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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/scheduler/scheduler.h" | 5 #include "cc/scheduler/scheduler.h" |
6 | 6 |
7 #include <algorithm> | |
7 #include "base/auto_reset.h" | 8 #include "base/auto_reset.h" |
8 #include "base/debug/trace_event.h" | 9 #include "base/debug/trace_event.h" |
9 #include "base/logging.h" | 10 #include "base/logging.h" |
10 | 11 |
11 namespace cc { | 12 namespace cc { |
12 | 13 |
13 Scheduler::Scheduler(SchedulerClient* client, | 14 Scheduler::Scheduler(SchedulerClient* client, |
14 const SchedulerSettings& scheduler_settings) | 15 const SchedulerSettings& scheduler_settings) |
15 : settings_(scheduler_settings), | 16 : settings_(scheduler_settings), |
16 client_(client), | 17 client_(client), |
17 weak_factory_(this), | 18 weak_factory_(this), |
18 last_set_needs_begin_frame_(false), | 19 last_set_needs_begin_frame_(false), |
19 has_pending_begin_frame_(false), | 20 has_pending_begin_frame_(false), |
20 safe_to_expect_begin_frame_(false), | 21 safe_to_expect_begin_frame_( |
22 !scheduler_settings.use_begin_frame_workaround_for_crbug_249806), | |
21 state_machine_(scheduler_settings), | 23 state_machine_(scheduler_settings), |
22 inside_process_scheduled_actions_(false) { | 24 inside_process_scheduled_actions_(false) { |
23 DCHECK(client_); | 25 DCHECK(client_); |
24 DCHECK(!state_machine_.BeginFrameNeededToDrawByImplThread()); | 26 DCHECK(!state_machine_.BeginFrameNeededByImplThread()); |
25 } | 27 } |
26 | 28 |
27 Scheduler::~Scheduler() { | 29 Scheduler::~Scheduler() { |
28 client_->SetNeedsBeginFrameOnImplThread(false); | 30 client_->SetNeedsBeginFrameOnImplThread(false); |
29 } | 31 } |
30 | 32 |
31 void Scheduler::SetCanStart() { | 33 void Scheduler::SetCanStart() { |
32 state_machine_.SetCanStart(); | 34 state_machine_.SetCanStart(); |
33 ProcessScheduledActions(); | 35 ProcessScheduledActions(); |
34 } | 36 } |
35 | 37 |
36 void Scheduler::SetVisible(bool visible) { | 38 void Scheduler::SetVisible(bool visible) { |
37 state_machine_.SetVisible(visible); | 39 state_machine_.SetVisible(visible); |
38 ProcessScheduledActions(); | 40 ProcessScheduledActions(); |
39 } | 41 } |
40 | 42 |
41 void Scheduler::SetCanDraw(bool can_draw) { | 43 void Scheduler::SetCanDraw(bool can_draw) { |
42 state_machine_.SetCanDraw(can_draw); | 44 state_machine_.SetCanDraw(can_draw); |
43 ProcessScheduledActions(); | 45 ProcessScheduledActions(); |
44 } | 46 } |
45 | 47 |
46 void Scheduler::SetHasPendingTree(bool has_pending_tree) { | 48 void Scheduler::NotifyReadyToActivate() { |
47 state_machine_.SetHasPendingTree(has_pending_tree); | 49 state_machine_.NotifyReadyToActivate(); |
48 ProcessScheduledActions(); | 50 ProcessScheduledActions(); |
49 } | 51 } |
50 | 52 |
53 void Scheduler::SetHasTrees(bool has_pending_tree, bool active_tree_is_null) { | |
54 state_machine_.SetHasTrees(has_pending_tree, active_tree_is_null); | |
55 ProcessScheduledActions(); | |
56 | |
57 if (state_machine_.ShouldTriggerBeginFrameDeadlineEarly()) | |
58 PostBeginFrameDeadline(base::TimeTicks()); | |
59 } | |
60 | |
51 void Scheduler::SetNeedsCommit() { | 61 void Scheduler::SetNeedsCommit() { |
52 state_machine_.SetNeedsCommit(); | 62 state_machine_.SetNeedsCommit(); |
