| Index: src/effects/SkMagnifierImageFilter.cpp
|
| diff --git a/src/effects/SkMagnifierImageFilter.cpp b/src/effects/SkMagnifierImageFilter.cpp
|
| index 734002dfaea4cb68c7f227d799a24c1cdab8f25e..81f55d43f1eec9975021ae68a1c83aac06f3ae7a 100644
|
| --- a/src/effects/SkMagnifierImageFilter.cpp
|
| +++ b/src/effects/SkMagnifierImageFilter.cpp
|
| @@ -116,16 +116,16 @@ private:
|
|
|
| void GrGLMagnifierEffect::emitCode(EmitArgs& args) {
|
| GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
|
| - fOffsetVar = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_Visibility,
|
| + fOffsetVar = uniformHandler->addUniform(kFragment_GrShaderFlag,
|
| kVec2f_GrSLType, kDefault_GrSLPrecision,
|
| "Offset");
|
| - fInvZoomVar = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_Visibility,
|
| + fInvZoomVar = uniformHandler->addUniform(kFragment_GrShaderFlag,
|
| kVec2f_GrSLType, kDefault_GrSLPrecision,
|
| "InvZoom");
|
| - fInvInsetVar = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_Visibility,
|
| + fInvInsetVar = uniformHandler->addUniform(kFragment_GrShaderFlag,
|
| kVec2f_GrSLType, kDefault_GrSLPrecision,
|
| "InvInset");
|
| - fBoundsVar = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_Visibility,
|
| + fBoundsVar = uniformHandler->addUniform(kFragment_GrShaderFlag,
|
| kVec4f_GrSLType, kDefault_GrSLPrecision,
|
| "Bounds");
|
|
|
|
|