| Index: src/core/SkXfermode.cpp
|
| diff --git a/src/core/SkXfermode.cpp b/src/core/SkXfermode.cpp
|
| index 2f29f1a63d78c892af4b79a5f4746d1d8f359967..22881c6cfe94d63d3a5a5e6b3f95f9ad82a5481e 100644
|
| --- a/src/core/SkXfermode.cpp
|
| +++ b/src/core/SkXfermode.cpp
|
| @@ -53,6 +53,21 @@ static Sk4f alpha(const Sk4f& color) { return Sk4f(color.kth<3>()); }
|
| static Sk4f inv_alpha(const Sk4f& color) { return Sk4f(1 - color.kth<3>()); }
|
| static Sk4f pin_1(const Sk4f& value) { return Sk4f::Min(value, Sk4f(1)); }
|
|
|
| +static Sk4f color_alpha(const Sk4f& color, float newAlpha) {
|
| + return Sk4f(color.kth<0>(), color.kth<1>(), color.kth<2>(), newAlpha);
|
| +}
|
| +static Sk4f color_alpha(const Sk4f& color, const Sk4f& newAlpha) {
|
| + return color_alpha(color, newAlpha.kth<3>());
|
| +}
|
| +
|
| +static Sk4f set_argb(float a, float r, float g, float b) {
|
| + if (0 == SkPM4f::R) {
|
| + return Sk4f(r, g, b, a);
|
| + } else {
|
| + return Sk4f(b, g, r, a);
|
| + }
|
| +}
|
| +
|
| static Sk4f clear_4f(const Sk4f& s, const Sk4f& d) { return Sk4f(0); }
|
| static Sk4f src_4f(const Sk4f& s, const Sk4f& d) { return s; }
|
| static Sk4f dst_4f(const Sk4f& s, const Sk4f& d) { return d; }
|
| @@ -73,29 +88,264 @@ static Sk4f multiply_4f(const Sk4f& s, const Sk4f& d) {
|
| return s * inv_alpha(d) + d * inv_alpha(s) + s * d;
|
| }
|
|
|
| -///////////////////////////////////////////////////////////////////////////////
|
| +static Sk4f overlay_4f(const Sk4f& s, const Sk4f& d) {
|
| + Sk4f sa = alpha(s);
|
| + Sk4f da = alpha(d);
|
| + Sk4f two = Sk4f(2);
|
| + Sk4f rc = (two * d <= da).thenElse(two * s * d,
|
| + sa * da - two * (da - d) * (sa - s));
|
| + return s + d - s * da + color_alpha(rc - d * sa, 0);
|
| +}
|
|
|
| -static SkPM4f as_pm4f(const Sk4f& x) {
|
| - SkPM4f pm4;
|
| - x.store(pm4.fVec);
|
| - return pm4;
|
| +static Sk4f hardlight_4f(const Sk4f& s, const Sk4f& d) {
|
| + return overlay_4f(d, s);
|
| }
|
|
|
| -static Sk4f as_4f(const SkPM4f& pm4) {
|
| - return Sk4f::Load(pm4.fVec);
|
| +static Sk4f darken_4f(const Sk4f& s, const Sk4f& d) {
|
| + Sk4f sa = alpha(s);
|
| + Sk4f da = alpha(d);
|
| + return s + d - Sk4f::Max(s * da, d * sa);
|
| }
|
|
|
| -template <Sk4f (blend)(const Sk4f&, const Sk4f&)>
|
| -SkPM4f proc_4f(const SkPM4f& src, const SkPM4f& dst) {
|
| - return as_pm4f(blend(as_4f(src), as_4f(dst)));
|
| +static Sk4f lighten_4f(const Sk4f& s, const Sk4f& d) {
|
| + Sk4f sa = alpha(s);
|
| + Sk4f da = alpha(d);
|
| + return s + d - Sk4f::Min(s * da, d * sa);
|
| }
|
|
|
| -///////////////////////////////////////////////////////////////////////////////
|
| +static Sk4f colordodge_4f(const Sk4f& s, const Sk4f& d) {
|
| + Sk4f sa = alpha(s);
|
| + Sk4f da = alpha(d);
|
| + Sk4f isa = Sk4f(1) - sa;
|
| + Sk4f ida = Sk4f(1) - da;
|
| +
|
| + Sk4f srcover = s + d * isa;
|
| + Sk4f dstover = d + s * ida;
|
| + Sk4f otherwise = sa * Sk4f::Min(da, (d * sa) / (sa - s)) + s * ida + d * isa;
|
| +
|
| + // Order matters here, preferring d==0 over s==sa.
