| Index: src/gpu/gl/GrGLGpu.h
|
| diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h
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| index ce2f95ef30e371ed9367426c9884791214fe63a8..ec93bbfe21492b0b48226065398814eb14ef7a8b 100644
|
| --- a/src/gpu/gl/GrGLGpu.h
|
| +++ b/src/gpu/gl/GrGLGpu.h
|
| @@ -159,18 +159,6 @@
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| // compatible stencil format, or negative if there is no compatible stencil format.
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| int getCompatibleStencilIndex(GrPixelConfig config);
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|
|
| - // If |desc.fTextureStorageAllocator| exists, use that to create the
|
| - // texture. Otherwise, create the texture directly.
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| - // Returns whether the texture is successfully created. On success, the
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| - // result is stored in |info|.
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| - // The texture is populated with |srcData|, if it exists.
|
| - // The texture parameters are cached in |initialTexParams|.
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| - bool createTextureImpl(const GrSurfaceDesc& desc, GrGLTextureInfo* info,
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| - bool renderTarget, const void* srcData,
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| - GrGLTexture::TexParams* initialTexParams, size_t rowBytes);
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| - bool createTextureExternalAllocatorImpl(const GrSurfaceDesc& desc, GrGLTextureInfo* info,
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| - const void* srcData, size_t rowBytes);
|
| -
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| void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override;
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|
|
| void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideClip) override;
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|
|