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Side by Side Diff: ui/gfx/render_text.h

Issue 16867016: Windows implementation of multiline RenderText (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: fix ComputeLines and rects Created 7 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_RENDER_TEXT_H_ 5 #ifndef UI_GFX_RENDER_TEXT_H_
6 #define UI_GFX_RENDER_TEXT_H_ 6 #define UI_GFX_RENDER_TEXT_H_
7 7
8 #include <algorithm> 8 #include <algorithm>
9 #include <cstring> 9 #include <cstring>
10 #include <string> 10 #include <string>
11 #include <utility> 11 #include <utility>
12 #include <vector> 12 #include <vector>
13 13
14 #include "base/gtest_prod_util.h" 14 #include "base/gtest_prod_util.h"
15 #include "base/i18n/rtl.h" 15 #include "base/i18n/rtl.h"
16 #include "base/memory/scoped_vector.h"
16 #include "base/strings/string16.h" 17 #include "base/strings/string16.h"
17 #include "skia/ext/refptr.h" 18 #include "skia/ext/refptr.h"
18 #include "third_party/skia/include/core/SkColor.h" 19 #include "third_party/skia/include/core/SkColor.h"
19 #include "third_party/skia/include/core/SkPaint.h" 20 #include "third_party/skia/include/core/SkPaint.h"
20 #include "third_party/skia/include/core/SkRect.h" 21 #include "third_party/skia/include/core/SkRect.h"
21 #include "ui/base/range/range.h" 22 #include "ui/base/range/range.h"
22 #include "ui/gfx/break_list.h" 23 #include "ui/gfx/break_list.h"
23 #include "ui/gfx/font_list.h" 24 #include "ui/gfx/font_list.h"
24 #include "ui/gfx/point.h" 25 #include "ui/gfx/point.h"
25 #include "ui/gfx/rect.h" 26 #include "ui/gfx/rect.h"
(...skipping 78 matching lines...) Expand 10 before | Expand all | Expand 10 after
104 private: 105 private:
105 BreakList<SkColor> colors_; 106 BreakList<SkColor> colors_;
106 std::vector<BreakList<bool> > styles_; 107 std::vector<BreakList<bool> > styles_;
107 108
108 BreakList<SkColor>::const_iterator color_; 109 BreakList<SkColor>::const_iterator color_;
109 std::vector<BreakList<bool>::const_iterator> style_; 110 std::vector<BreakList<bool>::const_iterator> style_;
110 111
111 DISALLOW_COPY_AND_ASSIGN(StyleIterator); 112 DISALLOW_COPY_AND_ASSIGN(StyleIterator);
112 }; 113 };
113 114
115 struct LineSegment {
Alexei Svitkine (slow) 2013/07/09 15:35:13 This should live in the class unless you're planni
msw 2013/07/10 04:01:56 Add a struct comment to describe what this is. (a
msw 2013/07/10 04:01:56 I disagree; SkiaTextRenderer and StyleIterator are
ckocagil 2013/07/13 16:05:10 Keeping it in internal namespace for now.
116 ui::Range x_pos; // x coord, in text coordinates
117 ui::Range char_pos;
118 };
119
114 } // namespace internal 120 } // namespace internal
115 121
116 // RenderText represents an abstract model of styled text and its corresponding 122 // RenderText represents an abstract model of styled text and its corresponding
117 // visual layout. Support is built in for a cursor, a selection, simple styling, 123 // visual layout. Support is built in for a cursor, a selection, simple styling,
118 // complex scripts, and bi-directional text. Implementations provide mechanisms 124 // complex scripts, and bi-directional text. Implementations provide mechanisms
119 // for rendering and translation between logical and visual data. 125 // for rendering and translation between logical and visual data.
120 class UI_EXPORT RenderText { 126 class UI_EXPORT RenderText {
121 public: 127 public:
122 virtual ~RenderText(); 128 virtual ~RenderText();
123 129
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after
179 bool focused() const { return focused_; } 185 bool focused() const { return focused_; }
180 void set_focused(bool focused) { focused_ = focused; } 186 void set_focused(bool focused) { focused_ = focused; }
181 187
182 bool clip_to_display_rect() const { return clip_to_display_rect_; } 188 bool clip_to_display_rect() const { return clip_to_display_rect_; }
183 void set_clip_to_display_rect(bool clip) { clip_to_display_rect_ = clip; } 189 void set_clip_to_display_rect(bool clip) { clip_to_display_rect_ = clip; }
184 190
185 // In an obscured (password) field, all text is drawn as asterisks or bullets. 191 // In an obscured (password) field, all text is drawn as asterisks or bullets.
