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| 1 /* | 1 /* |
| 2 * Copyright (C) 2014 Google Inc. All rights reserved. | 2 * Copyright (C) 2014 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 26 matching lines...) Expand all Loading... |
| 37 | 37 |
| 38 namespace blink { | 38 namespace blink { |
| 39 | 39 |
| 40 // SVG Spec: http://www.w3.org/TR/SVG11/types.html <number-optional-number> | 40 // SVG Spec: http://www.w3.org/TR/SVG11/types.html <number-optional-number> |
| 41 // Unlike other SVGAnimated* class, this class is not exposed to Javascript dire
ctly, | 41 // Unlike other SVGAnimated* class, this class is not exposed to Javascript dire
ctly, |
| 42 // while DOM attribute and SMIL animations operate on this class. | 42 // while DOM attribute and SMIL animations operate on this class. |
| 43 // From Javascript, the two SVGAnimatedNumbers |firstNumber| and |secondNumber|
are used. | 43 // From Javascript, the two SVGAnimatedNumbers |firstNumber| and |secondNumber|
are used. |
| 44 // For example, see SVGFEDropShadowElement::stdDeviation{X,Y}() | 44 // For example, see SVGFEDropShadowElement::stdDeviation{X,Y}() |
| 45 class SVGAnimatedNumberOptionalNumber : public SVGAnimatedPropertyCommon<SVGNumb
erOptionalNumber> { | 45 class SVGAnimatedNumberOptionalNumber : public SVGAnimatedPropertyCommon<SVGNumb
erOptionalNumber> { |
| 46 public: | 46 public: |
| 47 static PassRefPtrWillBeRawPtr<SVGAnimatedNumberOptionalNumber> create(SVGEle
ment* contextElement, const QualifiedName& attributeName, float initialFirstValu
e = 0, float initialSecondValue = 0) | 47 static RawPtr<SVGAnimatedNumberOptionalNumber> create(SVGElement* contextEle
ment, const QualifiedName& attributeName, float initialFirstValue = 0, float ini
tialSecondValue = 0) |
| 48 { | 48 { |
| 49 return adoptRefWillBeNoop(new SVGAnimatedNumberOptionalNumber(contextEle
ment, attributeName, initialFirstValue, initialSecondValue)); | 49 return new SVGAnimatedNumberOptionalNumber(contextElement, attributeName
, initialFirstValue, initialSecondValue); |
| 50 } | 50 } |
| 51 | 51 |
| 52 void setAnimatedValue(PassRefPtrWillBeRawPtr<SVGPropertyBase>) override; | 52 void setAnimatedValue(RawPtr<SVGPropertyBase>) override; |
| 53 bool needsSynchronizeAttribute() override; | 53 bool needsSynchronizeAttribute() override; |
| 54 void animationEnded() override; | 54 void animationEnded() override; |
| 55 | 55 |
| 56 SVGAnimatedNumber* firstNumber() { return m_firstNumber.get(); } | 56 SVGAnimatedNumber* firstNumber() { return m_firstNumber.get(); } |
| 57 SVGAnimatedNumber* secondNumber() { return m_secondNumber.get(); } | 57 SVGAnimatedNumber* secondNumber() { return m_secondNumber.get(); } |
| 58 | 58 |
| 59 DECLARE_VIRTUAL_TRACE(); | 59 DECLARE_VIRTUAL_TRACE(); |
| 60 | 60 |
| 61 protected: | 61 protected: |
| 62 SVGAnimatedNumberOptionalNumber(SVGElement* contextElement, const QualifiedN
ame& attributeName, float initialFirstValue, float initialSecondValue); | 62 SVGAnimatedNumberOptionalNumber(SVGElement* contextElement, const QualifiedN
ame& attributeName, float initialFirstValue, float initialSecondValue); |
| 63 | 63 |
| 64 RefPtrWillBeMember<SVGAnimatedNumber> m_firstNumber; | 64 Member<SVGAnimatedNumber> m_firstNumber; |
| 65 RefPtrWillBeMember<SVGAnimatedNumber> m_secondNumber; | 65 Member<SVGAnimatedNumber> m_secondNumber; |
| 66 }; | 66 }; |
| 67 | 67 |
| 68 } // namespace blink | 68 } // namespace blink |
| 69 | 69 |
| 70 #endif // SVGAnimatedNumberOptionalNumber_h | 70 #endif // SVGAnimatedNumberOptionalNumber_h |
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