53 ProcessScheduledActions(); | 63 ProcessScheduledActions(); |
54 } | 64 } |
55 | 65 |
56 void Scheduler::SetNeedsForcedCommit() { | 66 void Scheduler::SetNeedsForcedCommitForReadback() { |
57 state_machine_.SetNeedsCommit(); | 67 state_machine_.SetNeedsCommit(); |
58 state_machine_.SetNeedsForcedCommit(); | 68 state_machine_.SetNeedsForcedCommitForReadback(); |
59 ProcessScheduledActions(); | 69 ProcessScheduledActions(); |
60 } | 70 } |
61 | 71 |
62 void Scheduler::SetNeedsRedraw() { | 72 void Scheduler::SetNeedsRedraw() { |
63 state_machine_.SetNeedsRedraw(); | 73 state_machine_.SetNeedsRedraw(); |
64 ProcessScheduledActions(); | 74 ProcessScheduledActions(); |
65 } | 75 } |
66 | 76 |
67 void Scheduler::DidSwapUseIncompleteTile() { | 77 void Scheduler::DidSwapUseIncompleteTile() { |
68 state_machine_.DidSwapUseIncompleteTile(); | 78 state_machine_.DidSwapUseIncompleteTile(); |
69 ProcessScheduledActions(); | 79 ProcessScheduledActions(); |
70 } | 80 } |
71 | 81 |
72 void Scheduler::SetNeedsForcedRedraw() { | |
73 state_machine_.SetNeedsForcedRedraw(); | |
74 ProcessScheduledActions(); | |
75 } | |
76 | |
77 void Scheduler::SetMainThreadNeedsLayerTextures() { | 82 void Scheduler::SetMainThreadNeedsLayerTextures() { |
78 state_machine_.SetMainThreadNeedsLayerTextures(); | 83 state_machine_.SetMainThreadNeedsLayerTextures(); |
79 ProcessScheduledActions(); | 84 ProcessScheduledActions(); |
80 } | 85 } |
81 | 86 |
82 void Scheduler::FinishCommit() { | 87 void Scheduler::FinishCommit() { |
83 TRACE_EVENT0("cc", "Scheduler::FinishCommit"); | 88 TRACE_EVENT0("cc", "Scheduler::FinishCommit"); |
84 state_machine_.FinishCommit(); | 89 state_machine_.FinishCommit(); |
85 ProcessScheduledActions(); | 90 ProcessScheduledActions(); |
91 | |
92 if (state_machine_.ShouldTriggerBeginFrameDeadlineEarly()) | |
93 PostBeginFrameDeadline(base::TimeTicks()); | |
86 } | 94 } |
87 | 95 |
88 void Scheduler::BeginFrameAbortedByMainThread(bool did_handle) { | 96 void Scheduler::BeginFrameAbortedByMainThread(bool did_handle) { |
89 TRACE_EVENT0("cc", "Scheduler::BeginFrameAbortedByMainThread"); | 97 TRACE_EVENT0("cc", "Scheduler::BeginFrameAbortedByMainThread"); |
90 state_machine_.BeginFrameAbortedByMainThread(did_handle); | 98 state_machine_.BeginFrameAbortedByMainThread(did_handle); |
91 ProcessScheduledActions(); | 99 ProcessScheduledActions(); |
92 } | 100 } |
93 | 101 |
94 void Scheduler::DidLoseOutputSurface() { | 102 void Scheduler::DidLoseOutputSurface() { |
95 TRACE_EVENT0("cc", "Scheduler::DidLoseOutputSurface"); | 103 TRACE_EVENT0("cc", "Scheduler::DidLoseOutputSurface"); |
104 begin_frame_deadline_closure_.Cancel(); | |
105 has_pending_begin_frame_ = false; | |
96 state_machine_.DidLoseOutputSurface(); | 106 state_machine_.DidLoseOutputSurface(); |
97 ProcessScheduledActions(); | 107 ProcessScheduledActions(); |
98 } | 108 } |
99 | 109 |
100 void Scheduler::DidCreateAndInitializeOutputSurface() { | 110 void Scheduler::DidCreateAndInitializeOutputSurface() { |
101 TRACE_EVENT0("cc", "Scheduler::DidCreateAndInitializeOutputSurface"); | 111 TRACE_EVENT0("cc", "Scheduler::DidCreateAndInitializeOutputSurface"); |
102 state_machine_.DidCreateAndInitializeOutputSurface(); | 112 state_machine_.DidCreateAndInitializeOutputSurface(); |
