| Index: src/effects/SkDisplacementMapEffect.cpp
|
| diff --git a/src/effects/SkDisplacementMapEffect.cpp b/src/effects/SkDisplacementMapEffect.cpp
|
| index e2b792245e93d94394030aee5fcd9117829c335b..ec306cca3ba0097ca9f80bb23eecf26bb6c659a1 100644
|
| --- a/src/effects/SkDisplacementMapEffect.cpp
|
| +++ b/src/effects/SkDisplacementMapEffect.cpp
|
| @@ -539,7 +539,7 @@ void GrGLDisplacementMapEffect::emitCode(EmitArgs& args) {
|
| const GrDisplacementMapEffect& displacementMap = args.fFp.cast<GrDisplacementMapEffect>();
|
| const GrTextureDomain& domain = displacementMap.domain();
|
|
|
| - fScaleUni = args.fUniformHandler->addUniform(GrGLSLUniformHandler::kFragment_Visibility,
|
| + fScaleUni = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
|
| kVec2f_GrSLType, kDefault_GrSLPrecision, "Scale");
|
| const char* scaleUni = args.fUniformHandler->getUniformCStr(fScaleUni);
|
| const char* dColor = "dColor";
|
|
|