|
| + auto colors = (d == Sk4f(0)).thenElse(dstover,
|
| + (s == sa).thenElse(srcover,
|
| + otherwise));
|
| + return color_alpha(colors, srcover);
|
| +}
|
| +
|
| +static Sk4f colorburn_4f(const Sk4f& s, const Sk4f& d) {
|
| + Sk4f sa = alpha(s);
|
| + Sk4f da = alpha(d);
|
| + Sk4f isa = Sk4f(1) - sa;
|
| + Sk4f ida = Sk4f(1) - da;
|
| +
|
| + Sk4f srcover = s + d * isa;
|
| + Sk4f dstover = d + s * ida;
|
| + Sk4f otherwise = sa * (da - Sk4f::Min(da, (da - d) * sa / s)) + s * ida + d * isa;
|
| +
|
| + // Order matters here, preferring d==da over s==0.
|
| + auto colors = (d == da).thenElse(dstover,
|
| + (s == Sk4f(0)).thenElse(srcover,
|
| + otherwise));
|
| + return color_alpha(colors, srcover);
|
| +}
|
| +
|
| +static Sk4f softlight_4f(const Sk4f& s, const Sk4f& d) {
|
| + Sk4f sa = alpha(s);
|
| + Sk4f da = alpha(d);
|
| + Sk4f isa = Sk4f(1) - sa;
|
| + Sk4f ida = Sk4f(1) - da;
|
| +
|
| + // Some common terms.
|
| + Sk4f m = (da > Sk4f(0)).thenElse(d / da, Sk4f(0));
|
| + Sk4f s2 = Sk4f(2) * s;
|
| + Sk4f m4 = Sk4f(4) * m;
|
| +
|
| + // The logic forks three ways:
|
| + // 1. dark src?
|
| + // 2. light src, dark dst?
|
| + // 3. light src, light dst?
|
| + Sk4f darkSrc = d * (sa + (s2 - sa) * (Sk4f(1) - m)); // Used in case 1.
|
| + Sk4f darkDst = (m4 * m4 + m4) * (m - Sk4f(1)) + Sk4f(7) * m; // Used in case 2.
|
| + Sk4f liteDst = m.sqrt() - m; // Used in case 3.
|
| + Sk4f liteSrc = d * sa + da * (s2 - sa) * (Sk4f(4) * d <= da).thenElse(darkDst,
|
| + liteDst); // Case 2 or 3?
|
| +
|
| + return color_alpha(s * ida + d * isa + (s2 <= sa).thenElse(darkSrc, liteSrc), // Case 1 or 2/3?
|
| + s + d * isa);
|
| +}
|
| +
|
| +static Sk4f difference_4f(const Sk4f& s, const Sk4f& d) {
|
| + Sk4f min = Sk4f::Min(s * alpha(d), d * alpha(s));
|
| + return s + d - min - color_alpha(min, 0);
|
| +}
|
| +
|
| +static Sk4f exclusion_4f(const Sk4f& s, const Sk4f& d) {
|
| + Sk4f product = s * d;
|
| + return s + d - product - color_alpha(product, 0);
|
| +}
|
| +
|
| +////////////////////////////////////////////////////
|
| +
|
| +// The CSS compositing spec introduces the following formulas:
|
| +// (See https://dvcs.w3.org/hg/FXTF/rawfile/tip/compositing/index.html#blendingnonseparable)
|
| +// SkComputeLuminance is similar to this formula but it uses the new definition from Rec. 709
|
| +// while PDF and CG uses the one from Rec. Rec. 601
|
| +// See http://www.glennchan.info/articles/technical/hd-versus-sd-color-space/hd-versus-sd-color-space.htm
|
| +static inline float Lum(float r, float g, float b) {
|
| + return r * 0.2126f + g * 0.7152f + b * 0.0722f;
|
| +}
|
| +
|
| +static inline float max(float a, float b, float c) {
|
| + return SkTMax(a, SkTMax(b, c));
|
| +}
|
| +
|
| +static inline float min(float a, float b, float c) {
|
| + return SkTMin(a, SkTMin(b, c));
|
| +}
|
| +
|
| +static inline float Sat(float r, float g, float b) {
|
| + return max(r, g, b) - min(r, g, b);
|
| +}
|
| +
|
| +static inline void setSaturationComponents(float* Cmin, float* Cmid, float* Cmax, float s) {
|
| + if(*Cmax > *Cmin) {
|
| + *Cmid = (*Cmid - *Cmin) * s / (*Cmax - *Cmin);
|
| + *Cmax = s;
|
| + } else {
|
| + *Cmax = 0;
|
| + *Cmid = 0;
|
| + }
|
| + *Cmin = 0;
|
| +}
|
|
|
| -static SkPM4f not_implemented_yet_proc4f(const SkPM4f& src, const SkPM4f& dst) {
|
| - return {{ 0.5f, 1.0f, 0.25f, 0.5f }};
|