186 bool obscured() const { return obscured_; } 192 bool obscured() const { return obscured_; }
187 void SetObscured(bool obscured); 193 void SetObscured(bool obscured);
188 194
195 bool multiline() const { return multiline_; }
196 void set_multiline(bool multiline) { multiline_ = multiline; }
197
189 // Makes a char in obscured text at |index| to be revealed. |index| should be 198 // Makes a char in obscured text at |index| to be revealed. |index| should be
190 // a UTF16 text index. If there is a previous revealed index, the previous one 199 // a UTF16 text index. If there is a previous revealed index, the previous one
191 // is cleared and only the last set index will be revealed. If |index| is -1 200 // is cleared and only the last set index will be revealed. If |index| is -1
192 // or out of range, no char will be revealed. The revealed index is also 201 // or out of range, no char will be revealed. The revealed index is also
193 // cleared when SetText or SetObscured is called. 202 // cleared when SetText or SetObscured is called.
194 void SetObscuredRevealIndex(int index); 203 void SetObscuredRevealIndex(int index);
195 204
196 const Rect& display_rect() const { return display_rect_; } 205 const Rect& display_rect() const { return display_rect_; }
197 void SetDisplayRect(const Rect& r); 206 void SetDisplayRect(const Rect& r);
198 207
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281 // of the text, considering only the dominant direction returned by 290 // of the text, considering only the dominant direction returned by
282 // |GetTextDirection()|, not the direction of a particular run. 291 // |GetTextDirection()|, not the direction of a particular run.
283 VisualCursorDirection GetVisualDirectionOfLogicalEnd(); 292 VisualCursorDirection GetVisualDirectionOfLogicalEnd();
284 293
285 // Returns the size in pixels of the entire string. For the height, this will 294 // Returns the size in pixels of the entire string. For the height, this will
286 // return the maximum height among the different fonts in the text runs. 295 // return the maximum height among the different fonts in the text runs.
287 // Note that this returns the raw size of the string, which does not include 296 // Note that this returns the raw size of the string, which does not include
288 // the margin area of text shadows. 297 // the margin area of text shadows.
289 virtual Size GetStringSize() = 0; 298 virtual Size GetStringSize() = 0;
290 299
300 virtual Size RenderText::GetMultilineTextSize() = 0;
msw 2013/07/10 04:01:56 Remove "RenderText::" and add a comment (explain t
ckocagil 2013/07/13 16:05:10 Done.
301
291 // Returns the width of content, which reserves room for the cursor if 302 // Returns the width of content, which reserves room for the cursor if
292 // |cursor_enabled_| is true. 303 // |cursor_enabled_| is true.
293 int GetContentWidth(); 304 int GetContentWidth();
294 305
295 // Returns the common baseline of the text. The returned value is the vertical 306 // Returns the common baseline of the text. The returned value is the vertical
296 // offset from the top of |display_rect| to the text baseline, in pixels. 307 // offset from the top of |display_rect| to the text baseline, in pixels.
297 virtual int GetBaseline() = 0; 308 virtual int GetBaseline() = 0;
298 309
299 void Draw(Canvas* canvas); 310 void Draw(Canvas* canvas);
300 311
(...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after
341 // specifies the character range for which the corresponding font has been 352 // specifies the character range for which the corresponding font has been
342 // chosen. 353 // chosen.
343 virtual std::vector<FontSpan> GetFontSpansForTesting() = 0; 354 virtual std::vector<FontSpan> GetFontSpansForTesting() = 0;
344 355
345 protected: 356 protected:
346 RenderText(); 357 RenderText();
347 358
348 const BreakList<SkColor>& colors() const { return colors_; } 359 const BreakList<SkColor>& colors() const { return colors_; }
349 const std::vector<BreakList<bool> >& styles() const { return styles_; } 360 const std::vector<BreakList<bool> >& styles() const { return styles_; }
350 361
362 const std::vector<size_t>& line_breaks() const { return line_breaks_; }
363
364 const std::vector<ScopedVector<internal::LineSegment> >& lines() const {
365 return lines_;
366 }
367 void set_lines(std::vector<ScopedVector<internal::LineSegment> >* lines) {
368 lines_.swap(*lines);
369 }
370
371 bool lines_valid() const { return lines_valid_; }
372 void set_lines_valid(bool lines_valid) {
msw 2013/07/10 04:01:56 nit: rename the param to |valid| to fit this on on
ckocagil 2013/07/13 16:05:10 Actually it fits without renaming.
373 lines_valid_ = lines_valid;
374 }
375
376 int LineWidth(int line) {
Alexei Svitkine (slow) 2013/07/09 15:35:13 This is not a trivial method so the implementation
ckocagil 2013/07/13 16:05:10 Removed since we now have a Line struct that cache
377 int width = 0;
378 for (size_t i = 0; i < lines()[line].size(); ++i)
Alexei Svitkine (slow) 2013/07/09 15:35:13 Add a DCHECK() that |line| is within a valid range
ckocagil 2013/07/13 16:05:10 This method no longer exists.
