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Side by Side Diff: third_party/WebKit/Source/core/html/HTMLSlotElement.h

Issue 1686483002: Oilpan: Remove most WillBe types from the code base (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2015 Google Inc. All rights reserved. 2 * Copyright (C) 2015 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 25 matching lines...) Expand all
36 36
37 namespace blink { 37 namespace blink {
38 38
39 class AssignedNodesOptions; 39 class AssignedNodesOptions;
40 40
41 class CORE_EXPORT HTMLSlotElement final : public HTMLElement { 41 class CORE_EXPORT HTMLSlotElement final : public HTMLElement {
42 DEFINE_WRAPPERTYPEINFO(); 42 DEFINE_WRAPPERTYPEINFO();
43 public: 43 public:
44 DECLARE_NODE_FACTORY(HTMLSlotElement); 44 DECLARE_NODE_FACTORY(HTMLSlotElement);
45 45
46 const WillBeHeapVector<RefPtrWillBeMember<Node>>& getAssignedNodes() const { ASSERT(!needsDistributionRecalc()); return m_assignedNodes; } 46 const HeapVector<Member<Node>>& getAssignedNodes() const { ASSERT(!needsDist ributionRecalc()); return m_assignedNodes; }
47 const WillBeHeapVector<RefPtrWillBeMember<Node>>& getDistributedNodes(); 47 const HeapVector<Member<Node>>& getDistributedNodes();
48 const WillBeHeapVector<RefPtrWillBeMember<Node>> getAssignedNodesForBinding( const AssignedNodesOptions&); 48 const HeapVector<Member<Node>> getAssignedNodesForBinding(const AssignedNode sOptions&);
49 49
50 Node* firstDistributedNode() const { return m_distributedNodes.isEmpty() ? n ullptr : m_distributedNodes.first().get(); } 50 Node* firstDistributedNode() const { return m_distributedNodes.isEmpty() ? n ullptr : m_distributedNodes.first().get(); }
51 Node* lastDistributedNode() const { return m_distributedNodes.isEmpty() ? nu llptr : m_distributedNodes.last().get(); } 51 Node* lastDistributedNode() const { return m_distributedNodes.isEmpty() ? nu llptr : m_distributedNodes.last().get(); }
52 52
53 Node* distributedNodeNextTo(const Node&) const; 53 Node* distributedNodeNextTo(const Node&) const;
54 Node* distributedNodePreviousTo(const Node&) const; 54 Node* distributedNodePreviousTo(const Node&) const;
55 55
56 void appendAssignedNode(Node&); 56 void appendAssignedNode(Node&);
57 void appendDistributedNode(Node&); 57 void appendDistributedNode(Node&);
58 void appendDistributedNodesFrom(const HTMLSlotElement& other); 58 void appendDistributedNodesFrom(const HTMLSlotElement& other);
(...skipping 23 matching lines...) Expand all
82 82
83 void clearDistribution(); 83 void clearDistribution();
84 void childrenChanged(const ChildrenChange&) final; 84 void childrenChanged(const ChildrenChange&) final;
85 InsertionNotificationRequest insertedInto(ContainerNode*) final; 85 InsertionNotificationRequest insertedInto(ContainerNode*) final;
86 void removedFrom(ContainerNode*) final; 86 void removedFrom(ContainerNode*) final;
87 void willRecalcStyle(StyleRecalcChange) final; 87 void willRecalcStyle(StyleRecalcChange) final;
88 88
89 void dispatchSlotChangeEvent(); 89 void dispatchSlotChangeEvent();
90 bool distributionChanged(); 90 bool distributionChanged();
91 91
92 WillBeHeapVector<RefPtrWillBeMember<Node>> m_assignedNodes; 92 HeapVector<Member<Node>> m_assignedNodes;
93 WillBeHeapVector<RefPtrWillBeMember<Node>> m_distributedNodes; 93 HeapVector<Member<Node>> m_distributedNodes;
94 WillBeHeapHashMap<RawPtrWillBeMember<const Node>, size_t> m_distributedIndic es; 94 HeapHashMap<Member<const Node>, size_t> m_distributedIndices;
95 // TODO(hayato): Remove m_oldDistibutedNodes and make SlotAssignment check t he diffirence between old and new distributed nodes for each slot to save the me mories. 95 // TODO(hayato): Remove m_oldDistibutedNodes and make SlotAssignment check t he diffirence between old and new distributed nodes for each slot to save the me mories.
96 WillBeHeapVector<RefPtrWillBeMember<Node>> m_oldDistributedNodes; 96 HeapVector<Member<Node>> m_oldDistributedNodes;
97 DistributionState m_distributionState; 97 DistributionState m_distributionState;
98 }; 98 };
99 99
100 } // namespace blink 100 } // namespace blink
101 101
102 #endif // HTMLSlotElement_h 102 #endif // HTMLSlotElement_h
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