113 begin_frame_deadline_closure_.Cancel(); | |
103 has_pending_begin_frame_ = false; | 114 has_pending_begin_frame_ = false; |
104 last_set_needs_begin_frame_ = false; | 115 last_set_needs_begin_frame_ = false; |
105 safe_to_expect_begin_frame_ = false; | 116 safe_to_expect_begin_frame_ = |
117 !settings_.use_begin_frame_workaround_for_crbug_249806; | |
106 ProcessScheduledActions(); | 118 ProcessScheduledActions(); |
107 } | 119 } |
108 | 120 |
109 base::TimeTicks Scheduler::AnticipatedDrawTime() { | 121 base::TimeTicks Scheduler::AnticipatedDrawTime() { |
110 TRACE_EVENT0("cc", "Scheduler::AnticipatedDrawTime"); | 122 TRACE_EVENT0("cc", "Scheduler::AnticipatedDrawTime"); |
111 | 123 |
112 if (!last_set_needs_begin_frame_ || | 124 if (!last_set_needs_begin_frame_ || |
113 last_begin_frame_args_.interval <= base::TimeDelta()) | 125 last_begin_frame_args_.interval <= base::TimeDelta()) |
114 return base::TimeTicks(); | 126 return base::TimeTicks(); |
115 | 127 |
116 // TODO(brianderson): Express this in terms of the deadline. | |
117 base::TimeTicks now = base::TimeTicks::Now(); | 128 base::TimeTicks now = base::TimeTicks::Now(); |
118 int64 intervals = 1 + ((now - last_begin_frame_args_.frame_time) / | 129 base::TimeTicks timebase = std::max(last_begin_frame_args_.frame_time, |
119 last_begin_frame_args_.interval); | 130 last_begin_frame_args_.deadline); |
120 return last_begin_frame_args_.frame_time + | 131 int64 intervals = 1 + ((now - timebase) / last_begin_frame_args_.interval); |
121 (last_begin_frame_args_.interval * intervals); | 132 return timebase + (last_begin_frame_args_.interval * intervals); |
122 } | 133 } |
123 | 134 |
124 base::TimeTicks Scheduler::LastBeginFrameOnImplThreadTime() { | 135 base::TimeTicks Scheduler::LastBeginFrameOnImplThreadTime() { |
125 return last_begin_frame_args_.frame_time; | 136 return last_begin_frame_args_.frame_time; |
126 } | 137 } |
127 | 138 |
128 void Scheduler::SetupNextBeginFrameIfNeeded() { | 139 void Scheduler::SetupNextBeginFrameIfNeeded() { |
129 bool needs_begin_frame_to_draw = | 140 bool needs_begin_frame_to_draw = |
130 state_machine_.BeginFrameNeededToDrawByImplThread(); | 141 state_machine_.BeginFrameNeededToDrawByImplThread(); |
131 // We want to avoid proactive begin frames with the synchronous compositor | |
132 // because every SetNeedsBeginFrame will force a redraw. | |
133 bool proactive_begin_frame_wanted = | 142 bool proactive_begin_frame_wanted = |
134 state_machine_.ProactiveBeginFrameWantedByImplThread() && | 143 state_machine_.BeginFrameProactivelyNeededByImplThread(); |
135 !settings_.using_synchronous_renderer_compositor && | 144 |
136 settings_.throttle_frame_production; | 145 // We want to avoid proactive begin frames with the synchronous |
146 // compositor because every SetNeedsBeginFrame will force a redraw. | |
137 bool needs_begin_frame = needs_begin_frame_to_draw || | 147 bool needs_begin_frame = needs_begin_frame_to_draw || |
138 proactive_begin_frame_wanted; | 148 proactive_begin_frame_wanted; |
139 bool immediate_disables_needed = | 149 |
140 settings_.using_synchronous_renderer_compositor; | 150 bool should_call_set_needs_begin_frame = |
