| Index: chrome/browser/jumplist_updater_win.cc
|
| diff --git a/chrome/browser/jumplist_updater_win.cc b/chrome/browser/jumplist_updater_win.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..2b6cbed85d57630a121e1fc017da9c0c2208240f
|
| --- /dev/null
|
| +++ b/chrome/browser/jumplist_updater_win.cc
|
| @@ -0,0 +1,242 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "chrome/browser/jumplist_updater_win.h"
|
| +
|
| +#include <windows.h>
|
| +#include <propkey.h>
|
| +#include <shobjidl.h>
|
| +
|
| +#include "base/path_service.h"
|
| +#include "base/win/win_util.h"
|
| +#include "base/win/windows_version.h"
|
| +
|
| +namespace {
|
| +
|
| +// Creates an IShellLink object.
|
| +// An IShellLink object is almost the same as an application shortcut, and it
|
| +// requires three items: the absolute path to an application, an argument
|
| +// string, and a title string.
|
| +bool AddShellLink(base::win::ScopedComPtr<IObjectCollection> collection,
|
| + const std::wstring& application_path,
|
| + scoped_refptr<ShellLinkItem> item) {
|
| + // Create an IShellLink object.
|
| + base::win::ScopedComPtr<IShellLink> link;
|
| + HRESULT result = link.CreateInstance(CLSID_ShellLink, NULL,
|
| + CLSCTX_INPROC_SERVER);
|
| + if (FAILED(result))
|
| + return false;
|
| +
|
| + // Set the application path.
|
| + // We should exit this function when this call fails because it doesn't make
|
| + // any sense to add a shortcut that we cannot execute.
|
| + result = link->SetPath(application_path.c_str());
|
| + if (FAILED(result))
|
| + return false;
|
| +
|
| + // Attach the command-line switches of this process before the given
|
| + // arguments and set it as the arguments of this IShellLink object.
|
| + // We also exit this function when this call fails because it isn't useful to
|
| + // add a shortcut that cannot open the given page.
|
| + std::wstring arguments(item->GetArguments());
|
| + if (!arguments.empty()) {
|
| + result = link->SetArguments(arguments.c_str());
|
| + if (FAILED(result))
|
| + return false;
|
| + }
|
| +
|
| + // Attach the given icon path to this IShellLink object.
|
| + // Since an icon is an optional item for an IShellLink object, so we don't
|
| + // have to exit even when it fails.
|
| + if (!item->icon_path().empty())
|
| + link->SetIconLocation(item->icon_path().c_str(), item->icon_index());
|
| +
|
| + // Set the title of the IShellLink object.
|
| + // The IShellLink interface does not have any functions which update its
|
| + // title because this interface is originally for creating an application
|
| + // shortcut which doesn't have titles.
|
| + // So, we should use the IPropertyStore interface to set its title.
|
| + base::win::ScopedComPtr<IPropertyStore> property_store;
|
| + result = link.QueryInterface(property_store.Receive());
|
| + if (FAILED(result))
|
| + return false;
|
| +
|
| + if (!base::win::SetStringValueForPropertyStore(
|
| + property_store.get(),
|
| + PKEY_Title,
|
| + item->title().c_str())) {
|
| + return false;
|
| + }
|
| +
|
| + // Add this IShellLink object to the given collection.
|
| + return SUCCEEDED(collection->AddObject(link));
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| +// ShellLinkItem
|
| +
|
| +ShellLinkItem::ShellLinkItem()
|
| + : command_line_(CommandLine::NO_PROGRAM),
|
| + icon_index_(0) {
|
| +}
|
| +
|
| +ShellLinkItem::~ShellLinkItem() {}
|
| +
|
| +std::wstring ShellLinkItem::GetArguments() const {
|
| + return command_line_.GetArgumentsString();
|
| +}
|
| +
|
| +void ShellLinkItem::AppendArgument(const std::wstring& value) {
|
| + command_line_.AppendArgNative(value);
|
| +}
|
| +
|
| +void ShellLinkItem::AppendSwitch(const std::string& name,
|
| + const std::wstring& value) {
|
| + command_line_.AppendSwitchNative(name, value);
|
| +}
|
| +
|
| +void ShellLinkItem::CopySwitchesFrom(const CommandLine& source,
|
| + const char* const switches[],
|
| + size_t count) {
|
| + command_line_.CopySwitchesFrom(source, switches, count);
|
| +}
|
| +
|
| +
|
| +// JumpListUpdater
|
| +
|
| +JumpListUpdater::JumpListUpdater(const std::wstring& app_user_model_id)
|
| + : app_user_model_id_(app_user_model_id),
|
| + user_max_items_(0) {
|
| + // Retrieve the absolute path to "chrome.exe".
|
| + PathService::Get(base::FILE_EXE, &application_path_);
|
| +}
|
| +
|
| +JumpListUpdater::~JumpListUpdater() {
|
| +}
|
| +
|
| +// static
|
| +bool JumpListUpdater::IsEnabled() {
|
| + // JumpList is implemented only on Windows 7 or later.
|
| + return base::win::GetVersion() >= base::win::VERSION_WIN7;
|
| +}
|
| +
|
| +bool JumpListUpdater::BeginUpdate() {
|
| + // This instance is expected to be one-time-use only.
