending_tree_); | 564 commit_state_ != COMMIT_STATE_IDLE || |
| 565 has_pending_tree_); | |
| 390 } | 566 } |
| 391 | 567 |
| 392 void SchedulerStateMachine::DidEnterBeginFrame(const BeginFrameArgs& args) { | 568 void SchedulerStateMachine::OnBeginFrame(const BeginFrameArgs& args) { |
| 393 current_frame_number_++; | 569 begin_frame_count_++; |
| 394 inside_begin_frame_ = true; | 570 draw_attempt_count_++; |
| 395 last_begin_frame_args_ = args; | 571 last_begin_frame_args_ = args; |
| 572 begin_frame_state_ = BEGIN_FRAME_STATE_INSIDE_BEGIN_FRAME; | |
| 396 } | 573 } |
| 397 | 574 |
| 398 void SchedulerStateMachine::DidLeaveBeginFrame() { | 575 bool SchedulerStateMachine::ShouldTriggerBeginFrameDeadlineEarly() const { |
| 399 inside_begin_frame_ = false; | 576 // TODO(brianderson): This should take into account multiple commit sources. |
| 577 return begin_frame_state_ == BEGIN_FRAME_STATE_DEADLINE_PENDING && | |
| 578 !active_tree_has_been_drawn_; | |
| 400 } | 579 } |
| 401 | 580 |
| 402 void SchedulerStateMachine::SetVisible(bool visible) { visible_ = visible; } | 581 bool SchedulerStateMachine::InsideBeginFrame() const { |
| 582 return begin_frame_state_ != BEGIN_FRAME_STATE_IDLE; | |
| 583 } | |
| 584 | |
| 585 void SchedulerStateMachine::OnBeginFrameDeadline() { | |
| 586 DCHECK_EQ(begin_frame_state_, BEGIN_FRAME_STATE_DEADLINE_PENDING); | |
| 587 draw_attempt_count_++; | |
| 588 begin_frame_state_ = BEGIN_FRAME_STATE_INSIDE_DEADLINE; | |
| 589 } | |
| 590 | |
| 591 void SchedulerStateMachine::SetVisible(bool visible) { | |
| 592 visible_ = visible; | |
| 593 } | |
| 403 | 594 |
| 404 void SchedulerStateMachine::SetNeedsRedraw() { needs_redraw_ = true; } | 595 void SchedulerStateMachine::SetNeedsRedraw() { needs_redraw_ = true; } |
| 405 | 596 |
| 406 void SchedulerStateMachine::DidSwapUseIncompleteTile() { | 597 void SchedulerStateMachine::DidSwapUseIncompleteTile() { |
| 407 swap_used_incomplete_tile_ = true; | 598 swap_used_incomplete_tile_ = true; |
| 408 } | 599 } |
| 409 | 600 |
| 410 void SchedulerStateMachine::SetNeedsForcedRedraw() { | |
| 411 needs_forced_redraw_ = true; | |
| 412 } | |
| 413 | |
| 414 void SchedulerStateMachine::DidDrawIfPossibleCompleted(bool success) { | 601 void SchedulerStateMachine::DidDrawIfPossibleCompleted(bool success) { |
| 415 draw_if_possible_failed_ = !success; | 602 draw_if_possible_failed_ = !success; |
| 416 if (draw_if_possible_failed_) { | 603 if (draw_if_possible_failed_) { |
| 417 needs_redraw_ = true; | 604 needs_redraw_ = true; |
| 418 needs_commit_ = true; | 605 needs_commit_ = true; |
| 419 consecutive_failed_draws_++; | 606 consecutive_failed_draws_++; |
| 420 if (settings_.timeout_and_draw_when_animation_checkerboards && | 607 if (settings_.timeout_and_draw_when_animation_checkerboards && |
| 421 consecutive_failed_draws_ >= | 608 consecutive_failed_draws_ >= |
| 422 maximum_number_of_failed_draws_before_draw_is_forced_) { | 609 maximum_number_of_failed_draws_before_draw_is_forced_) { |
| 423 consecutive_failed_draws_ = 0; | 610 consecutive_failed_draws_ = 0; |
| 424 // We need to force a draw, but it doesn't make sense to do this until | 611 // We need to force a draw, but it doesn't make sense to do this until |
| 425 // we've committed and have new textures. | 612 // we've committed and have new textures. |
| 426 needs_forced_redraw_after_next_commit_ = true; | 613 forced_redraw_state_ = FORCED_REDRAW_STATE_WAITING_FOR_COMMIT; |
| 427 } | 614 } |
| 428 } else { | 615 } else { |
| 429 consecutive_failed_draws_ = 0; | 616 consecutive_failed_draws_ = 0; |
