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Side by Side Diff: pkg/barback/lib/src/transform.dart

Issue 16854005: First pass at build dependency graph for barback. (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Revise. Created 7 years, 6 months ago
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1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file.
4
5 library barback.transform;
6
7 import 'dart:async';
8
9 import 'asset.dart';
10 import 'asset_id.dart';
11 import 'asset_node.dart';
12 import 'errors.dart';
13 import 'transform_node.dart';
14
15 /// Creates a [Transform] by forwarding to the private constructor.
16 ///
17 /// Lets [TransformNode] create [Transforms] without giving a [Transform]
18 /// itself a public constructor, which would be visible to external users.
19 /// Unlike the [Transform] class, this function is not exported by barback.dart.
20 Transform createTransform(TransformNode node, Set<AssetNode> inputs,
21 Map<AssetId, Asset> outputs) =>
22 new Transform._(node, inputs, outputs);
nweiz 2013/06/20 23:06:08 In ScheduledTest, I just bit the bullet and expose
Bob Nystrom 2013/06/21 00:13:20 This is a little more bullet-proof. Since this is
23
24 /// While a [Transformer] represents a *kind* of transformation, this defines
25 /// one specific usage of it on a set of files.
26 ///
27 /// This ephemeral object exists only during an actual transform application to
28 /// facilitate communication between the [Transformer] and the code hosting
29 /// the transformation. It lets the [Transformer] access inputs and generate
30 /// outputs.
31 class Transform {
32 final TransformNode _node;
33
34 final Set<AssetNode> _inputs;
35 final Map<AssetId, Asset> _outputs;
36
37 /// Gets the ID of the primary input for this transformation.
38 ///
39 /// While a transformation can use multiple input assets, one must be a
40 /// special "primary" asset. This will be the "entrypoint" or "main" input
41 /// file for a transformation.
42 ///
43 /// For example, with a dart2js transform, the primary input would be the
44 /// entrypoint Dart file. All of the other Dart files that that imports
45 /// would be secondary inputs.
46 AssetId get primaryId => _node.primary.id;
47
48 /// Gets the asset for the primary input.
49 Future<Asset> get primaryInput => getInput(primaryId);
50
51 Transform._(this._node, this._inputs, this._outputs);
52
53 /// Gets the asset for for an input [id].
54 ///
55 /// If an input with that ID cannot be found, throws an
56 /// [AssetNotFoundException].
57 Future<Asset> getInput(AssetId id) {
58 return new Future(() {
59 var node = _node.phase.inputs[id];
60 // TODO(rnystrom): Need to handle passthrough where an asset from a
61 // previous phase can be found.
62
63 // Throw if the input isn't found. This ensures the transformer's apply
64 // is exited. We'll then catch this and report it through the proper
65 // results stream.
66 if (node == null) throw new MissingInputException(id);
67
68 // Keep track of which assets this transform depends on.
69 _inputs.add(node);
70 return node.asset;
71 });
72 }
73
74 /// Stores [output] as the output created by this transformation for asset
75 /// [id]. A transformation can output as many assets as it wants.
76 void addOutput(AssetId id, Asset output) {
77 _outputs[id] = output;
78 }
79 }
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