|
| + DCHECK(!destination_list_.get());
|
| +
|
| + // Check preconditions.
|
| + if (!JumpListUpdater::IsEnabled() || application_path_.empty() ||
|
| + app_user_model_id_.empty()) {
|
| + return false;
|
| + }
|
| +
|
| + // Create an ICustomDestinationList object and attach it to our application.
|
| + HRESULT result = destination_list_.CreateInstance(CLSID_DestinationList, NULL,
|
| + CLSCTX_INPROC_SERVER);
|
| + if (FAILED(result))
|
| + return false;
|
| +
|
| + // Set the App ID for this JumpList.
|
| + result = destination_list_->SetAppID(app_user_model_id_.c_str());
|
| + if (FAILED(result))
|
| + return false;
|
| +
|
| + // Start a transaction that updates the JumpList of this application.
|
| + // This implementation just replaces the all items in this JumpList, so
|
| + // we don't have to use the IObjectArray object returned from this call.
|
| + // It seems Windows 7 RC (Build 7100) automatically checks the items in this
|
| + // removed list and prevent us from adding the same item.
|
| + UINT max_slots;
|
| + base::win::ScopedComPtr<IObjectArray> removed;
|
| + result = destination_list_->BeginList(&max_slots, __uuidof(*removed),
|
| + removed.ReceiveVoid());
|
| + if (FAILED(result))
|
| + return false;
|
| +
|
| + user_max_items_ = max_slots;
|
| +
|
| + return true;
|
| +}
|
| +
|
| +bool JumpListUpdater::CommitUpdate() {
|
| + if (!destination_list_.get())
|
| + return false;
|
| +
|
| + // Commit this transaction and send the updated JumpList to Windows.
|
| + return SUCCEEDED(destination_list_->CommitList());
|
| +}
|
| +
|
| +bool JumpListUpdater::AddTasks(const ShellLinkItemList& link_items) {
|
| + if (!destination_list_.get())
|
| + return false;
|
| +
|
| + // Create an EnumerableObjectCollection object to be added items of the
|
| + // "Task" category.
|
| + base::win::ScopedComPtr<IObjectCollection> collection;
|
| + HRESULT result = collection.CreateInstance(CLSID_EnumerableObjectCollection,
|
| + NULL, CLSCTX_INPROC_SERVER);
|
| + if (FAILED(result))
|
| + return false;
|
| +
|
| + // Add items to the "Task" category.
|
| + for (ShellLinkItemList::const_iterator it = link_items.begin();
|
| + it != link_items.end(); ++it) {
|
| + AddShellLink(collection, application_path_.value(), *it);
|
| + }
|
| +
|
| + // We can now add the new list to the JumpList.
|
| + // ICustomDestinationList::AddUserTasks() also uses the IObjectArray
|
| + // interface to retrieve each item in the list. So, we retrieve the
|
| + // IObjectArray interface from the EnumerableObjectCollection object.
|
| + base::win::ScopedComPtr<IObjectArray> object_array;
|
| + result = collection.QueryInterface(object_array.Receive());
|
| + if (FAILED(result))
|
| + return false;
|
| +
|
| + return SUCCEEDED(destination_list_->AddUserTasks(object_array));
|
| +}
|
| +
|
| +bool JumpListUpdater::AddCustomCategory(const std::wstring& category_name,
|
| + const ShellLinkItemList& link_items,
|
| + size_t max_items) {
|
| + if (!destination_list_.get())
|
| + return false;
|
| +
|
| + // Exit this function when the given vector does not contain any items
|
| + // because an ICustomDestinationList::AppendCategory() call fails in this
|
| + // case.
|
| + if (link_items.empty() || !max_items)
|
| + return true;
|
| +
|
| + // Create an EnumerableObjectCollection object.
|
| + // We once add the given items to this collection object and add this
|
| + // collection to the JumpList.
|
| + base::win::ScopedComPtr<IObjectCollection> collection;
|
| + HRESULT result = collection.CreateInstance(CLSID_EnumerableObjectCollection,
|
| + NULL, CLSCTX_INPROC_SERVER);
|
| + if (FAILED(result))
|
| + return false;
|
| +
|
| + for (ShellLinkItemList::const_iterator item = link_items.begin();
|
| + item != link_items.end() && max_items > 0; ++item, --max_items) {
|
| + scoped_refptr<ShellLinkItem> link(*item);
|
| + AddShellLink(collection, application_path_.value(), link);
|
| + }
|
| +
|
| + // We can now add the new list to the JumpList.
|
| + // The ICustomDestinationList::AppendCategory() function needs the
|
| + // IObjectArray interface to retrieve each item in the list. So, we retrive
|
| + // the IObjectArray interface from the IEnumerableObjectCollection object
|
| + // and use it.
|
| + // It seems the ICustomDestinationList::AppendCategory() function just
|
| + // replaces all items in the given category with the ones in the new list.
|
| + base::win::ScopedComPtr<IObjectArray> object_array;
|
| + result = collection.QueryInterface(object_array.Receive());
|
| + if (FAILED(result))
|
| + return false;
|
| +
|
| + return SUCCEEDED(destination_list_->AppendCategory(category_name.c_str(),
|
| + object_array));
|
| +}
|
|
|