| +static inline void SetSat(float* r, float* g, float* b, float s) {
|
| + if(*r <= *g) {
|
| + if(*g <= *b) {
|
| + setSaturationComponents(r, g, b, s);
|
| + } else if(*r <= *b) {
|
| + setSaturationComponents(r, b, g, s);
|
| + } else {
|
| + setSaturationComponents(b, r, g, s);
|
| + }
|
| + } else if(*r <= *b) {
|
| + setSaturationComponents(g, r, b, s);
|
| + } else if(*g <= *b) {
|
| + setSaturationComponents(g, b, r, s);
|
| + } else {
|
| + setSaturationComponents(b, g, r, s);
|
| + }
|
| }
|
|
|
| +static inline void clipColor(float* r, float* g, float* b, float a) {
|
| + float L = Lum(*r, *g, *b);
|
| + float n = min(*r, *g, *b);
|
| + float x = max(*r, *g, *b);
|
| + float denom;
|
| + if ((n < 0) && (denom = L - n)) { // Compute denom and make sure it's non zero
|
| + float scale = L / denom;
|
| + *r = L + (*r - L) * scale;
|
| + *g = L + (*g - L) * scale;
|
| + *b = L + (*b - L) * scale;
|
| + }
|
| +
|
| + if ((x > a) && (denom = x - L)) { // Compute denom and make sure it's non zero
|
| + float scale = (a - L) / denom;
|
| + *r = L + (*r - L) * scale;
|
| + *g = L + (*g - L) * scale;
|
| + *b = L + (*b - L) * scale;
|
| + }
|
| +}
|
| +
|
| +static inline void SetLum(float* r, float* g, float* b, float a, float l) {
|
| + float d = l - Lum(*r, *g, *b);
|
| + *r += d;
|
| + *g += d;
|
| + *b += d;
|
| + clipColor(r, g, b, a);
|
| +}
|
| +
|
| +static Sk4f hue_4f(const Sk4f& s, const Sk4f& d) {
|
| + float sa = s.kth<SkPM4f::A>();
|
| + float sr = s.kth<SkPM4f::R>();
|
| + float sg = s.kth<SkPM4f::G>();
|
| + float sb = s.kth<SkPM4f::B>();
|
| +
|
| + float da = d.kth<SkPM4f::A>();
|
| + float dr = d.kth<SkPM4f::R>();
|
| + float dg = d.kth<SkPM4f::G>();
|
| + float db = d.kth<SkPM4f::B>();
|
| +
|
| + float Sr = sr;
|
| + float Sg = sg;
|
| + float Sb = sb;
|
| + SetSat(&Sr, &Sg, &Sb, Sat(dr, dg, db) * sa);
|
| + SetLum(&Sr, &Sg, &Sb, sa * da, Lum(dr, dg, db) * sa);
|
| +
|
| + return color_alpha(s * inv_alpha(d) + d * inv_alpha(s) + set_argb(0, Sr, Sg, Sb),
|
| + sa + da - sa * da);
|
| +}
|
| +
|
| +static Sk4f saturation_4f(const Sk4f& s, const Sk4f& d) {
|
| + float sa = s.kth<SkPM4f::A>();
|
| + float sr = s.kth<SkPM4f::R>();
|
| + float sg = s.kth<SkPM4f::G>();
|
| + float sb = s.kth<SkPM4f::B>();
|
| +
|
| + float da = d.kth<SkPM4f::A>();
|
| + float dr = d.kth<SkPM4f::R>();
|
| + float dg = d.kth<SkPM4f::G>();
|
| + float db = d.kth<SkPM4f::B>();
|
| +
|
| + float Dr = dr;
|
| + float Dg = dg;
|
| + float Db = db;
|
| + SetSat(&Dr, &Dg, &Db, Sat(sr, sg, sb) * da);
|
| + SetLum(&Dr, &Dg, &Db, sa * da, Lum(dr, dg, db) * sa);
|
| +
|
| + return color_alpha(s * inv_alpha(d) + d * inv_alpha(s) + set_argb(0, Dr, Dg, Db),
|
| + sa + da - sa * da);
|
| +}
|
| +
|
| +static Sk4f color_4f(const Sk4f& s, const Sk4f& d) {
|
| + float sa = s.kth<SkPM4f::A>();
|
| + float sr = s.kth<SkPM4f::R>();
|
| + float sg = s.kth<SkPM4f::G>();
|
| + float sb = s.kth<SkPM4f::B>();
|
| +
|
| + float da = d.kth<SkPM4f::A>();
|
| + float dr = d.kth<SkPM4f::R>();
|
| + float dg = d.kth<SkPM4f::G>();
|
| + float db = d.kth<SkPM4f::B>();
|
| +
|
| + float Sr = sr;
|
| + float Sg = sg;
|
| + float Sb = sb;
|
| + SetLum(&Sr, &Sg, &Sb, sa * da, Lum(dr, dg, db) * sa);
|
| +
|
| + return color_alpha(s * inv_alpha(d) + d * inv_alpha(s) + set_argb(0, Sr, Sg, Sb),
|
| + sa + da - sa * da);
|
| +}
|
| +
|
