| Index: src/gpu/effects/GrBicubicEffect.cpp
|
| diff --git a/src/gpu/effects/GrBicubicEffect.cpp b/src/gpu/effects/GrBicubicEffect.cpp
|
| index cc38d626a9fbb6819bbf9d0885c8ea4b901c9030..567c38c7a89e0fcc7ad0bba0a60d4c745dba6cbd 100644
|
| --- a/src/gpu/effects/GrBicubicEffect.cpp
|
| +++ b/src/gpu/effects/GrBicubicEffect.cpp
|
| @@ -48,10 +48,10 @@ void GrGLBicubicEffect::emitCode(EmitArgs& args) {
|
| const GrTextureDomain& domain = args.fFp.cast<GrBicubicEffect>().domain();
|
|
|
| GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
|
| - fCoefficientsUni = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_Visibility,
|
| + fCoefficientsUni = uniformHandler->addUniform(kFragment_GrShaderFlag,
|
| kMat44f_GrSLType, kDefault_GrSLPrecision,
|
| "Coefficients");
|
| - fImageIncrementUni = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_Visibility,
|
| + fImageIncrementUni = uniformHandler->addUniform(kFragment_GrShaderFlag,
|
| kVec2f_GrSLType, kDefault_GrSLPrecision,
|
| "ImageIncrement");
|
|
|
|
|