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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkSurface_Base.h" | 8 #include "SkSurface_Base.h" |
9 #include "SkImagePriv.h" | 9 #include "SkImagePriv.h" |
10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
11 #include "SkGpuDevice.h" | 11 #include "SkGpuDevice.h" |
12 | 12 |
13 class SkSurface_Gpu : public SkSurface_Base { | 13 class SkSurface_Gpu : public SkSurface_Base { |
14 public: | 14 public: |
15 SK_DECLARE_INST_COUNT(SkSurface_Gpu) | 15 SK_DECLARE_INST_COUNT(SkSurface_Gpu) |
16 | 16 |
17 SkSurface_Gpu(GrContext*, const SkImageInfo&, int sampleCount); | |
18 SkSurface_Gpu(GrRenderTarget*); | 17 SkSurface_Gpu(GrRenderTarget*); |
19 virtual ~SkSurface_Gpu(); | 18 virtual ~SkSurface_Gpu(); |
20 | 19 |
21 virtual SkCanvas* onNewCanvas() SK_OVERRIDE; | 20 virtual SkCanvas* onNewCanvas() SK_OVERRIDE; |
22 virtual SkSurface* onNewSurface(const SkImageInfo&) SK_OVERRIDE; | 21 virtual SkSurface* onNewSurface(const SkImageInfo&) SK_OVERRIDE; |
23 virtual SkImage* onNewImageSnapshot() SK_OVERRIDE; | 22 virtual SkImage* onNewImageSnapshot() SK_OVERRIDE; |
24 virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, | 23 virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, |
25 const SkPaint*) SK_OVERRIDE; | 24 const SkPaint*) SK_OVERRIDE; |
26 virtual void onCopyOnWrite(ContentChangeMode) SK_OVERRIDE; | 25 virtual void onCopyOnWrite(ContentChangeMode) SK_OVERRIDE; |
27 | 26 |
28 private: | 27 private: |
29 SkGpuDevice* fDevice; | 28 SkGpuDevice* fDevice; |
30 | 29 |
31 typedef SkSurface_Base INHERITED; | 30 typedef SkSurface_Base INHERITED; |
32 }; | 31 }; |
33 | 32 |
34 /////////////////////////////////////////////////////////////////////////////// | 33 /////////////////////////////////////////////////////////////////////////////// |
35 | 34 |
36 SkSurface_Gpu::SkSurface_Gpu(GrContext* ctx, const SkImageInfo& info, | |
37 int sampleCount) | |
38 : INHERITED(info.fWidth, info.fHeight) { | |
39 SkBitmap::Config config = SkImageInfoToBitmapConfig(info); | |
40 | |
41 fDevice = SkNEW_ARGS(SkGpuDevice, (ctx, config, info.fWidth, info.fHeight, s
ampleCount)); | |
42 | |
43 if (!SkAlphaTypeIsOpaque(info.fAlphaType)) { | |
44 fDevice->clear(0x0); | |
45 } | |
46 } | |
47 | |
48 SkSurface_Gpu::SkSurface_Gpu(GrRenderTarget* renderTarget) | 35 SkSurface_Gpu::SkSurface_Gpu(GrRenderTarget* renderTarget) |
49 : INHERITED(renderTarget->width(), renderTarget->height()) { | 36 : INHERITED(renderTarget->width(), renderTarget->height()) { |
50 fDevice = SkNEW_ARGS(SkGpuDevice, (renderTarget->getContext(), renderTarget)
); | 37 fDevice = SkNEW_ARGS(SkGpuDevice, (renderTarget->getContext(), renderTarget)
); |
51 | 38 |
52 if (kRGB_565_GrPixelConfig != renderTarget->config()) { | 39 if (kRGB_565_GrPixelConfig != renderTarget->config()) { |
53 fDevice->clear(0x0); | 40 fDevice->clear(0x0); |
54 } | 41 } |
55 } | 42 } |
56 | 43 |
57 SkSurface_Gpu::~SkSurface_Gpu() { | 44 SkSurface_Gpu::~SkSurface_Gpu() { |
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78 } | 65 } |
79 | 66 |
80 // Create a new SkGpuDevice and, if necessary, copy the contents of the old | 67 // Create a new SkGpuDevice and, if necessary, copy the contents of the old |
81 // device into it. Note that this flushes the SkGpuDevice but | 68 // device into it. Note that this flushes the SkGpuDevice but |
82 // doesn't force an OpenGL flush. | 69 // doesn't force an OpenGL flush. |
83 void SkSurface_Gpu::onCopyOnWrite(ContentChangeMode mode) { | 70 void SkSurface_Gpu::onCopyOnWrite(ContentChangeMode mode) { |
84 GrRenderTarget* rt = fDevice->accessRenderTarget(); | 71 GrRenderTarget* rt = fDevice->accessRenderTarget(); |
85 // are we sharing our render target with the image? | 72 // are we sharing our render target with the image? |
86 SkASSERT(NULL != this->getCachedImage()); | 73 SkASSERT(NULL != this->getCachedImage()); |
87 if (rt->asTexture() == SkTextureImageGetTexture(this->getCachedImage())) { | 74 if (rt->asTexture() == SkTextureImageGetTexture(this->getCachedImage())) { |
88 SkAutoTUnref<SkGpuDevice> newDevice(SkNEW_ARGS(SkGpuDevice, | 75 SkAutoTUnref<SkGpuDevice> newDevice(SkGpuDevice::Create(fDevice->context
(), |
89 (fDevice->context(), fDevice->config(), fDevice->width(), | 76 fDevice->imageInfo(), |
90 fDevice->height(), rt->numSamples()))); | 77 rt->numSamples())); |
| 78 SkASSERT(newDevice.get()); |
91 | 79 |
92 if (kRetain_ContentChangeMode == mode) { | 80 if (kRetain_ContentChangeMode == mode) { |
93 fDevice->context()->copyTexture(rt->asTexture(), | 81 fDevice->context()->copyTexture(rt->asTexture(), |
94 reinterpret_cast<GrRenderTarget*>(newDevice->accessRenderTarget(
))); | 82 reinterpret_cast<GrRenderTarget*>(newDevice->accessRenderTarget(
))); |
95 } | 83 } |
96 SkASSERT(NULL != this->getCachedCanvas()); | 84 SkASSERT(NULL != this->getCachedCanvas()); |
97 SkASSERT(this->getCachedCanvas()->getDevice() == fDevice); | 85 SkASSERT(this->getCachedCanvas()->getDevice() == fDevice); |
98 this->getCachedCanvas()->setDevice(newDevice); | 86 this->getCachedCanvas()->setDevice(newDevice); |
99 SkRefCnt_SafeAssign(fDevice, newDevice.get()); | 87 SkRefCnt_SafeAssign(fDevice, newDevice.get()); |
100 } | 88 } |
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123 desc.fConfig = SkBitmapConfig2GrPixelConfig(config); | 111 desc.fConfig = SkBitmapConfig2GrPixelConfig(config); |
124 desc.fSampleCnt = sampleCount; | 112 desc.fSampleCnt = sampleCount; |
125 | 113 |
126 SkAutoTUnref<GrTexture> tex(ctx->createUncachedTexture(desc, NULL, 0)); | 114 SkAutoTUnref<GrTexture> tex(ctx->createUncachedTexture(desc, NULL, 0)); |
127 if (NULL == tex) { | 115 if (NULL == tex) { |
128 return NULL; | 116 return NULL; |
129 } | 117 } |
130 | 118 |
131 return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget())); | 119 return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget())); |
132 } | 120 } |
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