Chromium Code Reviews| OLD | NEW |
|---|---|
| (Empty) | |
| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "base/task_scheduler/worker_thread.h" | |
| 6 | |
| 7 #include <utility> | |
| 8 | |
| 9 #include "base/bind.h" | |
| 10 #include "base/debug/task_annotator.h" | |
| 11 #include "base/logging.h" | |
| 12 #include "base/task_scheduler/delayed_task_manager.h" | |
| 13 #include "base/task_scheduler/priority_queue.h" | |
| 14 #include "base/task_scheduler/shutdown_manager.h" | |
| 15 #include "base/task_scheduler/utils.h" | |
| 16 #include "base/time/time.h" | |
| 17 #include "build/build_config.h" | |
| 18 | |
| 19 namespace base { | |
| 20 namespace task_scheduler { | |
| 21 | |
| 22 namespace { | |
| 23 | |
| 24 // A task runner that runs tasks on a single WorkerThread. | |
| 25 class SchedulerSingleThreadTaskRunner : public SingleThreadTaskRunner { | |
| 26 public: | |
| 27 // Tasks posted through this task runner have |traits| and are inserted in | |
| 28 // |single_thread_priority_queue|. |delayed_task_manager| is used to post | |
| 29 // delayed tasks. |shutdown_manager| is notified when a task is posted. | |
| 30 SchedulerSingleThreadTaskRunner(const TaskTraits& traits, | |
| 31 PriorityQueue* single_thread_priority_queue, | |
| 32 DelayedTaskManager* delayed_task_manager, | |
| 33 ShutdownManager* shutdown_manager); | |
| 34 | |
| 35 // SingleThreadTaskRunner: | |
| 36 bool PostNonNestableDelayedTask(const tracked_objects::Location& from_here, | |
| 37 const Closure& task, | |
| 38 TimeDelta delay) override; | |
| 39 bool PostDelayedTask(const tracked_objects::Location& from_here, | |
| 40 const Closure& closure, | |
| 41 TimeDelta delay) override; | |
| 42 bool RunsTasksOnCurrentThread() const override; | |
| 43 | |
| 44 private: | |
| 45 ~SchedulerSingleThreadTaskRunner() override; | |
| 46 | |
| 47 TaskTraits traits_; | |
| 48 scoped_refptr<Sequence> sequence_; | |
| 49 PriorityQueue* priority_queue_; | |
| 50 DelayedTaskManager* delayed_task_manager_; | |
| 51 ShutdownManager* shutdown_manager_; | |
| 52 | |
| 53 DISALLOW_COPY_AND_ASSIGN(SchedulerSingleThreadTaskRunner); | |
| 54 }; | |
| 55 | |
| 56 SchedulerSingleThreadTaskRunner::SchedulerSingleThreadTaskRunner( | |
| 57 const TaskTraits& traits, | |
| 58 PriorityQueue* priority_queue, | |
| 59 DelayedTaskManager* delayed_task_manager, | |
| 60 ShutdownManager* shutdown_manager) | |
| 61 : traits_(traits), | |
| 62 sequence_(new Sequence), | |
| 63 priority_queue_(priority_queue), | |
| 64 delayed_task_manager_(delayed_task_manager), | |
| 65 shutdown_manager_(shutdown_manager) {} | |
| 66 | |
| 67 bool SchedulerSingleThreadTaskRunner::PostDelayedTask( | |
| 68 const tracked_objects::Location& from_here, | |
| 69 const Closure& closure, | |
| 70 TimeDelta delay) { | |
| 71 Task task(from_here, closure, traits_, TimeTicks::Now()); | |
| 72 if (!delay.is_zero()) | |
| 73 task.delayed_run_time = task.post_time + delay; | |
| 74 PostTaskHelper(task, sequence_, priority_queue_, shutdown_manager_, | |
| 75 delayed_task_manager_); | |
| 76 return true; | |
| 77 } | |
| 78 | |
| 79 bool SchedulerSingleThreadTaskRunner::RunsTasksOnCurrentThread() const { | |
| 80 // TODO(fdoray): Return true only if tasks posted may actually run on the | |
| 81 // current thread. It is valid, but not ideal, to always return true. | |
| 82 return true; | |
| 83 } | |
| 84 | |
| 85 bool SchedulerSingleThreadTaskRunner::PostNonNestableDelayedTask( | |
| 86 const tracked_objects::Location& from_here, | |
| 87 const Closure& task, | |