379 width += lines()[line][i]->x_pos.length();
380 return width;
381 }
382
351 const Vector2d& GetUpdatedDisplayOffset(); 383 const Vector2d& GetUpdatedDisplayOffset();
352 384
353 void set_cached_bounds_and_offset_valid(bool valid) { 385 void set_cached_bounds_and_offset_valid(bool valid) {
354 cached_bounds_and_offset_valid_ = valid; 386 cached_bounds_and_offset_valid_ = valid;
355 } 387 }
356 388
357 // Get the selection model that visually neighbors |position| by |break_type|. 389 // Get the selection model that visually neighbors |position| by |break_type|.
358 // The returned value represents a cursor/caret position without a selection. 390 // The returned value represents a cursor/caret position without a selection.
359 SelectionModel GetAdjacentSelectionModel(const SelectionModel& current, 391 SelectionModel GetAdjacentSelectionModel(const SelectionModel& current,
360 BreakType break_type, 392 BreakType break_type,
(...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after
405 437
406 // Reset the layout to be invalid. 438 // Reset the layout to be invalid.
407 virtual void ResetLayout() = 0; 439 virtual void ResetLayout() = 0;
408 440
409 // Ensure the text is laid out. 441 // Ensure the text is laid out.
410 virtual void EnsureLayout() = 0; 442 virtual void EnsureLayout() = 0;
411 443
412 // Draw the text. 444 // Draw the text.
413 virtual void DrawVisualText(Canvas* canvas) = 0; 445 virtual void DrawVisualText(Canvas* canvas) = 0;
414 446
447 virtual void ComputeLines() = 0;
msw 2013/07/10 04:01:56 Add a comment, move this above DrawVisualText (it'
ckocagil 2013/07/13 16:05:10 I moved this to render_text_win since we now call
448
415 // Returns the text used for layout, which may be |obscured_text_|. 449 // Returns the text used for layout, which may be |obscured_text_|.
416 const base::string16& GetLayoutText() const; 450 const base::string16& GetLayoutText() const;
417 451
418 // Apply (and undo) temporary composition underlines and selection colors. 452 // Apply (and undo) temporary composition underlines and selection colors.
419 void ApplyCompositionAndSelectionStyles(); 453 void ApplyCompositionAndSelectionStyles();
420 void UndoCompositionAndSelectionStyles(); 454 void UndoCompositionAndSelectionStyles();
421 455
422 // Returns the text offset from the origin after applying text alignment and 456 // Returns the text offset from the origin after applying text alignment and
423 // display offset. 457 // display offset.
424 Vector2d GetTextOffset(); 458 Vector2d GetTextOffset(int line_width);
msw 2013/07/10 04:01:56 Comment on what |line_width| is used for here. It'
ckocagil 2013/07/13 16:05:10 I renamed this to |GetLineOffset| and it now takes
msw 2013/07/17 06:47:18 Sounds good.
425 459
426 // Convert points from the text space to the view space and back. 460 // Convert points from the text space to the view space and back.
427 // Handles the display area, display offset, and the application LTR/RTL mode. 461 // Handles the display area, display offset, and the application LTR/RTL mode.
428 Point ToTextPoint(const Point& point); 462 Point ToTextPoint(const Point& point);
429 Point ToViewPoint(const Point& point); 463 Point ToViewPoint(const Point& point);
430 464
465 std::vector<Rect> RangeToViewRects(const ui::Range& x, int y);
msw 2013/07/10 04:01:56 nit: Comment on what this does and what the args a
ckocagil 2013/07/13 16:05:10 Comment added, |y| removed.
466
431 // Returns the text offset from the origin, taking into account text alignment 467 // Returns the text offset from the origin, taking into account text alignment
432 // only. 468 // only.
433 Vector2d GetAlignmentOffset(); 469 Vector2d GetAlignmentOffset(int line_width);
msw 2013/07/10 04:01:56 Ditto comment from GetTextOffset: Comment and rena
ckocagil 2013/07/13 16:05:10 This method now takes a line number.
434 470
435 // Applies fade effects to |renderer|. 471 // Applies fade effects to |renderer|.
436 void ApplyFadeEffects(internal::SkiaTextRenderer* renderer); 472 void ApplyFadeEffects(internal::SkiaTextRenderer* renderer);
437 473
438 // Applies text shadows to |renderer|. 474 // Applies text shadows to |renderer|.
