Index: src/effects/SkDisplacementMapEffect.cpp |
diff --git a/src/effects/SkDisplacementMapEffect.cpp b/src/effects/SkDisplacementMapEffect.cpp |
index e2b792245e93d94394030aee5fcd9117829c335b..ec306cca3ba0097ca9f80bb23eecf26bb6c659a1 100644 |
--- a/src/effects/SkDisplacementMapEffect.cpp |
+++ b/src/effects/SkDisplacementMapEffect.cpp |
@@ -539,7 +539,7 @@ void GrGLDisplacementMapEffect::emitCode(EmitArgs& args) { |
const GrDisplacementMapEffect& displacementMap = args.fFp.cast<GrDisplacementMapEffect>(); |
const GrTextureDomain& domain = displacementMap.domain(); |
- fScaleUni = args.fUniformHandler->addUniform(GrGLSLUniformHandler::kFragment_Visibility, |
+ fScaleUni = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, |
kVec2f_GrSLType, kDefault_GrSLPrecision, "Scale"); |
const char* scaleUni = args.fUniformHandler->getUniformCStr(fScaleUni); |
const char* dColor = "dColor"; |