| 88 TimeDelta delay) { | |
| 89 return PostDelayedTask(from_here, task, delay); | |
| 90 } | |
| 91 | |
| 92 SchedulerSingleThreadTaskRunner::~SchedulerSingleThreadTaskRunner() = default; | |
| 93 | |
| 94 } // namespace | |
| 95 | |
| 96 scoped_ptr<WorkerThread> WorkerThread::CreateWorkerThread( | |
| 97 ThreadPriority thread_priority, | |
| 98 PriorityQueue* shared_priority_queue, | |
| 99 const ReinsertSequenceCallback& reinsert_sequence_callback, | |
| 100 const BecomesIdleCallback& becomes_idle_callback, | |
| 101 DelayedTaskManager* delayed_task_manager, | |
| 102 ShutdownManager* shutdown_manager) { | |
| 103 scoped_ptr<WorkerThread> worker_thread(new WorkerThread( | |
| 104 thread_priority, shared_priority_queue, reinsert_sequence_callback, | |
| 105 becomes_idle_callback, delayed_task_manager, shutdown_manager)); | |
| 106 return worker_thread->IsValid() ? std::move(worker_thread) | |
| 107 : scoped_ptr<WorkerThread>(); | |
| 108 } | |
| 109 | |
| 110 WorkerThread::~WorkerThread() = default; | |
| 111 | |
| 112 void WorkerThread::WakeUp() { | |
| 113 wakeup_event_.Signal(); | |
| 114 } | |
| 115 | |
| 116 scoped_refptr<SingleThreadTaskRunner> WorkerThread::CreateTaskRunnerWithTraits( | |
| 117 const TaskTraits& traits, | |
| 118 ExecutionMode execution_mode) { | |
| 119 #if defined(OS_WIN) | |
| 120 DCHECK(execution_mode == ExecutionMode::SINGLE_THREADED || | |
| 121 execution_mode == ExecutionMode::SINGLE_THREADED_COM_STA); | |
| 122 #else | |
| 123 DCHECK(execution_mode == ExecutionMode::SINGLE_THREADED); | |
| 124 #endif // defined(OS_WIN) | |
| 125 | |
| 126 return scoped_refptr<SingleThreadTaskRunner>( | |
| 127 new SchedulerSingleThreadTaskRunner( | |
| 128 traits, &single_thread_priority_queue_, delayed_task_manager_, | |
| 129 shutdown_manager_)); | |
| 130 } | |
| 131 | |
| 132 bool WorkerThread::HasSingleThreadedTasks() const { | |
| 133 return !single_thread_priority_queue_.UnsynchronizedEmpty() || | |
| 134 is_running_single_threaded_task_; | |
| 135 } | |
| 136 | |
| 137 void WorkerThread::JoinForTesting() { | |
| 138 DCHECK(shutdown_manager_->shutdown_completed()); | |
| 139 WakeUp(); | |
| 140 PlatformThread::Join(thread_handle_); | |
| 141 } | |
| 142 | |
| 143 WorkerThread::WorkerThread( | |
| 144 ThreadPriority thread_priority, | |
| 145 PriorityQueue* shared_priority_queue, | |
| 146 const ReinsertSequenceCallback& reinsert_sequence_callback, | |
| 147 const BecomesIdleCallback& becomes_idle_callback, | |
| 148 DelayedTaskManager* delayed_task_manager, | |
| 149 ShutdownManager* shutdown_manager) | |
| 150 : wakeup_event_(false, false), | |
| 151 is_running_single_threaded_task_(false), | |
| 152 single_thread_priority_queue_( | |
| 153 Bind(&WorkerThread::WakeUp, Unretained(this)), | |
| 154 shared_priority_queue), | |
| 155 shared_priority_queue_(shared_priority_queue), | |
| 156 reinsert_sequence_callback_(reinsert_sequence_callback), | |
| 157 becomes_idle_callback_(becomes_idle_callback), | |
| 158 delayed_task_manager_(delayed_task_manager), | |
| 159 shutdown_manager_(shutdown_manager) { | |
| 160 DCHECK(shared_priority_queue_); | |
| 161 DCHECK(!reinsert_sequence_callback.is_null()); | |
| 162 DCHECK(!becomes_idle_callback.is_null()); | |
| 163 DCHECK(delayed_task_manager_); | |
| 164 DCHECK(shutdown_manager_); | |
| 165 | |
| 166 #if defined(OS_MACOSX) | |
| 167 // Mac only supports 2 priorities. crbug.com/554651 | |
| 168 if (thread_priority != ThreadPriority::NORMAL && | |
| 169 thread_priority != ThreadPriority::REALTIME_AUDIO) { | |
