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Side by Side Diff: ui/gfx/render_text_win.h

Issue 16867016: Windows implementation of multiline RenderText (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Mike's comments Created 7 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_RENDER_TEXT_WIN_H_ 5 #ifndef UI_GFX_RENDER_TEXT_WIN_H_
6 #define UI_GFX_RENDER_TEXT_WIN_H_ 6 #define UI_GFX_RENDER_TEXT_WIN_H_
7 7
8 #include <usp10.h> 8 #include <usp10.h>
9 9
10 #include <map> 10 #include <map>
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after
47 47
48 scoped_ptr<int[]> advance_widths; 48 scoped_ptr<int[]> advance_widths;
49 scoped_ptr<GOFFSET[]> offsets; 49 scoped_ptr<GOFFSET[]> offsets;
50 ABC abc_widths; 50 ABC abc_widths;
51 SCRIPT_CACHE script_cache; 51 SCRIPT_CACHE script_cache;
52 52
53 private: 53 private:
54 DISALLOW_COPY_AND_ASSIGN(TextRun); 54 DISALLOW_COPY_AND_ASSIGN(TextRun);
55 }; 55 };
56 56
57 UI_EXPORT void CheckLineIntegrity(const std::vector<Line>& lines,
58 const ScopedVector<TextRun>& runs);
59
57 } // namespace internal 60 } // namespace internal
58 61
59 // RenderTextWin is the Windows implementation of RenderText using Uniscribe. 62 // RenderTextWin is the Windows implementation of RenderText using Uniscribe.
60 class RenderTextWin : public RenderText { 63 class RenderTextWin : public RenderText {
61 public: 64 public:
62 RenderTextWin(); 65 RenderTextWin();
63 virtual ~RenderTextWin(); 66 virtual ~RenderTextWin();
64 67
65 // Overridden from RenderText: 68 // Overridden from RenderText:
66 virtual Size GetStringSize() OVERRIDE; 69 virtual Size GetStringSize() OVERRIDE;
(...skipping 13 matching lines...) Expand all
80 virtual std::vector<Rect> GetSubstringBounds(const ui::Range& range) OVERRIDE; 83 virtual std::vector<Rect> GetSubstringBounds(const ui::Range& range) OVERRIDE;
81 virtual size_t TextIndexToLayoutIndex(size_t index) const OVERRIDE; 84 virtual size_t TextIndexToLayoutIndex(size_t index) const OVERRIDE;
82 virtual size_t LayoutIndexToTextIndex(size_t index) const OVERRIDE; 85 virtual size_t LayoutIndexToTextIndex(size_t index) const OVERRIDE;
83 virtual bool IsCursorablePosition(size_t position) OVERRIDE; 86 virtual bool IsCursorablePosition(size_t position) OVERRIDE;
84 virtual void ResetLayout() OVERRIDE; 87 virtual void ResetLayout() OVERRIDE;
85 virtual void EnsureLayout() OVERRIDE; 88 virtual void EnsureLayout() OVERRIDE;
86 virtual void DrawVisualText(Canvas* canvas) OVERRIDE; 89 virtual void DrawVisualText(Canvas* canvas) OVERRIDE;
87 90
88 private: 91 private:
89 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Win_LogicalClusters); 92 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Win_LogicalClusters);
93 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Multiline_MinWidth);
94 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Multiline_NormalWidth);
90 95
91 void ItemizeLogicalText(); 96 void ItemizeLogicalText();
92 void LayoutVisualText(); 97 void LayoutVisualText();
93 void LayoutTextRun(internal::TextRun* run); 98 void LayoutTextRun(internal::TextRun* run);
94 99
95 // Helper function that calls |ScriptShape()| on the run, which has logic to 100 // Helper function that calls |ScriptShape()| on the run, which has logic to
96 // handle E_OUTOFMEMORY return codes. 101 // handle E_OUTOFMEMORY return codes.
97 HRESULT ShapeTextRunWithFont(internal::TextRun* run, const Font& font); 102 HRESULT ShapeTextRunWithFont(internal::TextRun* run, const Font& font);
98 103
99 // Returns the number of characters in |run| that have missing glyphs. 104 // Returns the number of characters in |run| that have missing glyphs.
(...skipping 14 matching lines...) Expand all
114 static HDC cached_hdc_; 119 static HDC cached_hdc_;
115 120
116 // Cached map from font name to the last successful substitute font used. 121 // Cached map from font name to the last successful substitute font used.
117 // TODO(asvitkine): Move the caching logic to font_fallback_win.cc. 122 // TODO(asvitkine): Move the caching logic to font_fallback_win.cc.
118 static std::map<std::string, Font> successful_substitute_fonts_; 123 static std::map<std::string, Font> successful_substitute_fonts_;
119 124
120 SCRIPT_CONTROL script_control_; 125 SCRIPT_CONTROL script_control_;
121 SCRIPT_STATE script_state_; 126 SCRIPT_STATE script_state_;
122 127
123 ScopedVector<internal::TextRun> runs_; 128 ScopedVector<internal::TextRun> runs_;
124 Size string_size_;
125 129
126 // A common vertical baseline for all the text runs. This is computed as the 130 // Single line width of the layout text.
127 // largest baseline over all the runs' fonts. 131 int string_width_;
128 int common_baseline_; 132
133 // Wrapped multiline size of the layout text.
134 Size multiline_string_size_;
129 135
130 scoped_ptr<int[]> visual_to_logical_; 136 scoped_ptr<int[]> visual_to_logical_;
131 scoped_ptr<int[]> logical_to_visual_; 137 scoped_ptr<int[]> logical_to_visual_;
132 138
133 bool needs_layout_; 139 bool needs_layout_;
134 140
135 DISALLOW_COPY_AND_ASSIGN(RenderTextWin); 141 DISALLOW_COPY_AND_ASSIGN(RenderTextWin);
136 }; 142 };
137 143
138 } // namespace gfx 144 } // namespace gfx
139 145
140 #endif // UI_GFX_RENDER_TEXT_WIN_H_ 146 #endif // UI_GFX_RENDER_TEXT_WIN_H_
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