| Index: third_party/WebKit/Source/core/svg/SVGUseElement.h
|
| diff --git a/third_party/WebKit/Source/core/svg/SVGUseElement.h b/third_party/WebKit/Source/core/svg/SVGUseElement.h
|
| index e5ea54869217fc2ea82d5ef4554a8001e4672e7d..040bb8c32cb4f8e68de4213fe4ee71c5ca790bb0 100644
|
| --- a/third_party/WebKit/Source/core/svg/SVGUseElement.h
|
| +++ b/third_party/WebKit/Source/core/svg/SVGUseElement.h
|
| @@ -38,10 +38,10 @@ class SVGUseElement final : public SVGGraphicsElement,
|
| public DocumentResourceClient {
|
|
|
| DEFINE_WRAPPERTYPEINFO();
|
| - WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(SVGUseElement);
|
| - WILL_BE_USING_PRE_FINALIZER(SVGUseElement, dispose);
|
| + USING_GARBAGE_COLLECTED_MIXIN(SVGUseElement);
|
| + USING_PRE_FINALIZER(SVGUseElement, dispose);
|
| public:
|
| - static PassRefPtrWillBeRawPtr<SVGUseElement> create(Document&);
|
| + static RawPtr<SVGUseElement> create(Document&);
|
| ~SVGUseElement() override;
|
|
|
| void invalidateShadowTree();
|
| @@ -91,7 +91,7 @@ private:
|
| // Instance tree handling
|
| void buildShadowAndInstanceTree(SVGElement& target);
|
| void clearInstanceRoot();
|
| - PassRefPtrWillBeRawPtr<Element> createInstanceTree(SVGElement& targetRoot) const;
|
| + RawPtr<Element> createInstanceTree(SVGElement& targetRoot) const;
|
| void clearShadowTree();
|
| bool hasCycleUseReferencing(const SVGUseElement&, const ContainerNode& targetInstance, SVGElement*& newTarget) const;
|
| bool expandUseElementsInShadowTree();
|
| @@ -106,17 +106,17 @@ private:
|
| bool instanceTreeIsLoading() const;
|
| void notifyFinished(Resource*) override;
|
| String debugName() const override { return "SVGUseElement"; }
|
| - void setDocumentResource(PassRefPtrWillBeRawPtr<DocumentResource>);
|
| + void setDocumentResource(RawPtr<DocumentResource>);
|
|
|
| - RefPtrWillBeMember<SVGAnimatedLength> m_x;
|
| - RefPtrWillBeMember<SVGAnimatedLength> m_y;
|
| - RefPtrWillBeMember<SVGAnimatedLength> m_width;
|
| - RefPtrWillBeMember<SVGAnimatedLength> m_height;
|
| + Member<SVGAnimatedLength> m_x;
|
| + Member<SVGAnimatedLength> m_y;
|
| + Member<SVGAnimatedLength> m_width;
|
| + Member<SVGAnimatedLength> m_height;
|
|
|
| bool m_haveFiredLoadEvent;
|
| bool m_needsShadowTreeRecreation;
|
| - RefPtrWillBeMember<SVGElement> m_targetElementInstance;
|
| - RefPtrWillBeMember<DocumentResource> m_resource;
|
| + Member<SVGElement> m_targetElementInstance;
|
| + Member<DocumentResource> m_resource;
|
| };
|
|
|
| } // namespace blink
|
|
|