151 // The synchronous renderer compositor needs immediate enables/disables. | |
152 (settings_.using_synchronous_renderer_compositor && | |
153 needs_begin_frame != last_set_needs_begin_frame_) || | |
154 // Always request the BeginFrame immediately if it wasn't needed before. | |
155 (needs_begin_frame && !last_set_needs_begin_frame_) || | |
156 // Only disable the BeginFrame after a BeginFrame where we didn't swap. | |
157 (!needs_begin_frame && last_set_needs_begin_frame_ && | |
158 has_pending_begin_frame_ && !state_machine_.InsideBeginFrame()) || | |
159 // We did not draw and swap this BeginFrame, | |
160 // so we need to explicitly request another BeginFrame. | |
161 (needs_begin_frame && has_pending_begin_frame_ && | |
162 !state_machine_.InsideBeginFrame()); | |
141 | 163 |
142 if (needs_begin_frame_to_draw) | 164 if (needs_begin_frame_to_draw) |
143 safe_to_expect_begin_frame_ = true; | 165 safe_to_expect_begin_frame_ = true; |
144 | 166 |
145 // Determine if we need BeginFrame notifications. | 167 if (should_call_set_needs_begin_frame) { |
146 // If we do, always request the BeginFrame immediately. | |
147 // If not, only disable on the next BeginFrame to avoid unnecessary toggles. | |
148 // The synchronous renderer compositor requires immediate disables though. | |
149 if ((needs_begin_frame || | |
150 state_machine_.inside_begin_frame() || | |
151 immediate_disables_needed) && | |
152 (needs_begin_frame != last_set_needs_begin_frame_)) { | |
153 has_pending_begin_frame_ = false; | 168 has_pending_begin_frame_ = false; |
154 client_->SetNeedsBeginFrameOnImplThread(needs_begin_frame); | 169 client_->SetNeedsBeginFrameOnImplThread(needs_begin_frame); |
155 if (safe_to_expect_begin_frame_) | 170 if (safe_to_expect_begin_frame_) |
156 last_set_needs_begin_frame_ = needs_begin_frame; | 171 last_set_needs_begin_frame_ = needs_begin_frame; |
157 } | 172 } |
158 | |
159 // Request another BeginFrame if we haven't drawn for now until we have | |
160 // deadlines implemented. | |
161 if (state_machine_.inside_begin_frame() && has_pending_begin_frame_) { | |
162 has_pending_begin_frame_ = false; | |
163 client_->SetNeedsBeginFrameOnImplThread(true); | |
164 return; | |
165 } | |
166 } | 173 } |
167 | 174 |
168 void Scheduler::BeginFrame(const BeginFrameArgs& args) { | 175 void Scheduler::BeginFrame(const BeginFrameArgs& args) { |
169 TRACE_EVENT0("cc", "Scheduler::BeginFrame"); | 176 TRACE_EVENT0("cc", "Scheduler::BeginFrame"); |
170 DCHECK(!has_pending_begin_frame_); | 177 DCHECK(!has_pending_begin_frame_); |
171 has_pending_begin_frame_ = true; | 178 has_pending_begin_frame_ = true; |
172 safe_to_expect_begin_frame_ = true; | 179 safe_to_expect_begin_frame_ = true; |
173 last_begin_frame_args_ = args; | 180 last_begin_frame_args_ = args; |
174 state_machine_.DidEnterBeginFrame(args); | 181 last_begin_frame_args_.AdjustDeadline(-client_->DrawDurationEstimate()); |
182 state_machine_.OnBeginFrame(last_begin_frame_args_); | |
175 ProcessScheduledActions(); | 183 ProcessScheduledActions(); |
176 state_machine_.DidLeaveBeginFrame(); | 184 |
185 if (settings_.using_synchronous_renderer_compositor) | |
186 OnBeginFrameDeadline(); | |
187 else if (state_machine_.ShouldTriggerBeginFrameDeadlineEarly()) | |
188 PostBeginFrameDeadline(base::TimeTicks()); | |