| 430 } | 617 } |
| 431 } | 618 } |
| 432 | 619 |
| 433 void SchedulerStateMachine::SetNeedsCommit() { needs_commit_ = true; } | 620 void SchedulerStateMachine::SetNeedsCommit() { needs_commit_ = true; } |
| 434 | 621 |
| 435 void SchedulerStateMachine::SetNeedsForcedCommit() { | 622 void SchedulerStateMachine::SetNeedsForcedCommitForReadback() { |
| 436 needs_forced_commit_ = true; | 623 DCHECK_EQ(readback_state_, READBACK_STATE_IDLE); |
| 437 expect_immediate_begin_frame_for_main_thread_ = true; | 624 if (commit_state_ == COMMIT_STATE_FRAME_IN_PROGRESS) |
| 625 readback_state_ = READBACK_STATE_FORCED_COMMIT_PENDING; | |
| 626 else | |
| 627 readback_state_ = READBACK_STATE_FORCED_COMMIT_REQUESTED; | |
| 438 } | 628 } |
| 439 | 629 |
| 440 void SchedulerStateMachine::FinishCommit() { | 630 void SchedulerStateMachine::FinishCommit() { |
| 441 DCHECK(commit_state_ == COMMIT_STATE_FRAME_IN_PROGRESS || | 631 DCHECK(commit_state_ == COMMIT_STATE_FRAME_IN_PROGRESS || |
| 442 (expect_immediate_begin_frame_for_main_thread_ && | 632 readback_state_ == READBACK_STATE_FORCED_COMMIT_PENDING) |
| 443 commit_state_ != COMMIT_STATE_IDLE)) | |
| 444 << ToString(); | 633 << ToString(); |
| 445 commit_state_ = COMMIT_STATE_READY_TO_COMMIT; | 634 commit_state_ = COMMIT_STATE_READY_TO_COMMIT; |
| 446 } | 635 } |
| 447 | 636 |
| 448 void SchedulerStateMachine::BeginFrameAbortedByMainThread(bool did_handle) { | 637 void SchedulerStateMachine::BeginFrameAbortedByMainThread(bool did_handle) { |
| 449 DCHECK_EQ(commit_state_, COMMIT_STATE_FRAME_IN_PROGRESS); | 638 DCHECK_EQ(commit_state_, COMMIT_STATE_FRAME_IN_PROGRESS); |
| 450 if (expect_immediate_begin_frame_for_main_thread_) { | 639 if (readback_state_ == READBACK_STATE_FORCED_COMMIT_REQUESTED) { |
| 451 expect_immediate_begin_frame_for_main_thread_ = false; | 640 readback_state_ = READBACK_STATE_IDLE; |
| 452 } else if (did_handle) { | 641 } else if (did_handle) { |
| 453 commit_state_ = COMMIT_STATE_IDLE; | 642 HandleCommitInternal(true); |
| 454 SetPostCommitFlags(); | |
| 455 } else { | 643 } else { |
| 456 commit_state_ = COMMIT_STATE_IDLE; | 644 commit_state_ = COMMIT_STATE_IDLE; |
| 457 SetNeedsCommit(); | 645 SetNeedsCommit(); |
| 458 } | 646 } |
| 459 } | 647 } |
| 460 | 648 |
| 461 void SchedulerStateMachine::DidLoseOutputSurface() { | 649 void SchedulerStateMachine::DidLoseOutputSurface() { |
| 462 if (output_surface_state_ == OUTPUT_SURFACE_LOST || | 650 if (output_surface_state_ == OUTPUT_SURFACE_LOST || |
| 463 output_surface_state_ == OUTPUT_SURFACE_CREATING) | 651 output_surface_state_ == OUTPUT_SURFACE_CREATING) |
| 464 return; | 652 return; |
| 465 output_surface_state_ = OUTPUT_SURFACE_LOST; | 653 output_surface_state_ = OUTPUT_SURFACE_LOST; |
| 654 needs_redraw_ = false; | |
| 466 } | 655 } |
| 467 | 656 |
| 468 void SchedulerStateMachine::SetHasPendingTree(bool has_pending_tree) { | 657 void SchedulerStateMachine::NotifyReadyToActivate() { |
| 658 if (has_pending_tree_) | |
| 659 pending_tree_is_ready_for_activation_ = true; | |
| 660 } | |
| 661 | |
| 662 void SchedulerStateMachine::SetHasTrees(bool has_pending_tree, | |
| 663 bool active_tree_is_null) { | |
| 664 active_tree_is_null_ = active_tree_is_null; | |
| 665 if (has_pending_tree_ && !has_pending_tree) { | |
| 666 // There is a new active tree. | |
| 667 draw_attempt_count_++; | |
| 668 pending_tree_is_ready_for_activation_ = false; | |
| 669 active_tree_has_been_drawn_ = false; | |
| 670 needs_redraw_ = true; | |
| 671 | |
| 672 if (draw_if_possible_failed_) { | |
