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Side by Side Diff: third_party/WebKit/Source/core/svg/SVGAnimatedNumberOptionalNumber.h

Issue 1686483002: Oilpan: Remove most WillBe types from the code base (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2014 Google Inc. All rights reserved. 2 * Copyright (C) 2014 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 26 matching lines...) Expand all
37 37
38 namespace blink { 38 namespace blink {
39 39
40 // SVG Spec: http://www.w3.org/TR/SVG11/types.html <number-optional-number> 40 // SVG Spec: http://www.w3.org/TR/SVG11/types.html <number-optional-number>
41 // Unlike other SVGAnimated* class, this class is not exposed to Javascript dire ctly, 41 // Unlike other SVGAnimated* class, this class is not exposed to Javascript dire ctly,
42 // while DOM attribute and SMIL animations operate on this class. 42 // while DOM attribute and SMIL animations operate on this class.
43 // From Javascript, the two SVGAnimatedNumbers |firstNumber| and |secondNumber| are used. 43 // From Javascript, the two SVGAnimatedNumbers |firstNumber| and |secondNumber| are used.
44 // For example, see SVGFEDropShadowElement::stdDeviation{X,Y}() 44 // For example, see SVGFEDropShadowElement::stdDeviation{X,Y}()
45 class SVGAnimatedNumberOptionalNumber : public SVGAnimatedPropertyCommon<SVGNumb erOptionalNumber> { 45 class SVGAnimatedNumberOptionalNumber : public SVGAnimatedPropertyCommon<SVGNumb erOptionalNumber> {
46 public: 46 public:
47 static PassRefPtrWillBeRawPtr<SVGAnimatedNumberOptionalNumber> create(SVGEle ment* contextElement, const QualifiedName& attributeName, float initialFirstValu e = 0, float initialSecondValue = 0) 47 static RawPtr<SVGAnimatedNumberOptionalNumber> create(SVGElement* contextEle ment, const QualifiedName& attributeName, float initialFirstValue = 0, float ini tialSecondValue = 0)
48 { 48 {
49 return adoptRefWillBeNoop(new SVGAnimatedNumberOptionalNumber(contextEle ment, attributeName, initialFirstValue, initialSecondValue)); 49 return new SVGAnimatedNumberOptionalNumber(contextElement, attributeName , initialFirstValue, initialSecondValue);
50 } 50 }
51 51
52 void setAnimatedValue(PassRefPtrWillBeRawPtr<SVGPropertyBase>) override; 52 void setAnimatedValue(RawPtr<SVGPropertyBase>) override;
53 bool needsSynchronizeAttribute() override; 53 bool needsSynchronizeAttribute() override;
54 void animationEnded() override; 54 void animationEnded() override;
55 55
56 SVGAnimatedNumber* firstNumber() { return m_firstNumber.get(); } 56 SVGAnimatedNumber* firstNumber() { return m_firstNumber.get(); }
57 SVGAnimatedNumber* secondNumber() { return m_secondNumber.get(); } 57 SVGAnimatedNumber* secondNumber() { return m_secondNumber.get(); }
58 58
59 DECLARE_VIRTUAL_TRACE(); 59 DECLARE_VIRTUAL_TRACE();
60 60
61 protected: 61 protected:
62 SVGAnimatedNumberOptionalNumber(SVGElement* contextElement, const QualifiedN ame& attributeName, float initialFirstValue, float initialSecondValue); 62 SVGAnimatedNumberOptionalNumber(SVGElement* contextElement, const QualifiedN ame& attributeName, float initialFirstValue, float initialSecondValue);
63 63
64 RefPtrWillBeMember<SVGAnimatedNumber> m_firstNumber; 64 Member<SVGAnimatedNumber> m_firstNumber;
65 RefPtrWillBeMember<SVGAnimatedNumber> m_secondNumber; 65 Member<SVGAnimatedNumber> m_secondNumber;
66 }; 66 };
67 67
68 } // namespace blink 68 } // namespace blink
69 69
70 #endif // SVGAnimatedNumberOptionalNumber_h 70 #endif // SVGAnimatedNumberOptionalNumber_h
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