Index: ui/gfx/render_text_win.cc |
diff --git a/ui/gfx/render_text_win.cc b/ui/gfx/render_text_win.cc |
index 05be785e4a53921c4225a43554f869377b445544..9b854ce260b23f0ada6d7c2bf5e5a2f043b378ed 100644 |
--- a/ui/gfx/render_text_win.cc |
+++ b/ui/gfx/render_text_win.cc |
@@ -129,6 +129,27 @@ bool IsUnicodeBidiControlCharacter(char16 c) { |
c == base::i18n::kRightToLeftOverride; |
} |
+// Returns the corresponding glyph range of the given character range. |
+ui::Range CharRangeToGlyphRange(const ui::Range& range, |
+ const internal::TextRun& run) { |
+ CHECK(run.range.Contains(ui::Range(range.start() + run.range.start(), |
+ range.end() + run.range.start()))); |
+ CHECK(!range.is_reversed()); |
+ CHECK(!range.is_empty()); |
+ int start = 0; |
+ int end = 0; |
+ if (run.script_analysis.fRTL) { |
+ start = run.logical_clusters[range.end() - 1]; |
+ end = range.start() > 0 ? run.logical_clusters[range.start() - 1] |
+ : run.glyph_count; |
+ } else { |
+ start = run.logical_clusters[range.start()]; |
+ end = range.end() < run.range.length() ? run.logical_clusters[range.end()] |
+ : run.glyph_count; |
+ } |
+ return ui::Range(start, end); |
+} |
+ |
} // namespace |
namespace internal { |
@@ -173,6 +194,10 @@ int GetGlyphXBoundary(const internal::TextRun* run, |
return run->preceding_run_widths + x; |
} |
+struct LineSegmentWin : LineSegment { |
+ internal::TextRun* run; |
+}; |
+ |
} // namespace internal |
// static |
@@ -198,7 +223,15 @@ RenderTextWin::~RenderTextWin() { |
Size RenderTextWin::GetStringSize() { |
EnsureLayout(); |
- return string_size_; |
+ return Size(string_size_.width(), string_size_.height()); |
+} |
+ |
+Size RenderTextWin::GetMultilineTextSize() { |
+ EnsureLayout(); |
+ if (!multiline()) |
+ return Size(display_rect().width(), string_size_.height()); |
+ return Size(display_rect().width(), |
+ lines().back().preceding_heights + lines().back().height); |
} |
int RenderTextWin::GetBaseline() { |
@@ -367,9 +400,10 @@ std::vector<Rect> RenderTextWin::GetSubstringBounds(const ui::Range& range) { |
TextIndexToLayoutIndex(range.end())); |
DCHECK(ui::Range(0, GetLayoutText().length()).Contains(layout_range)); |
- std::vector<Rect> bounds; |
+ std::vector<ui::Range> bounds; |
+ std::vector<Rect> rects; |
if (layout_range.is_empty()) |
- return bounds; |
+ return rects; |
// Add a Rect for each run/selection intersection. |
// TODO(msw): The bounds should probably not always be leading the range ends. |
@@ -380,17 +414,21 @@ std::vector<Rect> RenderTextWin::GetSubstringBounds(const ui::Range& range) { |
DCHECK(!intersection.is_reversed()); |
ui::Range range_x(GetGlyphXBoundary(run, intersection.start(), false), |
GetGlyphXBoundary(run, intersection.end(), false)); |
- Rect rect(range_x.GetMin(), 0, range_x.length(), run->font.GetHeight()); |
- rect.set_origin(ToViewPoint(rect.origin())); |
- // Union this with the last rect if they're adjacent. |
- if (!bounds.empty() && rect.SharesEdgeWith(bounds.back())) { |
- rect.Union(bounds.back()); |
+ range_x = ui::Range(range_x.GetMin(), range_x.GetMax()); |
+ // Union this with the last range if they're adjacent. |
+ DCHECK(bounds.empty() || bounds.back().GetMin() != range_x.GetMax()); |
+ if (!bounds.empty() && bounds.back().GetMax() == range_x.GetMin()) { |
+ range_x = ui::Range(bounds.back().GetMin(), range_x.GetMax()); |
bounds.pop_back(); |
} |
- bounds.push_back(rect); |
+ bounds.push_back(range_x); |
} |
} |
- return bounds; |
+ for (size_t i = 0; i < bounds.size(); ++i) { |
+ std::vector<Rect> current_rects = RangeToViewRects(bounds[i]); |
+ rects.insert(rects.end(), current_rects.begin(), current_rects.end()); |
+ } |
+ return rects; |
} |
size_t RenderTextWin::TextIndexToLayoutIndex(size_t index) const { |