| 673 last_begin_frame_count_draw_was_called_ = -1; | |
| 674 last_draw_attempt_count_draw_was_called_ = -1; | |
| 675 } | |
| 676 | |
| 677 if (output_surface_state_ == OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION) | |
| 678 output_surface_state_ = OUTPUT_SURFACE_ACTIVE; | |
| 679 | |
| 680 DCHECK_EQ(COMMIT_STATE_WAITING_FOR_ACTIVATION, commit_state_); | |
| 681 if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_ACTIVATION) { | |
| 682 commit_state_ = COMMIT_STATE_WAITING_FOR_FIRST_DRAW; | |
| 683 forced_redraw_state_ = FORCED_REDRAW_STATE_WAITING_FOR_DRAW; | |
| 684 } else if (readback_state_ == READBACK_STATE_WAITING_FOR_ACTIVATION) { | |
| 685 commit_state_ = COMMIT_STATE_WAITING_FOR_FIRST_DRAW; | |
| 686 readback_state_ = READBACK_STATE_WAITING_FOR_DRAW_AND_READBACK; | |
| 687 } else { | |
| 688 commit_state_ = COMMIT_STATE_IDLE; | |
| 689 if (readback_state_ == READBACK_STATE_REPLACEMENT_COMMIT_ACTIVATING) | |
| 690 readback_state_ = READBACK_STATE_IDLE; | |
| 691 } | |
| 692 } else if (!has_pending_tree_ && has_pending_tree) { | |
| 693 // There is a new pending tree. | |
| 694 pending_tree_is_ready_for_activation_ = false; | |
| 695 } | |
| 696 | |
| 469 has_pending_tree_ = has_pending_tree; | 697 has_pending_tree_ = has_pending_tree; |
| 470 } | 698 } |
| 471 | 699 |
| 472 void SchedulerStateMachine::SetCanDraw(bool can) { can_draw_ = can; } | 700 void SchedulerStateMachine::SetCanDraw(bool can_draw) { |
| 701 can_draw_ = can_draw; | |
| 702 } | |
| 473 | 703 |
| 474 void SchedulerStateMachine::DidCreateAndInitializeOutputSurface() { | 704 void SchedulerStateMachine::DidCreateAndInitializeOutputSurface() { |
| 475 DCHECK_EQ(output_surface_state_, OUTPUT_SURFACE_CREATING); | 705 DCHECK_EQ(output_surface_state_, OUTPUT_SURFACE_CREATING); |
| 476 output_surface_state_ = OUTPUT_SURFACE_ACTIVE; | 706 output_surface_state_ = OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT; |
| 477 | 707 if (did_create_and_initialize_first_output_surface_) |
| 478 if (did_create_and_initialize_first_output_surface_) { | |
| 479 // TODO(boliu): See if we can remove this when impl-side painting is always | |
| 480 // on. Does anything on the main thread need to update after recreate? | |
| 481 needs_commit_ = true; | 708 needs_commit_ = true; |
| 482 // If anything has requested a redraw, we don't want to actually draw | |
| 483 // when the output surface is restored until things have a chance to | |
| 484 // sort themselves out with a commit. | |
| 485 needs_redraw_ = false; | |
| 486 } | |
| 487 needs_redraw_after_next_commit_ = true; | |
| 488 did_create_and_initialize_first_output_surface_ = true; | 709 did_create_and_initialize_first_output_surface_ = true; |
| 489 } | 710 } |
| 490 | 711 |
| 491 bool SchedulerStateMachine::HasInitializedOutputSurface() const { | 712 bool SchedulerStateMachine::HasInitializedOutputSurface() const { |
| 492 return output_surface_state_ == OUTPUT_SURFACE_ACTIVE; | 713 return output_surface_state_ != OUTPUT_SURFACE_LOST && |
| 714 output_surface_state_ != OUTPUT_SURFACE_CREATING; | |
| 493 } | 715 } |
| 494 | 716 |
| 495 void SchedulerStateMachine::SetMaximumNumberOfFailedDrawsBeforeDrawIsForced( | 717 void SchedulerStateMachine::SetMaximumNumberOfFailedDrawsBeforeDrawIsForced( |
| 496 int num_draws) { | 718 int num_draws) { |
| 497 maximum_number_of_failed_draws_before_draw_is_forced_ = num_draws; | 719 maximum_number_of_failed_draws_before_draw_is_forced_ = num_draws; |
| 498 } | 720 } |
| 499 | 721 |
| 500 } // namespace cc | 722 } // namespace cc |
| OLD | NEW |