| 170 thread_priority = ThreadPriority::NORMAL; | |
| 171 } | |
| 172 #endif // defined(OS_MACOSX) | |
| 173 | |
| 174 const size_t kDefaultStackSize = 0; | |
| 175 PlatformThread::CreateWithPriority(kDefaultStackSize, this, &thread_handle_, | |
| 176 thread_priority); | |
| 177 } | |
| 178 | |
| 179 bool WorkerThread::IsValid() const { | |
| 180 return !thread_handle_.is_null(); | |
| 181 } | |
| 182 | |
| 183 scoped_refptr<Sequence> WorkerThread::GetWork() { | |
| 184 scoped_ptr<PriorityQueue::Transaction> shared_transaction( | |
| 185 shared_priority_queue_->BeginTransaction()); | |
| 186 SequenceSortKey shared_sort_key; | |
| 187 scoped_refptr<Sequence> shared_sequence = | |
| 188 shared_transaction->PeekSequence(&shared_sort_key); | |
| 189 | |
| 190 scoped_ptr<PriorityQueue::Transaction> single_thread_transaction( | |
| 191 single_thread_priority_queue_.BeginTransaction()); | |
| 192 SequenceSortKey single_thread_sort_key; | |
| 193 scoped_refptr<Sequence> single_thread_sequence = | |
| 194 single_thread_transaction->PeekSequence(&single_thread_sort_key); | |
| 195 | |
| 196 if (single_thread_sequence.get() == nullptr && | |
| 197 shared_sequence.get() == nullptr) { | |
| 198 return scoped_refptr<Sequence>(); | |
| 199 } | |
| 200 | |
| 201 if (single_thread_sequence.get() == nullptr || | |
| 202 (shared_sequence.get() != nullptr && | |
| 203 single_thread_sort_key < shared_sort_key)) { | |
| 204 shared_transaction->PopSequence(); | |
| 205 return shared_sequence; | |
| 206 } | |
| 207 | |
| 208 DCHECK(single_thread_sequence.get()); | |
| 209 | |
| 210 is_running_single_threaded_task_ = true; | |
| 211 single_thread_transaction->PopSequence(); | |
| 212 return single_thread_sequence; | |
| 213 } | |
| 214 | |
| 215 void WorkerThread::ReinsertSequenceInSingleThreadPriorityQueue( | |
| 216 scoped_refptr<Sequence> sequence) { | |
| 217 // Get the sort key of |sequence| before creating a priority queue | |
| 218 // transaction, to avoid holding 2 locks at the same time. | |
| 219 SequenceSortKey sort_key = sequence->GetSortKey(); | |
| 220 | |
| 221 // Insert the sequence in the single-thread priority queue. | |
| 222 single_thread_priority_queue_.BeginTransaction()->PushSequence(sequence, | |
| 223 sort_key); | |
| 224 } | |
| 225 | |
| 226 void WorkerThread::WaitUntilWorkIsAvailable() { | |
| 227 const TimeTicks next_delayed_task_ready_time = | |
| 228 delayed_task_manager_->GetNextDelayedTaskReadyTime(); | |
| 229 | |
| 230 if (next_delayed_task_ready_time.is_null()) { | |
| 231 // There is no delayed tasks. Wait until |wakeup_event_| is signaled. | |
| 232 wakeup_event_.Wait(); | |
| 233 } else { | |
| 234 // There is delayed tasks. Wait until either a delayed task becomes ready | |
| 235 // for execution or |wakeup_event_| is signaled. Note: Multiple threads | |
| 236 // sharing the same DelayedTaskManager may wake up at the same time when a | |
| 237 // delayed task becomes ready for execution. This isn't optimal. However, | |
| 238 // since most delayed tasks should be posted to BACKGROUND thread pools | |
| 239 // (which have a single thread), this behavior shouldn't occur frequently. | |
| 240 const TimeDelta wait_time = next_delayed_task_ready_time - TimeTicks::Now(); | |
| 241 if (wait_time.InMilliseconds() > 0) | |
| 242 wakeup_event_.TimedWait(wait_time); | |
| 243 } | |
| 244 } | |
| 245 | |
| 246 void WorkerThread::ThreadMain() { | |
| 247 for (;;) { | |
|
robliao
2016/02/11 21:56:27
Maybe this should be while(!shutdown_manager->shut
fdoray
2016/02/12 04:16:20
Done.