@@ -428,23 +466,178 @@ void RenderTextWin::ResetLayout() { |
} |
void RenderTextWin::EnsureLayout() { |
- if (!needs_layout_) |
- return; |
- // TODO(msw): Skip complex processing if ScriptIsComplex returns false. |
- ItemizeLogicalText(); |
- if (!runs_.empty()) |
- LayoutVisualText(); |
- needs_layout_ = false; |
+ if (needs_layout_) { |
+ // TODO(msw): Skip complex processing if ScriptIsComplex returns false. |
+ ItemizeLogicalText(); |
+ if (!runs_.empty()) |
+ LayoutVisualText(); |
+ needs_layout_ = false; |
+ set_lines_valid(false); |
+ } |
+ if (!lines_valid()) { |
msw
2013/07/17 06:47:18
Why is this a separate step at all? I figure multi
ckocagil
2013/07/19 19:40:50
Yes, the separate step is to avoid itemizing, glyp
|
+ ComputeLines(); |
+ set_lines_valid(true); |
+ } |
} |
- |
-void RenderTextWin::DrawVisualText(Canvas* canvas) { |
+ |
+void RenderTextWin::ComputeLines() { |
ckocagil
2013/07/19 19:40:50
I refactored this method, sorry for not doing this
|
DCHECK(!needs_layout_); |
- // Skia will draw glyphs with respect to the baseline. |
- Vector2d offset(GetTextOffset() + Vector2d(0, common_baseline_)); |
+ std::vector<internal::Line> lines; |
+ lines.push_back(internal::Line()); |
+ |
+ int max_width = display_rect().width(); |
msw
2013/07/17 06:47:18
nit: const.
|
+ |
+ std::vector<size_t> breaks = line_breaks(); |
+ for (size_t i = 0; i < runs_.size(); ++i) |
+ breaks.push_back(runs_[i]->range.start()); |
+ if (breaks.empty()) |
+ breaks.push_back(0); |
+ std::sort(breaks.begin(), breaks.end()); |
msw
2013/07/17 06:47:18
Is this necessary? The BreakIterator advancement s
|
+ |
+ size_t* last_break = &breaks[0]; |
+ |
+ int line_x = 0; // x from the line beginning |
+ int text_x = 0; // x from the text beginning |
+ size_t segment_start_char = 0; // offset of current segment beginning |
+ int segment_start_pos = 0; // position of current segment beginning |
+ internal::TextRun* run; |
+ size_t line_beginning = 0; |
+ int preceeding_line_heights = 0; |
+ |
+ // Traverse all runs in visual order. If a run doesn't fit the current line, |
+ // iterate over each character in the run in logical order until the next |
+ // character doesn't fit the current line, then do the one of the following: |
+ // - If the last line break before current character is not a line beginning, |
+ // roll back there and skip a line. |
+ // - If the last line break is at the line beginning and there are more than |
+ // one characters in the line, roll back one character and skip a line. |
+ // - If neither conditions are met, assume we could fit this character and |
+ // skip a line. |
+ for (size_t i = 0; i < runs_.size(); ++i) { |
msw
2013/07/17 06:47:18
This whole loop is still pretty difficult to follo
|
+ run = runs_[visual_to_logical_[i]]; |
+ |
+ if (!multiline() || line_x + run->width <= max_width) { |
msw
2013/07/17 06:47:18
nit: an example comment here would be:
// The whol
|
+ internal::LineSegmentWin* segment = new internal::LineSegmentWin; |
+ segment->char_pos = run->range; |
+ segment->x_pos = ui::Range(text_x, text_x + run->width); |
+ segment->run = run; |
+ lines.back().segments.push_back(segment); |
+ lines.back().width += run->width; |
+ lines.back().height = std::max(lines.back().height, |
msw
2013/07/17 06:47:18
This height and baseline calculation should work s
|
+ run->font.GetHeight()); |
+ lines.back().baseline = std::max(lines.back().baseline, |
+ run->font.GetBaseline()); |
+ segment_start_char += run->range.length(); |
+ segment_start_pos += run->width; |
+ line_x += run->width; |
+ text_x += run->width; |
+ continue; |
+ } |
+ |
+ bool rtl = run->script_analysis.fRTL; |
+ int break_x = 0; |
msw
2013/07/17 06:47:18
Comment on what this is.
