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Side by Side Diff: ash/keyboard/keyboard_ui_mus.cc

Issue 1684823004: Refactors keyboard related code so mash can use a keyboard (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: always compile mojo_shell Created 4 years, 10 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ash/keyboard/keyboard_ui_mus.h"
6
7 #include "ash/keyboard/keyboard_ui_observer.h"
8 #include "ash/mojo_shell.h"
9 #include "ash/shell.h"
10 #include "ash/shell_delegate.h"
11 #include "mojo/shell/public/cpp/shell.h"
12
13 namespace ash {
14
15 KeyboardUIMus::KeyboardUIMus() : is_enabled_(false), observer_binding_(this) {
16 GetMojoShell()->ConnectToService("mojo://keyboard", &keyboard_);
17 keyboard_->AddObserver(observer_binding_.CreateInterfacePtrAndBind());
18 }
19
20 KeyboardUIMus::~KeyboardUIMus() {}
21
22 void KeyboardUIMus::Hide() {
23 keyboard_->Hide();
24 }
25
26 void KeyboardUIMus::Show() {
27 keyboard_->Show();
28 }
29
30 bool KeyboardUIMus::IsEnabled() {
31 return is_enabled_;
32 }
33
34 void KeyboardUIMus::OnKeyboardStateChanged(bool is_enabled,
35 bool is_visible,
36 uint64_t display_id,
37 mojo::RectPtr bounds) {
38 if (is_enabled_ == is_enabled)
39 return;
40
41 is_enabled_ = is_enabled;
42 FOR_EACH_OBSERVER(KeyboardUIObserver, *observers(),
43 OnKeyboardEnabledStateChanged(is_enabled));
44 }
45
46 } // namespace ash
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