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1 /* | 1 /* |
2 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) | 2 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) |
3 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. | 3 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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252 RefPtr<SkShader> shader = createPatternShader(image.get(), localMatrix,
paint, | 252 RefPtr<SkShader> shader = createPatternShader(image.get(), localMatrix,
paint, |
253 FloatSize(repeatSpacing.width() / scale.width(), repeatSpacing.heigh
t() / scale.height())); | 253 FloatSize(repeatSpacing.width() / scale.width(), repeatSpacing.heigh
t() / scale.height())); |
254 paint.setShader(shader.get()); | 254 paint.setShader(shader.get()); |
255 context.drawRect(destRect, paint); | 255 context.drawRect(destRect, paint); |
256 } | 256 } |
257 | 257 |
258 if (currentFrameIsLazyDecoded()) | 258 if (currentFrameIsLazyDecoded()) |
259 PlatformInstrumentation::didDrawLazyPixelRef(imageID); | 259 PlatformInstrumentation::didDrawLazyPixelRef(imageID); |
260 } | 260 } |
261 | 261 |
262 void Image::computeIntrinsicDimensions(Length& intrinsicWidth, Length& intrinsic
Height, FloatSize& intrinsicRatio) | 262 void Image::computeIntrinsicDimensions(FloatSize& intrinsicSize, FloatSize& intr
insicRatio) |
263 { | 263 { |
264 intrinsicRatio = FloatSize(size()); | 264 intrinsicSize = intrinsicRatio = FloatSize(size()); |
265 intrinsicWidth = Length(intrinsicRatio.width(), Fixed); | |
266 intrinsicHeight = Length(intrinsicRatio.height(), Fixed); | |
267 } | 265 } |
268 | 266 |
269 PassRefPtr<Image> Image::imageForDefaultFrame() | 267 PassRefPtr<Image> Image::imageForDefaultFrame() |
270 { | 268 { |
271 RefPtr<Image> image(this); | 269 RefPtr<Image> image(this); |
272 | 270 |
273 return image.release(); | 271 return image.release(); |
274 } | 272 } |
275 | 273 |
276 bool Image::isTextureBacked() | 274 bool Image::isTextureBacked() |
277 { | 275 { |
278 RefPtr<SkImage> image = imageForCurrentFrame(); | 276 RefPtr<SkImage> image = imageForCurrentFrame(); |
279 return image ? image->isTextureBacked() : false; | 277 return image ? image->isTextureBacked() : false; |
280 } | 278 } |
281 | 279 |
282 } // namespace blink | 280 } // namespace blink |
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