|
+ |
+ last_break = &breaks[0]; |
+ |
+ segment_start_char = run->range.start(); |
+ segment_start_pos = text_x; |
+ |
+ int run_beginning_x = text_x; |
+ // To find the text coordinates of RTL LineSegments, store their widths in a |
msw
2013/07/17 06:47:18
I'm still having trouble understanding exactly how
|
+ // vector and apply them after processing all segments in the run. |
+ typedef std::pair<internal::LineSegment*, int> RtlWidth; |
+ std::vector<RtlWidth> rtl_widths; |
+ |
+ for (size_t j = 0; j < run->range.length(); ++j) { |
msw
2013/07/17 06:47:18
I think you'll need to check IsCursorablePosition
|
+ size_t offset = j + run->range.start(); |
+ while (last_break != &breaks.back() && offset >= *(last_break + 1)) { |
msw
2013/07/17 06:47:18
Comment on what this is doing; it's not obvious.
|
+ ++last_break; |
+ break_x = 0; |
msw
2013/07/17 06:47:18
Must this be reset in the loop to correspond with
|
+ } |
+ |
+ ui::Range glyphs = CharRangeToGlyphRange(ui::Range(j, j + 1), *run); |
msw
2013/07/17 06:47:18
CharRangeToGlyphRange is a decent example of a sim
|
+ |
+ int char_width = 0; |
+ for (size_t k = glyphs.start(); k < glyphs.end(); ++k) |
+ char_width += run->advance_widths[k]; |
+ |
+ line_x += char_width; |
+ text_x += char_width; |
+ break_x += char_width; |
+ |
+ if (line_x > max_width) { |
msw
2013/07/17 06:47:18
Could this check "|| j == (run.range.length() - 1)
|
+ if (*last_break > line_beginning) { |
+ // Roll back to last break. |
+ text_x -= break_x; |
+ j = *last_break - run->range.start() - 1; |
+ offset = *last_break; |
+ } else if (line_x != char_width) { |
msw
2013/07/17 06:47:18
nit: should this be line_x > char_width?
|
+ // Roll back one character. |
+ text_x -= char_width; |
+ --j; |
+ } // else: Assume the current character fits; continue from next line. |
msw
2013/07/17 06:47:18
Does this mean that the if last condition failed t
|
+ line_beginning = offset; |
+ line_x = 0; |
+ break_x = 0; |
+ |
+ internal::LineSegmentWin* segment = new internal::LineSegmentWin; |
+ if (rtl) |
+ rtl_widths.push_back(RtlWidth(segment, text_x - segment_start_pos)); |
+ else |
+ segment->x_pos = ui::Range(segment_start_pos, text_x); |
+ segment->char_pos = ui::Range(segment_start_char, offset); |
+ segment->run = run; |
+ lines.back().segments.push_back(segment); |
+ lines.back().width += text_x - segment_start_pos; |
+ lines.back().height = std::max(lines.back().height, |
+ segment->run->font.GetHeight()); |
+ preceeding_line_heights += lines.back().height; |
+ lines.back().baseline = std::max(lines.back().baseline, |
+ segment->run->font.GetBaseline()); |
+ |
+ lines.push_back(internal::Line()); |
+ lines.back().preceding_heights = preceeding_line_heights; |
+ |
+ segment_start_pos = text_x; |
+ segment_start_char = offset; |
+ continue; |
+ } |
+ } |
+ if (segment_start_char != run->range.end()) { |
msw
2013/07/17 06:47:18
Add a blank line above and comment here, what is t
|
+ internal::LineSegmentWin* segment = new internal::LineSegmentWin; |
+ if (rtl) |
+ rtl_widths.push_back(RtlWidth(segment, text_x - segment_start_pos)); |
+ else |
+ segment->x_pos = ui::Range(segment_start_pos, text_x); |
+ segment->char_pos = ui::Range(segment_start_char, run->range.end()); |
+ segment->run = run; |
+ lines.back().segments.push_back(segment); |
+ lines.back().width += text_x - segment_start_pos; |
+ lines.back().height = std::max(lines.back().height, |
+ segment->run->font.GetHeight()); |
+ lines.back().baseline = std::max(lines.back().baseline, |
+ segment->run->font.GetBaseline()); |
+ segment_start_char = run->range.end(); |
+ segment_start_pos = text_x; |
+ } |
+ |
+ int rtl_total_widths = 0; |
+ while (!rtl_widths.empty()) { |
+ const RtlWidth& rtl_width = rtl_widths.back(); |
+ rtl_width.first->x_pos = ui::Range(run_beginning_x + rtl_total_widths, |
+ run_beginning_x + rtl_total_widths + rtl_width.second); |