| +static Sk4f luminosity_4f(const Sk4f& s, const Sk4f& d) {
|
| + float sa = s.kth<SkPM4f::A>();
|
| + float sr = s.kth<SkPM4f::R>();
|
| + float sg = s.kth<SkPM4f::G>();
|
| + float sb = s.kth<SkPM4f::B>();
|
| +
|
| + float da = d.kth<SkPM4f::A>();
|
| + float dr = d.kth<SkPM4f::R>();
|
| + float dg = d.kth<SkPM4f::G>();
|
| + float db = d.kth<SkPM4f::B>();
|
| +
|
| + float Dr = dr;
|
| + float Dg = dg;
|
| + float Db = db;
|
| + SetLum(&Dr, &Dg, &Db, sa * da, Lum(sr, sg, sb) * da);
|
| +
|
| + return color_alpha(s * inv_alpha(d) + d * inv_alpha(s) + set_argb(0, Dr, Dg, Db),
|
| + sa + da - sa * da);
|
| +}
|
| +
|
| +///////////////////////////////////////////////////////////////////////////////
|
| +
|
| // kClear_Mode, //!< [0, 0]
|
| static SkPMColor clear_modeproc(SkPMColor src, SkPMColor dst) {
|
| return 0;
|
| @@ -267,9 +517,6 @@ static SkPMColor overlay_modeproc(SkPMColor src, SkPMColor dst) {
|
| int b = overlay_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da);
|
| return SkPackARGB32(a, r, g, b);
|
| }
|
| -static SkPM4f overlay_proc4f(const SkPM4f& src, const SkPM4f& dst) {
|
| - return not_implemented_yet_proc4f(src, dst);
|
| -}
|
|
|
| // kDarken_Mode
|
| static inline int darken_byte(int sc, int dc, int sa, int da) {
|
| @@ -292,9 +539,6 @@ static SkPMColor darken_modeproc(SkPMColor src, SkPMColor dst) {
|
| int b = darken_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da);
|
| return SkPackARGB32(a, r, g, b);
|
| }
|
| -static SkPM4f darken_proc4f(const SkPM4f& src, const SkPM4f& dst) {
|
| - return not_implemented_yet_proc4f(src, dst);
|
| -}
|
|
|
| // kLighten_Mode
|
| static inline int lighten_byte(int sc, int dc, int sa, int da) {
|
| @@ -317,9 +561,6 @@ static SkPMColor lighten_modeproc(SkPMColor src, SkPMColor dst) {
|
| int b = lighten_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da);
|
| return SkPackARGB32(a, r, g, b);
|
| }
|
| -static SkPM4f lighten_proc4f(const SkPM4f& src, const SkPM4f& dst) {
|
| - return not_implemented_yet_proc4f(src, dst);
|
| -}
|
|
|
| // kColorDodge_Mode
|
| static inline int colordodge_byte(int sc, int dc, int sa, int da) {
|
| @@ -344,9 +585,6 @@ static SkPMColor colordodge_modeproc(SkPMColor src, SkPMColor dst) {
|
| int b = colordodge_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da);
|
| return SkPackARGB32(a, r, g, b);
|
| }
|
| -static SkPM4f colordodge_proc4f(const SkPM4f& src, const SkPM4f& dst) {
|
| - return not_implemented_yet_proc4f(src, dst);
|
| -}
|
|
|
| // kColorBurn_Mode
|
| static inline int colorburn_byte(int sc, int dc, int sa, int da) {
|
| @@ -371,9 +609,6 @@ static SkPMColor colorburn_modeproc(SkPMColor src, SkPMColor dst) {
|
| int b = colorburn_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da);
|
| return SkPackARGB32(a, r, g, b);
|
| }
|
| -static SkPM4f colorburn_proc4f(const SkPM4f& src, const SkPM4f& dst) {
|
| - return not_implemented_yet_proc4f(src, dst);
|
| -}
|
|
|
| // kHardLight_Mode
|
| static inline int hardlight_byte(int sc, int dc, int sa, int da) {
|
| @@ -394,9 +629,6 @@ static SkPMColor hardlight_modeproc(SkPMColor src, SkPMColor dst) {
|
| int b = hardlight_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da);
|
| return SkPackARGB32(a, r, g, b);
|
| }
|
| -static SkPM4f hardlight_proc4f(const SkPM4f& src, const SkPM4f& dst) {
|
| - return not_implemented_yet_proc4f(src, dst);
|
| -}