189 else | |
190 PostBeginFrameDeadline(last_begin_frame_args_.deadline); | |
191 } | |
192 | |
193 void Scheduler::PostBeginFrameDeadline(base::TimeTicks deadline) { | |
194 begin_frame_deadline_closure_.Cancel(); | |
195 begin_frame_deadline_closure_.Reset( | |
196 base::Bind(&Scheduler::OnBeginFrameDeadline, weak_factory_.GetWeakPtr())); | |
197 client_->PostBeginFrameDeadline( | |
198 begin_frame_deadline_closure_.callback(), deadline); | |
199 } | |
200 | |
201 void Scheduler::OnBeginFrameDeadline() { | |
202 TRACE_EVENT0("cc", "Scheduler::OnBeginFrameDeadline"); | |
203 begin_frame_deadline_closure_.Cancel(); | |
204 state_machine_.OnBeginFrameDeadline(); | |
205 ProcessScheduledActions(); | |
206 client_->DidBeginFrameDeadlineOnImplThread(); | |
177 } | 207 } |
178 | 208 |
179 void Scheduler::DrawAndSwapIfPossible() { | 209 void Scheduler::DrawAndSwapIfPossible() { |
180 ScheduledActionDrawAndSwapResult result = | 210 DrawSwapReadbackResult result = |
181 client_->ScheduledActionDrawAndSwapIfPossible(); | 211 client_->ScheduledActionDrawAndSwapIfPossible(); |
182 state_machine_.DidDrawIfPossibleCompleted(result.did_draw); | 212 state_machine_.DidDrawIfPossibleCompleted(result.did_draw); |
183 if (result.did_swap) | 213 if (result.did_swap) |
184 has_pending_begin_frame_ = false; | 214 has_pending_begin_frame_ = false; |
185 } | 215 } |
186 | 216 |
187 void Scheduler::DrawAndSwapForced() { | 217 void Scheduler::DrawAndSwapForced() { |
188 ScheduledActionDrawAndSwapResult result = | 218 DrawSwapReadbackResult result = |
189 client_->ScheduledActionDrawAndSwapForced(); | 219 client_->ScheduledActionDrawAndSwapForced(); |
190 if (result.did_swap) | 220 if (result.did_swap) |
191 has_pending_begin_frame_ = false; | 221 has_pending_begin_frame_ = false; |
192 } | 222 } |
193 | 223 |
194 void Scheduler::ProcessScheduledActions() { | 224 void Scheduler::ProcessScheduledActions() { |
195 // We do not allow ProcessScheduledActions to be recursive. | 225 // We do not allow ProcessScheduledActions to be recursive. |
196 // The top-level call will iteratively execute the next action for us anyway. | 226 // The top-level call will iteratively execute the next action for us anyway. |
197 if (inside_process_scheduled_actions_) | 227 if (inside_process_scheduled_actions_) |
198 return; | 228 return; |
199 | 229 |
200 base::AutoReset<bool> mark_inside(&inside_process_scheduled_actions_, true); | 230 base::AutoReset<bool> mark_inside(&inside_process_scheduled_actions_, true); |
201 | 231 |
202 SchedulerStateMachine::Action action = state_machine_.NextAction(); | 232 SchedulerStateMachine::Action action; |
203 while (action != SchedulerStateMachine::ACTION_NONE) { | 233 do { |
234 action = state_machine_.NextAction(); | |
235 TRACE_EVENT2("cc", "SchedulerStateMachine", | |
236 "action", action, | |
237 "state", state_machine_.ToString()); | |
204 state_machine_.UpdateState(action); | 238 state_machine_.UpdateState(action); |
205 switch (action) { | 239 switch (action) { |
206 case SchedulerStateMachine::ACTION_NONE: | 240 case SchedulerStateMachine::ACTION_NONE: |
207 break; | 241 break; |
208 case SchedulerStateMachine::ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD: | 242 case SchedulerStateMachine::ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD: |
