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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_RENDER_TEXT_WIN_H_ | 5 #ifndef UI_GFX_RENDER_TEXT_WIN_H_ |
6 #define UI_GFX_RENDER_TEXT_WIN_H_ | 6 #define UI_GFX_RENDER_TEXT_WIN_H_ |
7 | 7 |
8 #include <usp10.h> | 8 #include <usp10.h> |
9 | 9 |
10 #include <map> | 10 #include <map> |
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47 | 47 |
48 scoped_ptr<int[]> advance_widths; | 48 scoped_ptr<int[]> advance_widths; |
49 scoped_ptr<GOFFSET[]> offsets; | 49 scoped_ptr<GOFFSET[]> offsets; |
50 ABC abc_widths; | 50 ABC abc_widths; |
51 SCRIPT_CACHE script_cache; | 51 SCRIPT_CACHE script_cache; |
52 | 52 |
53 private: | 53 private: |
54 DISALLOW_COPY_AND_ASSIGN(TextRun); | 54 DISALLOW_COPY_AND_ASSIGN(TextRun); |
55 }; | 55 }; |
56 | 56 |
| 57 UI_EXPORT void CheckLineIntegrity(const std::vector<Line>& lines, |
| 58 const ScopedVector<TextRun>& runs); |
| 59 |
57 } // namespace internal | 60 } // namespace internal |
58 | 61 |
59 // RenderTextWin is the Windows implementation of RenderText using Uniscribe. | 62 // RenderTextWin is the Windows implementation of RenderText using Uniscribe. |
60 class RenderTextWin : public RenderText { | 63 class RenderTextWin : public RenderText { |
61 public: | 64 public: |
62 RenderTextWin(); | 65 RenderTextWin(); |
63 virtual ~RenderTextWin(); | 66 virtual ~RenderTextWin(); |
64 | 67 |
65 // Overridden from RenderText: | 68 // Overridden from RenderText: |
66 virtual Size GetStringSize() OVERRIDE; | 69 virtual Size GetStringSize() OVERRIDE; |
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80 virtual std::vector<Rect> GetSubstringBounds(const ui::Range& range) OVERRIDE; | 83 virtual std::vector<Rect> GetSubstringBounds(const ui::Range& range) OVERRIDE; |
81 virtual size_t TextIndexToLayoutIndex(size_t index) const OVERRIDE; | 84 virtual size_t TextIndexToLayoutIndex(size_t index) const OVERRIDE; |
82 virtual size_t LayoutIndexToTextIndex(size_t index) const OVERRIDE; | 85 virtual size_t LayoutIndexToTextIndex(size_t index) const OVERRIDE; |
83 virtual bool IsCursorablePosition(size_t position) OVERRIDE; | 86 virtual bool IsCursorablePosition(size_t position) OVERRIDE; |
84 virtual void ResetLayout() OVERRIDE; | 87 virtual void ResetLayout() OVERRIDE; |
85 virtual void EnsureLayout() OVERRIDE; | 88 virtual void EnsureLayout() OVERRIDE; |
86 virtual void DrawVisualText(Canvas* canvas) OVERRIDE; | 89 virtual void DrawVisualText(Canvas* canvas) OVERRIDE; |
87 | 90 |
88 private: | 91 private: |
89 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Win_LogicalClusters); | 92 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Win_LogicalClusters); |
| 93 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Multiline_MinWidth); |
| 94 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Multiline_NormalWidth); |
90 | 95 |
91 void ItemizeLogicalText(); | 96 void ItemizeLogicalText(); |
92 void LayoutVisualText(); | 97 void LayoutVisualText(); |
93 void LayoutTextRun(internal::TextRun* run); | 98 void LayoutTextRun(internal::TextRun* run); |
94 | 99 |
95 // Helper function that calls |ScriptShape()| on the run, which has logic to | 100 // Helper function that calls |ScriptShape()| on the run, which has logic to |
96 // handle E_OUTOFMEMORY return codes. | 101 // handle E_OUTOFMEMORY return codes. |
97 HRESULT ShapeTextRunWithFont(internal::TextRun* run, const Font& font); | 102 HRESULT ShapeTextRunWithFont(internal::TextRun* run, const Font& font); |
98 | 103 |
99 // Returns the number of characters in |run| that have missing glyphs. | 104 // Returns the number of characters in |run| that have missing glyphs. |
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114 static HDC cached_hdc_; | 119 static HDC cached_hdc_; |
115 | 120 |
116 // Cached map from font name to the last successful substitute font used. | 121 // Cached map from font name to the last successful substitute font used. |
117 // TODO(asvitkine): Move the caching logic to font_fallback_win.cc. | 122 // TODO(asvitkine): Move the caching logic to font_fallback_win.cc. |
118 static std::map<std::string, Font> successful_substitute_fonts_; | 123 static std::map<std::string, Font> successful_substitute_fonts_; |
119 | 124 |
120 SCRIPT_CONTROL script_control_; | 125 SCRIPT_CONTROL script_control_; |
121 SCRIPT_STATE script_state_; | 126 SCRIPT_STATE script_state_; |
122 | 127 |
123 ScopedVector<internal::TextRun> runs_; | 128 ScopedVector<internal::TextRun> runs_; |
124 Size string_size_; | |
125 | 129 |
126 // A common vertical baseline for all the text runs. This is computed as the | 130 // Single line width of the layout text. |
127 // largest baseline over all the runs' fonts. | 131 int string_width_; |
128 int common_baseline_; | 132 |
| 133 // Wrapped multiline size of the layout text. |
| 134 Size multiline_string_size_; |
129 | 135 |
130 scoped_ptr<int[]> visual_to_logical_; | 136 scoped_ptr<int[]> visual_to_logical_; |
131 scoped_ptr<int[]> logical_to_visual_; | 137 scoped_ptr<int[]> logical_to_visual_; |
132 | 138 |
133 bool needs_layout_; | 139 bool needs_layout_; |
134 | 140 |
135 DISALLOW_COPY_AND_ASSIGN(RenderTextWin); | 141 DISALLOW_COPY_AND_ASSIGN(RenderTextWin); |
136 }; | 142 }; |
137 | 143 |
138 } // namespace gfx | 144 } // namespace gfx |
139 | 145 |
140 #endif // UI_GFX_RENDER_TEXT_WIN_H_ | 146 #endif // UI_GFX_RENDER_TEXT_WIN_H_ |
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