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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkBitmap.h" | 8 #include "SkBitmap.h" |
| 9 #include "SkBitmapDevice.h" | 9 #include "SkBitmapDevice.h" |
| 10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
| 11 #include "SkDraw.h" | 11 #include "SkDraw.h" |
| 12 #include "SkLayerDrawLooper.h" | 12 #include "SkLayerDrawLooper.h" |
| 13 #include "SkMatrix.h" | 13 #include "SkMatrix.h" |
| 14 #include "SkPaint.h" | 14 #include "SkPaint.h" |
| 15 #include "SkRect.h" | 15 #include "SkRect.h" |
| 16 #include "SkRefCnt.h" | 16 #include "SkRefCnt.h" |
| 17 #include "SkScalar.h" | 17 #include "SkScalar.h" |
| 18 #include "SkXfermode.h" | 18 #include "SkXfermode.h" |
| 19 #include "Test.h" | 19 #include "Test.h" |
| 20 | 20 |
| 21 static SkBitmap make_bm(int w, int h) { |
| 22 SkBitmap bm; |
| 23 bm.allocN32Pixels(w, h); |
| 24 return bm; |
| 25 } |
| 26 |
| 21 class FakeDevice : public SkBitmapDevice { | 27 class FakeDevice : public SkBitmapDevice { |
| 22 public: | 28 public: |
| 23 FakeDevice() : SkBitmapDevice(SkBitmap::kARGB_8888_Config, 100, 100, false)
{ } | 29 FakeDevice() : SkBitmapDevice(make_bm(100, 100)) { } |
| 24 | 30 |
| 25 virtual void drawRect(const SkDraw& draw, const SkRect& r, | 31 virtual void drawRect(const SkDraw& draw, const SkRect& r, |
| 26 const SkPaint& paint) SK_OVERRIDE { | 32 const SkPaint& paint) SK_OVERRIDE { |
| 27 fLastMatrix = *draw.fMatrix; | 33 fLastMatrix = *draw.fMatrix; |
| 28 INHERITED::drawRect(draw, r, paint); | 34 INHERITED::drawRect(draw, r, paint); |
| 29 } | 35 } |
| 30 | 36 |
| 31 SkMatrix fLastMatrix; | 37 SkMatrix fLastMatrix; |
| 32 | 38 |
| 33 private: | 39 private: |
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| 146 | 152 |
| 147 // Only two layers were added, so that should be the end. | 153 // Only two layers were added, so that should be the end. |
| 148 REPORTER_ASSERT(reporter, !looper->next(&canvas, &paint)); | 154 REPORTER_ASSERT(reporter, !looper->next(&canvas, &paint)); |
| 149 } | 155 } |
| 150 | 156 |
| 151 DEF_TEST(LayerDrawLooper, reporter) { | 157 DEF_TEST(LayerDrawLooper, reporter) { |
| 152 test_frontToBack(reporter); | 158 test_frontToBack(reporter); |
| 153 test_backToFront(reporter); | 159 test_backToFront(reporter); |
| 154 test_mixed(reporter); | 160 test_mixed(reporter); |
| 155 } | 161 } |
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