209 client_->ScheduledActionSendBeginFrameToMainThread(); | 243 client_->ScheduledActionSendBeginFrameToMainThread(); |
210 break; | 244 break; |
211 case SchedulerStateMachine::ACTION_COMMIT: | 245 case SchedulerStateMachine::ACTION_COMMIT: |
212 client_->ScheduledActionCommit(); | 246 client_->ScheduledActionCommit(); |
213 break; | 247 break; |
214 case SchedulerStateMachine::ACTION_UPDATE_VISIBLE_TILES: | 248 case SchedulerStateMachine::ACTION_UPDATE_VISIBLE_TILES: |
215 client_->ScheduledActionUpdateVisibleTiles(); | 249 client_->ScheduledActionUpdateVisibleTiles(); |
216 break; | 250 break; |
217 case SchedulerStateMachine::ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED: | 251 case SchedulerStateMachine::ACTION_ACTIVATE_PENDING_TREE: |
218 client_->ScheduledActionActivatePendingTreeIfNeeded(); | 252 client_->ScheduledActionActivatePendingTree(); |
219 break; | 253 break; |
220 case SchedulerStateMachine::ACTION_DRAW_IF_POSSIBLE: | 254 case SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE: |
221 DrawAndSwapIfPossible(); | 255 DrawAndSwapIfPossible(); |
222 break; | 256 break; |
223 case SchedulerStateMachine::ACTION_DRAW_FORCED: | 257 case SchedulerStateMachine::ACTION_DRAW_AND_SWAP_FORCED: |
224 DrawAndSwapForced(); | 258 DrawAndSwapForced(); |
225 break; | 259 break; |
260 case SchedulerStateMachine::ACTION_DRAW_AND_SWAP_ABORT: | |
261 // No action is actually performed, but this allows the state machine to | |
262 // advance out of its waiting to draw state without actually drawing. | |
263 break; | |
264 case SchedulerStateMachine::ACTION_DRAW_AND_READBACK: | |
265 client_->ScheduledActionDrawAndReadback(); | |
266 break; | |
226 case SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION: | 267 case SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION: |
227 client_->ScheduledActionBeginOutputSurfaceCreation(); | 268 client_->ScheduledActionBeginOutputSurfaceCreation(); |
228 break; | 269 break; |
229 case SchedulerStateMachine::ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD: | 270 case SchedulerStateMachine::ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD: |
230 client_->ScheduledActionAcquireLayerTexturesForMainThread(); | 271 client_->ScheduledActionAcquireLayerTexturesForMainThread(); |
231 break; | 272 break; |
232 } | 273 } |
233 action = state_machine_.NextAction(); | 274 } while (action != SchedulerStateMachine::ACTION_NONE); |
enne (OOO)
2013/08/02 19:41:25
This is a much-needed scheduler change.
| |
234 } | |
235 | 275 |
276 state_machine_.AdvanceBeginFrameStateWhenNoActionsRemain(); | |
236 SetupNextBeginFrameIfNeeded(); | 277 SetupNextBeginFrameIfNeeded(); |
237 client_->DidAnticipatedDrawTimeChange(AnticipatedDrawTime()); | 278 client_->DidAnticipatedDrawTimeChange(AnticipatedDrawTime()); |
238 } | 279 } |
239 | 280 |
240 bool Scheduler::WillDrawIfNeeded() const { | 281 bool Scheduler::WillDrawIfNeeded() const { |
241 return !state_machine_.DrawSuspendedUntilCommit(); | 282 return !state_machine_.DrawSuspendedUntilCommit(); |
242 } | 283 } |
243 | 284 |
244 } // namespace cc | 285 } // namespace cc |
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