Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(181)

Side by Side Diff: src/core/SkBlitter.cpp

Issue 1685203002: lots of sRGB and F16 blits (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: use SkAutoTMalloc Created 4 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « src/core/SkBitmapProcShader.h ('k') | src/core/SkBlitter_PM4f.cpp » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2006 The Android Open Source Project 2 * Copyright 2006 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkBlitter.h" 8 #include "SkBlitter.h"
9 #include "SkAntiRun.h" 9 #include "SkAntiRun.h"
10 #include "SkColor.h" 10 #include "SkColor.h"
(...skipping 920 matching lines...) Expand 10 before | Expand all | Expand 10 after
931 } 931 }
932 } 932 }
933 break; 933 break;
934 934
935 case kRGBA_F16_SkColorType: 935 case kRGBA_F16_SkColorType:
936 // kU16_SkColorType: 936 // kU16_SkColorType:
937 blitter = SkBlitter_ARGB64_Create(device, *paint, shaderContext, all ocator); 937 blitter = SkBlitter_ARGB64_Create(device, *paint, shaderContext, all ocator);
938 break; 938 break;
939 939
940 default: 940 default:
941 SkDEBUGFAIL("unsupported device config");
942 blitter = allocator->createT<SkNullBlitter>();
943 break; 941 break;
944 } 942 }
945 943
944 if (!blitter) {
945 blitter = allocator->createT<SkNullBlitter>();
946 }
947
946 if (shader3D) { 948 if (shader3D) {
947 SkBlitter* innerBlitter = blitter; 949 SkBlitter* innerBlitter = blitter;
948 // innerBlitter was allocated by allocator, which will delete it. 950 // innerBlitter was allocated by allocator, which will delete it.
949 // We know shaderContext or its proxies is of type Sk3DShaderContext, so we need to 951 // We know shaderContext or its proxies is of type Sk3DShaderContext, so we need to
950 // wrapper the blitter to notify it when we see an emboss mask. 952 // wrapper the blitter to notify it when we see an emboss mask.
951 blitter = allocator->createT<Sk3DBlitter>(innerBlitter, shaderContext); 953 blitter = allocator->createT<Sk3DBlitter>(innerBlitter, shaderContext);
952 } 954 }
953 return blitter; 955 return blitter;
954 } 956 }
955 957
(...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after
995 fShaderContext->~Context(); 997 fShaderContext->~Context();
996 SkShader::Context* ctx = fShader->createContext(rec, (void*)fShaderContext); 998 SkShader::Context* ctx = fShader->createContext(rec, (void*)fShaderContext);
997 if (nullptr == ctx) { 999 if (nullptr == ctx) {
998 // Need a valid context in fShaderContext's storage, so we can later (or our caller) call 1000 // Need a valid context in fShaderContext's storage, so we can later (or our caller) call
999 // the in-place destructor. 1001 // the in-place destructor.
1000 new (fShaderContext) SkZeroShaderContext(*fShader, rec); 1002 new (fShaderContext) SkZeroShaderContext(*fShader, rec);
1001 return false; 1003 return false;
1002 } 1004 }
1003 return true; 1005 return true;
1004 } 1006 }
OLDNEW
« no previous file with comments | « src/core/SkBitmapProcShader.h ('k') | src/core/SkBlitter_PM4f.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698