| |
| 248 // Get the sequence containing the next task to execute. | |
| 249 scoped_refptr<Sequence> sequence = GetWork(); | |
| 250 if (sequence.get() == nullptr) { | |
| 251 // Add the thread to the stack of idle threads of the parent thread pool. | |
| 252 becomes_idle_callback_.Run(this); | |
| 253 | |
| 254 // Check one more time whether there is pending work. Without this, it | |
| 255 // could be that work has been added to |shared_priority_queue_| after the | |
| 256 // first call to GetWork() and before this thread was added to the stack | |
| 257 // of idle threads. In such a case, |wake_up_event_| hasn't been signaled | |
| 258 // because this thread wasn't in the stack of idle threads. However, this | |
| 259 // thread is needed to execute the newly added work. | |
| 260 sequence = GetWork(); | |
|
robliao
2016/02/11 22:30:07
Can we remove this somehow?
fdoray
2016/02/12 04:16:20
We could if we built something that atomically che
| |
| 261 | |
| 262 if (sequence.get() == nullptr) { | |
| 263 WaitUntilWorkIsAvailable(); | |
| 264 sequence = GetWork(); | |
| 265 } | |
| 266 } | |
| 267 | |
| 268 if (sequence.get() != nullptr) { | |
| 269 // Peek the next task in the sequence. | |
| 270 const Task* task = sequence->PeekTask(); | |
| 271 DCHECK(task); | |
|
robliao
2016/02/11 22:30:07
Remove DCHECK.
fdoray
2016/02/12 04:16:20
Done.
| |
| 272 const TaskShutdownBehavior shutdown_behavior = | |
| 273 task->traits.shutdown_behavior(); | |
| 274 | |
| 275 // Run the task. | |
| 276 if (shutdown_manager_->ShouldScheduleTask(shutdown_behavior)) { | |
| 277 debug::TaskAnnotator task_annotator; | |
| 278 task_annotator.RunTask("task_scheduler::PostTask", *task); | |
| 279 shutdown_manager_->DidExecuteTask(shutdown_behavior); | |
| 280 } | |
| 281 | |
| 282 // Pop the task from the sequence. | |
| 283 size_t new_num_tasks_in_sequence; | |
| 284 sequence->PopTask(&new_num_tasks_in_sequence); | |
| 285 | |
| 286 // Put the sequence back in the appropriate priority queue. | |
| 287 if (new_num_tasks_in_sequence > 0) { | |
| 288 if (is_running_single_threaded_task_) | |
| 289 ReinsertSequenceInSingleThreadPriorityQueue(sequence); | |
| 290 else | |
| 291 reinsert_sequence_callback_.Run(sequence, this); | |
| 292 } | |
| 293 | |
| 294 // Note that the thread is no longer running a single-threaded task. | |
| 295 is_running_single_threaded_task_ = false; | |
| 296 } | |
| 297 | |
| 298 // Exit the thread if shutdown is complete. | |
| 299 if (shutdown_manager_->shutdown_completed()) | |
| 300 break; | |
| 301 | |
| 302 // Post delayed tasks that are ready for execution. | |
| 303 delayed_task_manager_->PostReadyTasks(); | |
| 304 } | |
| 305 } | |
| 306 | |
| 307 } // namespace task_scheduler | |
| 308 } // namespace base | |
| OLD | NEW |