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Unified Diff: third_party/WebKit/Source/web/SuspendableScriptExecutor.h

Issue 1686483002: Oilpan: Remove most WillBe types from the code base (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 9 months ago
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Index: third_party/WebKit/Source/web/SuspendableScriptExecutor.h
diff --git a/third_party/WebKit/Source/web/SuspendableScriptExecutor.h b/third_party/WebKit/Source/web/SuspendableScriptExecutor.h
index b0b4d7a4332e0285f1394a532da1430df3790ed6..efeea116f3e7f5383b5885ef8584661014380d8c 100644
--- a/third_party/WebKit/Source/web/SuspendableScriptExecutor.h
+++ b/third_party/WebKit/Source/web/SuspendableScriptExecutor.h
@@ -16,9 +16,9 @@ class ScriptSourceCode;
class WebScriptExecutionCallback;
class SuspendableScriptExecutor final : public GarbageCollectedFinalized<SuspendableScriptExecutor>, public SuspendableTimer {
- WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(SuspendableScriptExecutor);
+ USING_GARBAGE_COLLECTED_MIXIN(SuspendableScriptExecutor);
public:
- static void createAndRun(LocalFrame*, int worldID, const WillBeHeapVector<ScriptSourceCode>& sources, int extensionGroup, bool userGesture, WebScriptExecutionCallback*);
+ static void createAndRun(LocalFrame*, int worldID, const HeapVector<ScriptSourceCode>& sources, int extensionGroup, bool userGesture, WebScriptExecutionCallback*);
~SuspendableScriptExecutor() override;
void contextDestroyed() override;
@@ -26,7 +26,7 @@ public:
DECLARE_VIRTUAL_TRACE();
private:
- SuspendableScriptExecutor(LocalFrame*, int worldID, const WillBeHeapVector<ScriptSourceCode>& sources, int extensionGroup, bool userGesture, WebScriptExecutionCallback*);
+ SuspendableScriptExecutor(LocalFrame*, int worldID, const HeapVector<ScriptSourceCode>& sources, int extensionGroup, bool userGesture, WebScriptExecutionCallback*);
void fired() override;
@@ -34,8 +34,8 @@ private:
void executeAndDestroySelf();
void dispose();
- RefPtrWillBeMember<LocalFrame> m_frame;
- WillBeHeapVector<ScriptSourceCode> m_sources;
+ Member<LocalFrame> m_frame;
+ HeapVector<ScriptSourceCode> m_sources;
WebScriptExecutionCallback* m_callback;
SelfKeepAlive<SuspendableScriptExecutor> m_keepAlive;
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