Index: include/gpu/GrAARectRenderer.h |
diff --git a/include/gpu/GrAARectRenderer.h b/include/gpu/GrAARectRenderer.h |
index a19b07afcae2b31207d9a597decd2d6152950613..07093d86204ebb9c57fb9bd75f0aaf94a09c295e 100644 |
--- a/include/gpu/GrAARectRenderer.h |
+++ b/include/gpu/GrAARectRenderer.h |
@@ -44,7 +44,9 @@ public: |
const SkMatrix& combinedMatrix, |
const GrRect& devRect, |
bool useVertexCoverage) { |
+#define SHADER_AA_FILL_RECT 1 |
bsalomon
2013/06/13 14:27:51
Are we ready for this?
robertphillips
2013/06/13 17:45:52
Not yet.
|
#ifdef SHADER_AA_FILL_RECT |
+ |
if (combinedMatrix.rectStaysRect()) { |
this->shaderFillAlignedAARect(gpu, target, |
rect, combinedMatrix); |