+ rtl_widths.pop_back(); |
+ rtl_total_widths += rtl_width.second; |
+ } |
+ } |
+ |
+ set_lines(&lines); |
+} |
- SkScalar x = SkIntToScalar(offset.x()); |
- SkScalar y = SkIntToScalar(offset.y()); |
+void RenderTextWin::DrawVisualText(Canvas* canvas) { |
+ DCHECK(!needs_layout_); |
+ DCHECK(!multiline() || lines_valid()); |
std::vector<SkPoint> pos; |
@@ -459,30 +652,45 @@ void RenderTextWin::DrawVisualText(Canvas* canvas) { |
renderer.SetFontSmoothingSettings( |
smoothing_enabled, cleartype_enabled && !background_is_transparent()); |
- for (size_t i = 0; i < runs_.size(); ++i) { |
- // Get the run specified by the visual-to-logical map. |
- internal::TextRun* run = runs_[visual_to_logical_[i]]; |
- |
- if (run->glyph_count == 0) |
- continue; |
+ SkScalar glyph_x = SkIntToScalar(0); |
- // Based on WebCore::skiaDrawText. |
- pos.resize(run->glyph_count); |
- SkScalar glyph_x = x; |
- for (int glyph = 0; glyph < run->glyph_count; glyph++) { |
- pos[glyph].set(glyph_x + run->offsets[glyph].du, |
- y + run->offsets[glyph].dv); |
- glyph_x += SkIntToScalar(run->advance_widths[glyph]); |
+ for (size_t line = 0; line < lines().size(); ++line) { |
+ Vector2d offset(0, lines()[line].baseline); |
+ offset += GetLineOffset(line); |
+ for (size_t i = 0; i < lines()[line].segments.size(); ++i) { |
+ const internal::LineSegmentWin* segment = |
+ static_cast<internal::LineSegmentWin*>(lines()[line].segments[i]); |
+ // TODO(ckocagil): necessary? maybe prevent this from happening. |
msw
2013/07/17 06:47:18
Does it currently happen? Can you just [D]CHECK ag
ckocagil
2013/07/19 19:40:50
Done.
|
+ if (segment->char_pos.is_empty()) |
+ continue; |
+ int segment_start_pos = glyph_x; |
+ internal::TextRun* run = segment->run; |
+ DCHECK_GE(segment->char_pos.start(), run->range.start()); |
+ DCHECK_LT(segment->char_pos.start(), |
msw
2013/07/17 06:47:18
Did you mean segment->char_pos.end()?
ckocagil
2013/07/19 19:40:50
I changed this to use ui::Range::Contains.
|
+ run->range.start() + run->glyph_count); |
msw
2013/07/17 06:47:18
Did you mean run->range.start() + run->range.lengt
ckocagil
2013/07/19 19:40:50
Same as above.
|
+ int start_char = segment->char_pos.start() - run->range.start(); |
msw
2013/07/17 06:47:18
nit: const here and for the three ints below too.
ckocagil
2013/07/19 19:40:50
I inlined these three ints.
|
+ int end_char = start_char + segment->char_pos.length(); |
+ ui::Range glyphs = CharRangeToGlyphRange(ui::Range(start_char, end_char), |
+ *run); |
+ int start = glyphs.start(); |
msw
2013/07/17 06:47:18
Consider just inlining use of the |glyphs| range i
ckocagil
2013/07/19 19:40:50
Done.
|
+ int end = glyphs.end(); |
+ DCHECK_LE(start, end); |
msw
2013/07/17 06:47:18
Will this code work okay if start == end?
ckocagil
2013/07/19 19:40:50
It now skips this case and DCHECKs that the segmen
|
+ pos.resize(end - start); |
+ for (int g = start; g < end; ++g) { |
+ pos[g - start].set(glyph_x + offset.x() + run->offsets[g].du, |
+ offset.y() + run->offsets[g].dv); |
+ glyph_x += SkIntToScalar(run->advance_widths[g]); |
+ } |
+ renderer.SetTextSize(run->font.GetFontSize()); |
+ renderer.SetFontFamilyWithStyle(run->font.GetFontName(), run->font_style); |
+ renderer.SetForegroundColor(run->foreground); |
+ renderer.DrawPosText(&pos[0], &run->glyphs[start], end - start); |
+ renderer.DrawDecorations(segment_start_pos + offset.x(), |
+ offset.y(), segment->x_pos.length(), |
+ run->underline, run->strike, |
+ run->diagonal_strike); |
} |
- |
- renderer.SetTextSize(run->font.GetFontSize()); |
- renderer.SetFontFamilyWithStyle(run->font.GetFontName(), run->font_style); |
- renderer.SetForegroundColor(run->foreground); |
- renderer.DrawPosText(&pos[0], run->glyphs.get(), run->glyph_count); |
- renderer.DrawDecorations(x, y, run->width, run->underline, run->strike, |
- run->diagonal_strike); |
- |
- x = glyph_x; |
+ glyph_x = SkIntToScalar(0); |
} |
} |