|
|
|
| // returns 255 * sqrt(n/255)
|
| static U8CPU sqrt_unit_byte(U8CPU n) {
|
| @@ -427,9 +659,6 @@ static SkPMColor softlight_modeproc(SkPMColor src, SkPMColor dst) {
|
| int b = softlight_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da);
|
| return SkPackARGB32(a, r, g, b);
|
| }
|
| -static SkPM4f softlight_proc4f(const SkPM4f& src, const SkPM4f& dst) {
|
| - return not_implemented_yet_proc4f(src, dst);
|
| -}
|
|
|
| // kDifference_Mode
|
| static inline int difference_byte(int sc, int dc, int sa, int da) {
|
| @@ -445,9 +674,6 @@ static SkPMColor difference_modeproc(SkPMColor src, SkPMColor dst) {
|
| int b = difference_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da);
|
| return SkPackARGB32(a, r, g, b);
|
| }
|
| -static SkPM4f difference_proc4f(const SkPM4f& src, const SkPM4f& dst) {
|
| - return not_implemented_yet_proc4f(src, dst);
|
| -}
|
|
|
| // kExclusion_Mode
|
| static inline int exclusion_byte(int sc, int dc, int, int) {
|
| @@ -467,9 +693,6 @@ static SkPMColor exclusion_modeproc(SkPMColor src, SkPMColor dst) {
|
| int b = exclusion_byte(SkGetPackedB32(src), SkGetPackedB32(dst), sa, da);
|
| return SkPackARGB32(a, r, g, b);
|
| }
|
| -static SkPM4f exclusion_proc4f(const SkPM4f& src, const SkPM4f& dst) {
|
| - return not_implemented_yet_proc4f(src, dst);
|
| -}
|
|
|
| // The CSS compositing spec introduces the following formulas:
|
| // (See https://dvcs.w3.org/hg/FXTF/rawfile/tip/compositing/index.html#blendingnonseparable)
|
| @@ -585,9 +808,6 @@ static SkPMColor hue_modeproc(SkPMColor src, SkPMColor dst) {
|
| int b = blendfunc_nonsep_byte(sb, db, sa, da, Sb);
|
| return SkPackARGB32(a, r, g, b);
|
| }
|
| -static SkPM4f hue_proc4f(const SkPM4f& src, const SkPM4f& dst) {
|
| - return not_implemented_yet_proc4f(src, dst);
|
| -}
|
|
|
| // kSaturation_Mode
|
| // B(Cb, Cs) = SetLum(SetSat(Cb, Sat(Cs)), Lum(Cb))
|
| @@ -622,9 +842,6 @@ static SkPMColor saturation_modeproc(SkPMColor src, SkPMColor dst) {
|
| int b = blendfunc_nonsep_byte(sb, db, sa, da, Db);
|
| return SkPackARGB32(a, r, g, b);
|
| }
|
| -static SkPM4f saturation_proc4f(const SkPM4f& src, const SkPM4f& dst) {
|
| - return not_implemented_yet_proc4f(src, dst);
|
| -}
|
|
|
| // kColor_Mode
|
| // B(Cb, Cs) = SetLum(Cs, Lum(Cb))
|
| @@ -658,9 +875,6 @@ static SkPMColor color_modeproc(SkPMColor src, SkPMColor dst) {
|
| int b = blendfunc_nonsep_byte(sb, db, sa, da, Sb);
|
| return SkPackARGB32(a, r, g, b);
|
| }
|
| -static SkPM4f color_proc4f(const SkPM4f& src, const SkPM4f& dst) {
|
| - return not_implemented_yet_proc4f(src, dst);
|
| -}
|
|
|
| // kLuminosity_Mode
|
| // B(Cb, Cs) = SetLum(Cb, Lum(Cs))
|
| @@ -694,8 +908,29 @@ static SkPMColor luminosity_modeproc(SkPMColor src, SkPMColor dst) {
|
| int b = blendfunc_nonsep_byte(sb, db, sa, da, Db);
|
| return SkPackARGB32(a, r, g, b);
|
| }
|
| -static SkPM4f luminosity_proc4f(const SkPM4f& src, const SkPM4f& dst) {
|
| - return not_implemented_yet_proc4f(src, dst);
|
| +
|
| +///////////////////////////////////////////////////////////////////////////////////////////////////
|
| +
|
| +static SkPM4f as_pm4f(const Sk4f& x) {
|
| + SkPM4f pm4;
|
| + x.store(pm4.fVec);
|
| + return pm4;
|
| +}
|
| +
|
| +static Sk4f as_4f(const SkPM4f& pm4) {
|
| + return Sk4f::Load(pm4.fVec);
|
| +}
|
| +
|
| +template <Sk4f (blend)(const Sk4f&, const Sk4f&)> SkPM4f proc_4f(const SkPM4f& s, const SkPM4f& d) {
