Chromium Code Reviews| Index: ui/gfx/render_text.cc |
| diff --git a/ui/gfx/render_text.cc b/ui/gfx/render_text.cc |
| index 1fcf18cede44fce180c344fe8bef925595ee935e..f11ed7303b27146880c6aeaadfb3bb4e488d34da 100644 |
| --- a/ui/gfx/render_text.cc |
| +++ b/ui/gfx/render_text.cc |
| @@ -301,6 +301,10 @@ void StyleIterator::UpdatePosition(size_t position) { |
| style_[i] = styles_[i].GetBreak(position); |
| } |
| +LineSegment::LineSegment() : run(0) {} |
| + |
| +Line::Line() : preceding_heights(0), baseline(0) {} |
| + |
| } // namespace internal |
| RenderText::~RenderText() { |
| @@ -308,6 +312,8 @@ RenderText::~RenderText() { |
| void RenderText::SetText(const base::string16& text) { |
| DCHECK(!composition_range_.IsValid()); |
| + if (text_ == text) |
| + return; |
| text_ = text; |
| // Adjust ranged styles and colors to accommodate a new text length. |
| @@ -394,9 +400,18 @@ void RenderText::SetObscuredRevealIndex(int index) { |
| ResetLayout(); |
| } |
| +void RenderText::SetMultiline(bool multiline) { |
| + if (multiline != multiline_) { |
| + multiline_ = multiline; |
| + cached_bounds_and_offset_valid_ = false; |
| + ResetLayout(); |
|
Alexei Svitkine (slow)
2013/08/28 21:27:46
Is it necessary to reset the complete layout here
ckocagil
2013/08/30 16:53:36
Done.
|
| + } |
| +} |
| + |
| void RenderText::SetDisplayRect(const Rect& r) { |
| display_rect_ = r; |
| cached_bounds_and_offset_valid_ = false; |
| + lines_.clear(); |
| } |
| void RenderText::SetCursorPosition(size_t position) { |
| @@ -775,6 +790,7 @@ RenderText::RenderText() |
| obscured_(false), |
| obscured_reveal_index_(-1), |
| truncate_length_(0), |
| + multiline_(false), |
| fade_head_(false), |
| fade_tail_(false), |
| background_is_transparent_(false), |
| @@ -818,6 +834,26 @@ const base::string16& RenderText::GetLayoutText() const { |
| return layout_text_.empty() ? text_ : layout_text_; |
| } |
| +const BreakList<size_t>& RenderText::GetLineBreaks() { |
| + if (line_breaks_.max()) |
|
msw
2013/08/30 00:42:28
nit: add an explicit "!= 0"
ckocagil
2013/08/30 16:53:36
Done.
|
| + return line_breaks_; |
| + |
| + const string16& layout_text = GetLayoutText(); |
| + const size_t text_length = layout_text.length(); |
| + line_breaks_.SetValue(0); |
| + line_breaks_.SetMax(text_length); |
| + base::i18n::BreakIterator iter(layout_text, |
| + base::i18n::BreakIterator::BREAK_LINE); |
| + bool success = iter.Init(); |
| + DCHECK(success); |
| + if (success) { |
| + do { |
| + line_breaks_.ApplyValue(iter.pos(), ui::Range(iter.pos(), text_length)); |
| + } while (iter.Advance()); |
| + } |
| + return line_breaks_; |
| +} |
| + |
| void RenderText::ApplyCompositionAndSelectionStyles() { |
| // Save the underline and color breaks to undo the temporary styles later. |
| DCHECK(!composition_and_selection_styles_applied_); |
| @@ -844,30 +880,80 @@ void RenderText::UndoCompositionAndSelectionStyles() { |
| composition_and_selection_styles_applied_ = false; |
| } |
| -Vector2d RenderText::GetTextOffset() { |
| +Vector2d RenderText::GetLineOffset(size_t line_number) { |
| Vector2d offset = display_rect().OffsetFromOrigin(); |
| - offset.Add(GetUpdatedDisplayOffset()); |
| - offset.Add(GetAlignmentOffset()); |
| + if (!multiline()) |
| + offset.Add(GetUpdatedDisplayOffset()); |
| + else |
| + offset.Add(Vector2d(0, lines_[line_number].preceding_heights)); |
| + offset.Add(GetAlignmentOffset(line_number)); |
| return offset; |
| } |
| Point RenderText::ToTextPoint(const Point& point) { |
| - return point - GetTextOffset(); |
| + return point - GetLineOffset(0); |
| + // TODO(ckocagil): implement multiline. |
| } |
| Point RenderText::ToViewPoint(const Point& point) { |
| - return point + GetTextOffset(); |
| + if (!multiline()) |
| + return point + GetLineOffset(0); |
| + |
| + // TODO(ckocagil): refactor this to traverse all line segments to support rtl. |
| + DCHECK(!lines_.empty()); |