439 void ApplyTextShadows(internal::SkiaTextRenderer* renderer); 475 void ApplyTextShadows(internal::SkiaTextRenderer* renderer);
440 476
441 // A convenience function to check whether the glyph attached to the caret 477 // A convenience function to check whether the glyph attached to the caret
442 // is within the given range. 478 // is within the given range.
443 static bool RangeContainsCaret(const ui::Range& range, 479 static bool RangeContainsCaret(const ui::Range& range,
(...skipping 94 matching lines...) Expand 10 before | Expand all | Expand 10 after
538 bool composition_and_selection_styles_applied_; 574 bool composition_and_selection_styles_applied_;
539 575
540 // A flag and the text to display for obscured (password) fields. 576 // A flag and the text to display for obscured (password) fields.
541 // Asterisks are used instead of the actual text glyphs when true. 577 // Asterisks are used instead of the actual text glyphs when true.
542 bool obscured_; 578 bool obscured_;
543 base::string16 obscured_text_; 579 base::string16 obscured_text_;
544 580
545 // The index at which the char should be revealed in the obscured text. 581 // The index at which the char should be revealed in the obscured text.
546 int obscured_reveal_index_; 582 int obscured_reveal_index_;
547 583
584 // Whether we should break the text to multiple lines.
msw 2013/07/10 04:01:56 optional nit: I prefer avoiding "we" in comments.
ckocagil 2013/07/13 16:05:10 Done.
585 bool multiline_;
586
548 // Fade text head and/or tail, if text doesn't fit into |display_rect_|. 587 // Fade text head and/or tail, if text doesn't fit into |display_rect_|.
549 bool fade_head_; 588 bool fade_head_;
550 bool fade_tail_; 589 bool fade_tail_;
551 590
552 // Is the background transparent (either partially or fully)? 591 // Is the background transparent (either partially or fully)?
553 bool background_is_transparent_; 592 bool background_is_transparent_;
554 593
555 // The local display area for rendering the text. 594 // The local display area for rendering the text.
556 Rect display_rect_; 595 Rect display_rect_;
557 596
558 // Flag to work around a Skia bug with the PDF path (http://crbug.com/133548) 597 // Flag to work around a Skia bug with the PDF path (http://crbug.com/133548)
559 // that results in incorrect clipping when drawing to the document margins. 598 // that results in incorrect clipping when drawing to the document margins.
560 // This field allows disabling clipping to work around the issue. 599 // This field allows disabling clipping to work around the issue.
561 // TODO(asvitkine): Remove this when the underlying Skia bug is fixed. 600 // TODO(asvitkine): Remove this when the underlying Skia bug is fixed.
562 bool clip_to_display_rect_; 601 bool clip_to_display_rect_;
563 602
564 // The offset for the text to be drawn, relative to the display area. 603 // The offset for the text to be drawn, relative to the display area.
565 // Get this point with GetUpdatedDisplayOffset (or risk using a stale value). 604 // Get this point with GetUpdatedDisplayOffset (or risk using a stale value).
566 Vector2d display_offset_; 605 Vector2d display_offset_;
567 606
568 // The cached bounds and offset are invalidated by changes to the cursor, 607 // The cached bounds and offset are invalidated by changes to the cursor,
569 // selection, font, and other operations that adjust the visible text bounds. 608 // selection, font, and other operations that adjust the visible text bounds.
570 bool cached_bounds_and_offset_valid_; 609 bool cached_bounds_and_offset_valid_;
571 610
572 // Text shadows to be drawn. 611 // Text shadows to be drawn.
573 ShadowValues text_shadows_; 612 ShadowValues text_shadows_;
574 613
614 // Positions at which we can break the line.
615 std::vector<size_t> line_breaks_;
616
617 // Lines computed by ComputeLines().
618 std::vector<ScopedVector<internal::LineSegment> > lines_;
Alexei Svitkine (slow) 2013/07/09 15:35:13 Can you use a regular vector instead of a ScopedVe
msw 2013/07/10 04:01:56 I'm wondering if it might help in the long run to
ckocagil 2013/07/13 16:05:10 I can't, we need pointers as long as we have LineS
ckocagil 2013/07/13 16:05:10 I'm not sure how this would work but I'm adding a
619
620 bool lines_valid_;
Alexei Svitkine (slow) 2013/07/09 15:35:13 Add a comment.
ckocagil 2013/07/13 16:05:10 Done.
621
575 DISALLOW_COPY_AND_ASSIGN(RenderText); 622 DISALLOW_COPY_AND_ASSIGN(RenderText);
576 }; 623 };
577 624
578 } // namespace gfx 625 } // namespace gfx
579 626
580 #endif // UI_GFX_RENDER_TEXT_H_ 627 #endif // UI_GFX_RENDER_TEXT_H_
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