Chromium Code Reviews| Index: ui/gfx/render_text.h |
| diff --git a/ui/gfx/render_text.h b/ui/gfx/render_text.h |
| index 34277400b7369e28c41e120950e357555c8c9415..4671e7752095f363c1757f6d29706d213d34d116 100644 |
| --- a/ui/gfx/render_text.h |
| +++ b/ui/gfx/render_text.h |
| @@ -13,6 +13,7 @@ |
| #include "base/gtest_prod_util.h" |
| #include "base/i18n/rtl.h" |
| +#include "base/memory/scoped_vector.h" |
| #include "base/strings/string16.h" |
| #include "skia/ext/refptr.h" |
| #include "third_party/skia/include/core/SkColor.h" |
| @@ -111,6 +112,43 @@ class StyleIterator { |
| DISALLOW_COPY_AND_ASSIGN(StyleIterator); |
| }; |
| +// Line segments are slices of the layout text to be rendered on a single line. |
| +// This structure holds the logical and visual position information for a line |
| +// segment. |
| +struct LineSegment { |
| + // X coordinates of this line segment in text coordinate space. |
| + ui::Range x_pos; |
| + |
| + // The character range this segment corresponds to. |
| + ui::Range char_pos; |
| +}; |
| + |
| +// Holds a list of line segments and metrics for a line. |
| +struct Line { |
| + Line(); |
| + |
| + // Destructive. Empties the |segments| field of the given Line. |
|
msw
2013/08/15 02:44:17
As per my comment on the old patch set, I hope we
Alexei Svitkine (slow)
2013/08/15 14:51:05
Hmm, I'm not sure I like your proposed approach -
msw
2013/08/15 15:42:09
Do you have qualms with the ScopedVector<LineSegme
Alexei Svitkine (slow)
2013/08/15 17:27:42
Yes, I do. I suggested merging LineSegmentWin to L
msw
2013/08/15 17:59:14
Okay, after more thought and talking with Alexei,
ckocagil
2013/08/20 21:25:07
Done; using std::vector and a run index now.
|
| + Line(Line& other); |
| + |
| + // Destructive. Empties the |segments| field of the Line on the rhs. |
| + Line& operator=(Line& other); |
| + |
| + // Segments that make up this line in visual order. |
| + ScopedVector<LineSegment> segments; |
| + |
| + // Sum of the widths of all segments on this line. |
| + int width; |
|
msw
2013/08/15 02:44:17
optional nit: combine |width| and |height| as a gf
ckocagil
2013/08/20 21:25:07
Done.
|
| + |
| + // Maximum text height of all segments on this line. |
| + int height; |
| + |
| + // Sum of the |height| fields of preceding lines. |
| + int preceding_heights; |
| + |
| + // Maximum baseline of all runs on this line. |
| + int baseline; |
| +}; |
| + |
| } // namespace internal |
| // RenderText represents an abstract model of styled text and its corresponding |
| @@ -179,6 +217,11 @@ class UI_EXPORT RenderText { |
| bool obscured() const { return obscured_; } |
| void SetObscured(bool obscured); |
| + // TODO(ckocagil): Multiline text rendering is currently only supported on |
| + // Windows. Support other platforms. |
| + bool multiline() const { return multiline_; } |
|
msw
2013/08/15 02:44:17
Order these after SetObscuredRevealIndex, ditto fo
ckocagil
2013/08/20 21:25:07
Done.
