| Index: pkg/barback/lib/src/transform.dart
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| diff --git a/pkg/barback/lib/src/transform.dart b/pkg/barback/lib/src/transform.dart
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..8023d0edb65818296f6200a214ea9f163af3bf0d
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| --- /dev/null
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| +++ b/pkg/barback/lib/src/transform.dart
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| @@ -0,0 +1,79 @@
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| +// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
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| +// for details. All rights reserved. Use of this source code is governed by a
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| +// BSD-style license that can be found in the LICENSE file.
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| +
|
| +library barback.transform;
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| +
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| +import 'dart:async';
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| +
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| +import 'asset.dart';
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| +import 'asset_id.dart';
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| +import 'asset_node.dart';
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| +import 'errors.dart';
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| +import 'transform_node.dart';
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| +
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| +/// Creates a [Transform] by forwarding to the private constructor.
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| +///
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| +/// Lets [TransformNode] create [Transforms] without giving a [Transform]
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| +/// itself a public constructor, which would be visible to external users.
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| +/// Unlike the [Transform] class, this function is not exported by barback.dart.
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| +Transform createTransform(TransformNode node, Set<AssetNode> inputs,
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| + Map<AssetId, Asset> outputs) =>
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| + new Transform._(node, inputs, outputs);
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| +
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| +/// While a [Transformer] represents a *kind* of transformation, this defines
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| +/// one specific usage of it on a set of files.
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| +///
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| +/// This ephemeral object exists only during an actual transform application to
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| +/// facilitate communication between the [Transformer] and the code hosting
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| +/// the transformation. It lets the [Transformer] access inputs and generate
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| +/// outputs.
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| +class Transform {
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| + final TransformNode _node;
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| +
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| + final Set<AssetNode> _inputs;
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| + final Map<AssetId, Asset> _outputs;
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| +
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| + /// Gets the ID of the primary input for this transformation.
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| + ///
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| + /// While a transformation can use multiple input assets, one must be a
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| + /// special "primary" asset. This will be the "entrypoint" or "main" input
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| + /// file for a transformation.
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| + ///
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| + /// For example, with a dart2js transform, the primary input would be the
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| + /// entrypoint Dart file. All of the other Dart files that that imports
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| + /// would be secondary inputs.
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| + AssetId get primaryId => _node.primary.id;
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| +
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| + /// Gets the asset for the primary input.
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| + Future<Asset> get primaryInput => getInput(primaryId);
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| +
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| + Transform._(this._node, this._inputs, this._outputs);
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| +
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| + /// Gets the asset for for an input [id].
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| + ///
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| + /// If an input with that ID cannot be found, throws an
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| + /// [AssetNotFoundException].
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| + Future<Asset> getInput(AssetId id) {
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| + return new Future(() {
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| + var node = _node.phase.inputs[id];
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| + // TODO(rnystrom): Need to handle passthrough where an asset from a
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| + // previous phase can be found.
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| +
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| + // Throw if the input isn't found. This ensures the transformer's apply
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| + // is exited. We'll then catch this and report it through the proper
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| + // results stream.
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| + if (node == null) throw new MissingInputException(id);
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| +
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| + // Keep track of which assets this transform depends on.
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| + _inputs.add(node);
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| + return node.asset;
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| + });
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| + }
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| +
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| + /// Stores [output] as the output created by this transformation for asset
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| + /// [id]. A transformation can output as many assets as it wants.
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| + void addOutput(AssetId id, Asset output) {
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| + _outputs[id] = output;
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| + }
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| +}
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|