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Issue 1686373002: Allow WebRTC to require Mac 10.7 deployments in GN builds. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 10 months ago
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1 # Copyright 2015 The Chromium Authors. All rights reserved. 1 # Copyright 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 4
5 # TODO(https://bugs.chromium.org/p/webrtc/issues/detail?id=5453):
brettw 2016/02/19 22:04:40 Per in-person discussion we were going to rename t
6 # switch callers to use rtc_build_with_chromium instead.
5 build_with_chromium = true 7 build_with_chromium = true
8 rtc_build_with_chromium = true
9
10 # See https://bugs.chromium.org/p/webrtc/issues/detail?id=5453.
11 # Some WebRTC targets require the 10.7 deployment version of the Mac SDK,
12 # but those targets are only used in non-Chromium builds. We can remove
13 # this when Chromium drops 10.6 support and also requires 10.7.
14 rtc_require_mac_10_7_deployment = false
6 15
7 # Exclude pulse audio on Chromium since its prerequisites don't require 16 # Exclude pulse audio on Chromium since its prerequisites don't require
8 # pulse audio. 17 # pulse audio.
9 rtc_include_pulse_audio = false 18 rtc_include_pulse_audio = false
10 19
11 # Exclude internal ADM since Chromium uses its own IO handling. 20 # Exclude internal ADM since Chromium uses its own IO handling.
12 rtc_include_internal_audio_device = false 21 rtc_include_internal_audio_device = false
13 22
14 declare_args() { 23 declare_args() {
15 # TODO(dpranke): This is a hack needed to get iOS to build w/ a 24 # TODO(dpranke): This is a hack needed to get iOS to build w/ a
16 # patched version of WebRTC so that we can access the xmllite 25 # patched version of WebRTC so that we can access the xmllite
17 # library. Remove this once we've figured out how to get WebRTC building 26 # library. Remove this once we've figured out how to get WebRTC building
18 # properly. 27 # properly.
19 ios_use_webrtc = false 28 ios_use_webrtc = false
20 } 29 }
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