| + int x = point.x(); |
| + size_t line = 0; |
| + while (line < lines_.size() && x > lines_[line].size.width()) { |
| + x -= lines_[line].size.width(); |
| + ++line; |
| + } |
| + return Point(x, point.y()) + GetLineOffset(line); |
| } |
| -Vector2d RenderText::GetAlignmentOffset() { |
| +std::vector<Rect> RenderText::TextBoundsToViewBounds(const ui::Range& x) { |
| + std::vector<Rect> rects; |
| + |
| + if (!multiline()) { |
| + rects.push_back(Rect(ToViewPoint(Point(x.GetMin(), 0)), |
| + Size(x.length(), GetStringSize().height()))); |
| + return rects; |
| + } |
| + |
| + EnsureLayout(); |
| + |
| + // Each line segment keeps its position in text coordinates. Traverse all line |
| + // segments and if the segment intersects with the given range, add the view |
| + // rect corresponding to the intersection to |rects|. |
| + for (size_t line = 0; line < lines_.size(); ++line) { |
| + int line_x = 0; |
| + Vector2d offset = GetLineOffset(line); |
| + for (size_t i = 0; i < lines_[line].segments.size(); ++i) { |
| + const internal::LineSegment* segment = &lines_[line].segments[i]; |
| + const ui::Range intersection = segment->x_range.Intersect(x); |
| + if (!intersection.is_empty()) { |
| + Rect rect(line_x + intersection.start() - segment->x_range.start(), |
| + 0, intersection.length(), lines_[line].size.height()); |
| + rects.push_back(rect + offset); |
| + } |
| + line_x += segment->x_range.length(); |
| + } |
| + } |
| + |
| + return rects; |
| +} |
| + |
| +Vector2d RenderText::GetAlignmentOffset(size_t line_number) { |
| + DCHECK_LT(line_number, lines_.size()); |
| Vector2d offset; |
| if (horizontal_alignment_ != ALIGN_LEFT) { |
| - offset.set_x(display_rect().width() - GetContentWidth()); |
| + const int width = lines_[line_number].size.width() + |
| + (cursor_enabled_ ? 1 : 0); |
| + offset.set_x(display_rect().width() - width); |
| if (horizontal_alignment_ == ALIGN_CENTER) |
| offset.set_x(offset.x() / 2); |
| } |
| if (vertical_alignment_ != ALIGN_TOP) { |
| - offset.set_y(display_rect().height() - GetStringSize().height()); |
| + offset.set_y(display_rect().height() - GetMultilineTextSize().height()); |
| if (vertical_alignment_ == ALIGN_VCENTER) |
| offset.set_y(offset.y() / 2); |
| } |
| @@ -875,14 +961,13 @@ Vector2d RenderText::GetAlignmentOffset() { |
| } |
| void RenderText::ApplyFadeEffects(internal::SkiaTextRenderer* renderer) { |
| - if (!fade_head() && !fade_tail()) |
| + if (multiline() || !fade_head() && !fade_tail()) |
| return; |
| - const int text_width = GetStringSize().width(); |
| const int display_width = display_rect().width(); |
| // If the text fits as-is, no need to fade. |
| - if (text_width <= display_width) |
| + if (GetStringSize().width() <= display_width) |
| return; |
| int gradient_width = CalculateFadeGradientWidth(GetPrimaryFont(), |
| @@ -914,7 +999,7 @@ void RenderText::ApplyFadeEffects(internal::SkiaTextRenderer* renderer) { |
| } |
| Rect text_rect = display_rect(); |
| - text_rect.Inset(GetAlignmentOffset().x(), 0, 0, 0); |
| + text_rect.Inset(GetAlignmentOffset(0).x(), 0, 0, 0); |
| // TODO(msw): Use the actual text colors corresponding to each faded part. |
| skia::RefPtr<SkShader> shader = CreateFadeShader( |
| @@ -948,6 +1033,7 @@ void RenderText::MoveCursorTo(size_t position, bool select) { |
| void RenderText::UpdateLayoutText() { |
| layout_text_.clear(); |
| + line_breaks_.SetMax(0); |
| if (obscured_) { |
| size_t obscured_text_length = |
| @@ -984,6 +1070,8 @@ void RenderText::UpdateCachedBoundsAndOffset() { |
| if (cached_bounds_and_offset_valid_) |
| return; |
| + // TODO(ckocagil): Add vertical offset support for scrolling multi-line text. |
| + |
| // First, set the valid flag true to calculate the current cursor bounds using |
| // the stale |display_offset_|. Applying |delta_offset| at the end of this |
| // function will set |cursor_bounds_| and |display_offset_| to correct values. |