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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/trees/layer_tree_host_impl.h" | 5 #include "cc/trees/layer_tree_host_impl.h" |
6 | 6 |
7 #include <cmath> | 7 #include <cmath> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
11 #include "base/containers/hash_tables.h" | 11 #include "base/containers/hash_tables.h" |
12 #include "cc/base/math_util.h" | 12 #include "cc/base/math_util.h" |
13 #include "cc/input/top_controls_manager.h" | 13 #include "cc/input/top_controls_manager.h" |
14 #include "cc/layers/delegated_renderer_layer_impl.h" | 14 #include "cc/layers/delegated_renderer_layer_impl.h" |
15 #include "cc/layers/heads_up_display_layer_impl.h" | 15 #include "cc/layers/heads_up_display_layer_impl.h" |
16 #include "cc/layers/io_surface_layer_impl.h" | 16 #include "cc/layers/io_surface_layer_impl.h" |
17 #include "cc/layers/layer_impl.h" | 17 #include "cc/layers/layer_impl.h" |
18 #include "cc/layers/quad_sink.h" | 18 #include "cc/layers/quad_sink.h" |
19 #include "cc/layers/render_surface_impl.h" | 19 #include "cc/layers/render_surface_impl.h" |
20 #include "cc/layers/scrollbar_layer_impl.h" | 20 #include "cc/layers/scrollbar_layer_impl.h" |
21 #include "cc/layers/solid_color_layer_impl.h" | 21 #include "cc/layers/solid_color_layer_impl.h" |
22 #include "cc/layers/texture_layer_impl.h" | 22 #include "cc/layers/texture_layer_impl.h" |
23 #include "cc/layers/tiled_layer_impl.h" | 23 #include "cc/layers/tiled_layer_impl.h" |
24 #include "cc/layers/video_layer_impl.h" | 24 #include "cc/layers/video_layer_impl.h" |
| 25 #include "cc/output/begin_frame_args.h" |
25 #include "cc/output/compositor_frame_ack.h" | 26 #include "cc/output/compositor_frame_ack.h" |
26 #include "cc/output/compositor_frame_metadata.h" | 27 #include "cc/output/compositor_frame_metadata.h" |
27 #include "cc/output/gl_renderer.h" | 28 #include "cc/output/gl_renderer.h" |
28 #include "cc/quads/render_pass_draw_quad.h" | 29 #include "cc/quads/render_pass_draw_quad.h" |
29 #include "cc/quads/solid_color_draw_quad.h" | 30 #include "cc/quads/solid_color_draw_quad.h" |
30 #include "cc/quads/texture_draw_quad.h" | 31 #include "cc/quads/texture_draw_quad.h" |
31 #include "cc/quads/tile_draw_quad.h" | 32 #include "cc/quads/tile_draw_quad.h" |
32 #include "cc/resources/layer_tiling_data.h" | 33 #include "cc/resources/layer_tiling_data.h" |
33 #include "cc/test/animation_test_common.h" | 34 #include "cc/test/animation_test_common.h" |
34 #include "cc/test/fake_output_surface.h" | 35 #include "cc/test/fake_output_surface.h" |
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88 | 89 |
89 virtual void TearDown() OVERRIDE {} | 90 virtual void TearDown() OVERRIDE {} |
90 | 91 |
91 virtual void DidTryInitializeRendererOnImplThread( | 92 virtual void DidTryInitializeRendererOnImplThread( |
92 bool success, | 93 bool success, |
93 scoped_refptr<ContextProvider> offscreen_context_provider) OVERRIDE { | 94 scoped_refptr<ContextProvider> offscreen_context_provider) OVERRIDE { |
94 did_try_initialize_renderer_ = true; | 95 did_try_initialize_renderer_ = true; |
95 } | 96 } |
96 virtual void DidLoseOutputSurfaceOnImplThread() OVERRIDE {} | 97 virtual void DidLoseOutputSurfaceOnImplThread() OVERRIDE {} |
97 virtual void OnSwapBuffersCompleteOnImplThread() OVERRIDE {} | 98 virtual void OnSwapBuffersCompleteOnImplThread() OVERRIDE {} |
98 virtual void BeginFrameOnImplThread(base::TimeTicks frame_time) | 99 virtual void BeginFrameOnImplThread(const BeginFrameArgs& args) |
99 OVERRIDE {} | 100 OVERRIDE {} |
100 virtual void OnCanDrawStateChanged(bool can_draw) OVERRIDE { | 101 virtual void OnCanDrawStateChanged(bool can_draw) OVERRIDE { |
101 on_can_draw_state_changed_called_ = true; | 102 on_can_draw_state_changed_called_ = true; |
102 } | 103 } |
103 virtual void OnHasPendingTreeStateChanged(bool has_pending_tree) OVERRIDE { | 104 virtual void OnHasPendingTreeStateChanged(bool has_pending_tree) OVERRIDE { |
104 has_pending_tree_ = has_pending_tree; | 105 has_pending_tree_ = has_pending_tree; |
105 } | 106 } |
106 virtual void SetNeedsRedrawOnImplThread() OVERRIDE { | 107 virtual void SetNeedsRedrawOnImplThread() OVERRIDE { |
107 did_request_redraw_ = true; | 108 did_request_redraw_ = true; |
108 } | 109 } |
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6014 EXPECT_FALSE(did_try_initialize_renderer_); | 6015 EXPECT_FALSE(did_try_initialize_renderer_); |
6015 host_impl_->DeferredInitialize(scoped_refptr<ContextProvider>()); | 6016 host_impl_->DeferredInitialize(scoped_refptr<ContextProvider>()); |
6016 EXPECT_TRUE(did_try_initialize_renderer_); | 6017 EXPECT_TRUE(did_try_initialize_renderer_); |
6017 | 6018 |
6018 // Defer intialized GL draw. | 6019 // Defer intialized GL draw. |
6019 DrawFrame(); | 6020 DrawFrame(); |
6020 } | 6021 } |
6021 | 6022 |
6022 } // namespace | 6023 } // namespace |
6023 } // namespace cc | 6024 } // namespace cc |
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