|
| + void SetMultiline(bool multiline); |
| + |
| // Makes a char in obscured text at |index| to be revealed. |index| should be |
| // a UTF16 text index. If there is a previous revealed index, the previous one |
| // is cleared and only the last set index will be revealed. If |index| is -1 |
| @@ -287,6 +330,11 @@ class UI_EXPORT RenderText { |
| // the margin area of text shadows. |
| virtual Size GetStringSize() = 0; |
| + // Returns the size required to display the current multiline text, which is |
| + // horizontally capped by the width of |display_rect()|. |
| + // TODO(ckocagil): Merge with GetContentWidth. |
| + virtual Size GetMultilineTextSize() = 0; |
| + |
| // Returns the width of content, which reserves room for the cursor if |
| // |cursor_enabled_| is true. |
| int GetContentWidth(); |
| @@ -348,6 +396,9 @@ class UI_EXPORT RenderText { |
| const BreakList<SkColor>& colors() const { return colors_; } |
| const std::vector<BreakList<bool> >& styles() const { return styles_; } |
| + const std::vector<internal::Line>& lines() const { return lines_; } |
| + void set_lines(std::vector<internal::Line>* lines) { lines_.swap(*lines); } |
|
msw
2013/08/15 02:44:17
Hmm, I'm not sure if vector ops are allowed for in
ckocagil
2013/08/20 21:25:07
This is okay as we talked on IM.
|
| + |
| const Vector2d& GetUpdatedDisplayOffset(); |
| void set_cached_bounds_and_offset_valid(bool valid) { |
| @@ -406,7 +457,7 @@ class UI_EXPORT RenderText { |
| // Reset the layout to be invalid. |
| virtual void ResetLayout() = 0; |
| - // Ensure the text is laid out. |
| + // Ensure the text is laid out, lines are computed, and |lines_| is valid. |
| virtual void EnsureLayout() = 0; |
| // Draw the text. |
| @@ -415,22 +466,30 @@ class UI_EXPORT RenderText { |
| // Returns the text used for layout, which may be obscured or truncated. |
| const base::string16& GetLayoutText() const; |
| + // Returns layout text positions that are suitable for breaking lines at. |
| + const BreakList<size_t>& GetLineBreaks(); |
| + |
| // Apply (and undo) temporary composition underlines and selection colors. |
| void ApplyCompositionAndSelectionStyles(); |
| void UndoCompositionAndSelectionStyles(); |
| - // Returns the text offset from the origin after applying text alignment and |
| + // Returns the line offset from the origin after applying text alignment and |
| // display offset. |
| - Vector2d GetTextOffset(); |
| + Vector2d GetLineOffset(size_t line_number); |
| // Convert points from the text space to the view space and back. |
| - // Handles the display area, display offset, and the application LTR/RTL mode. |
| + // Handles the display area, display offset, application LTR/RTL mode and |
|
msw
2013/08/15 02:44:17
nit: wrap this sentence above for a two-line comme
ckocagil
2013/08/20 21:25:07
Done.
|
| + // multi-line. |
| Point ToTextPoint(const Point& point); |
| Point ToViewPoint(const Point& point); |
| - // Returns the text offset from the origin, taking into account text alignment |
| + // Convert the range in text coordinates to rects in view coordinates that |
| + // cover the given range. |
| + std::vector<Rect> TextBoundsToViewBounds(const ui::Range& x); |
| + |
| + // Returns the line offset from the origin, taking into account text alignment |
| // only. |
| - Vector2d GetAlignmentOffset(); |
| + Vector2d GetAlignmentOffset(size_t line_number); |
| // Applies fade effects to |renderer|. |
| void ApplyFadeEffects(internal::SkiaTextRenderer* renderer); |
| @@ -547,6 +606,10 @@ class UI_EXPORT RenderText { |
| // The obscured and/or truncated text that will be displayed. |
| base::string16 layout_text_; |
| + // Whether the text should be broken into multiple lines. Uses the width of |
| + // |display_rect_| as the width cap. |
| + bool multiline_; |
| + |
| // Fade text head and/or tail, if text doesn't fit into |display_rect_|. |
| bool fade_head_; |
| bool fade_tail_; |
| @@ -574,6 +637,13 @@ class UI_EXPORT RenderText { |
| // Text shadows to be drawn. |
| ShadowValues text_shadows_; |
| + // BreakList to find valid positions to break the line at. |
| + BreakList<size_t> line_breaks_; |
| + |
| + // Lines computed by EnsureLayout. Should be emptied whenever the text, styles |
| + // or |display_rect_| changes. |
| + std::vector<internal::Line> lines_; |
| + |
| DISALLOW_COPY_AND_ASSIGN(RenderText); |
| }; |