|
| + SkPM4f r = as_pm4f(blend(as_4f(s), as_4f(d)));
|
| +#ifdef SK_DEBUG
|
| + const float min = 0;
|
| + const float max = 1;
|
| + for (int i = 0; i < 4; ++i) {
|
| + SkASSERT(r.fVec[i] >= min && r.fVec[i] <= max);
|
| + }
|
| +#endif
|
| + return r;
|
| }
|
|
|
| const ProcCoeff gProcCoeffs[] = {
|
| @@ -715,20 +950,20 @@ const ProcCoeff gProcCoeffs[] = {
|
| { plus_modeproc, proc_4f<plus_4f>, SkXfermode::kOne_Coeff, SkXfermode::kOne_Coeff },
|
| { modulate_modeproc, proc_4f<modulate_4f>, SkXfermode::kZero_Coeff, SkXfermode::kSC_Coeff },
|
| { screen_modeproc, proc_4f<screen_4f>, SkXfermode::kOne_Coeff, SkXfermode::kISC_Coeff },
|
| - { overlay_modeproc, overlay_proc4f, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
|
| - { darken_modeproc, darken_proc4f, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
|
| - { lighten_modeproc, lighten_proc4f, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
|
| - { colordodge_modeproc, colordodge_proc4f, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
|
| - { colorburn_modeproc, colorburn_proc4f, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
|
| - { hardlight_modeproc, hardlight_proc4f, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
|
| - { softlight_modeproc, softlight_proc4f, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
|
| - { difference_modeproc, difference_proc4f, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
|
| - { exclusion_modeproc, exclusion_proc4f, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
|
| + { overlay_modeproc, proc_4f<overlay_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
|
| + { darken_modeproc, proc_4f<darken_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
|
| + { lighten_modeproc, proc_4f<lighten_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
|
| + { colordodge_modeproc, proc_4f<colordodge_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
|
| + { colorburn_modeproc, proc_4f<colorburn_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
|
| + { hardlight_modeproc, proc_4f<hardlight_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
|
| + { softlight_modeproc, proc_4f<softlight_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
|
| + { difference_modeproc, proc_4f<difference_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
|
| + { exclusion_modeproc, proc_4f<exclusion_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
|
| { multiply_modeproc, proc_4f<multiply_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
|
| - { hue_modeproc, hue_proc4f, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
|
| - { saturation_modeproc, saturation_proc4f, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
|
| - { color_modeproc, color_proc4f, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
|
| - { luminosity_modeproc, luminosity_proc4f, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
|
| + { hue_modeproc, proc_4f<hue_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
|
| + { saturation_modeproc, proc_4f<saturation_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
|
| + { color_modeproc, proc_4f<color_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
|
| + { luminosity_modeproc, proc_4f<luminosity_4f>, CANNOT_USE_COEFF, CANNOT_USE_COEFF },
|
| };
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
|
|