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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLUniformHandler_DEFINED | 8 #ifndef GrGLUniformHandler_DEFINED |
9 #define GrGLUniformHandler_DEFINED | 9 #define GrGLUniformHandler_DEFINED |
10 | 10 |
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31 , fUniforms(kUniformsPerBlock) {} | 31 , fUniforms(kUniformsPerBlock) {} |
32 | 32 |
33 UniformHandle internalAddUniformArray(uint32_t visibility, | 33 UniformHandle internalAddUniformArray(uint32_t visibility, |
34 GrSLType type, | 34 GrSLType type, |
35 GrSLPrecision precision, | 35 GrSLPrecision precision, |
36 const char* name, | 36 const char* name, |
37 bool mangleName, | 37 bool mangleName, |
38 int arrayCount, | 38 int arrayCount, |
39 const char** outName) override; | 39 const char** outName) override; |
40 | 40 |
41 void appendUniformDecls(ShaderVisibility, SkString*) const override; | 41 void appendUniformDecls(GrShaderFlags visibility, SkString*) const override; |
42 | 42 |
43 // Manually set uniform locations for all our uniforms. | 43 // Manually set uniform locations for all our uniforms. |
44 void bindUniformLocations(GrGLuint programID, const GrGLCaps& caps); | 44 void bindUniformLocations(GrGLuint programID, const GrGLCaps& caps); |
45 | 45 |
46 // Updates the loction of the Uniforms if we cannot bind uniform locations m
anually | 46 // Updates the loction of the Uniforms if we cannot bind uniform locations m
anually |
47 void getUniformLocations(GrGLuint programID, const GrGLCaps& caps); | 47 void getUniformLocations(GrGLuint programID, const GrGLCaps& caps); |
48 | 48 |
49 const GrGLGpu* glGpu() const; | 49 const GrGLGpu* glGpu() const; |
50 | 50 |
51 typedef GrGLProgramDataManager::UniformInfo UniformInfo; | 51 typedef GrGLProgramDataManager::UniformInfo UniformInfo; |
52 typedef GrGLProgramDataManager::UniformInfoArray UniformInfoArray; | 52 typedef GrGLProgramDataManager::UniformInfoArray UniformInfoArray; |
53 | 53 |
54 UniformInfoArray fUniforms; | 54 UniformInfoArray fUniforms; |
55 | 55 |
56 friend class GrGLProgramBuilder; | 56 friend class GrGLProgramBuilder; |
57 | 57 |
58 typedef GrGLSLUniformHandler INHERITED; | 58 typedef GrGLSLUniformHandler INHERITED; |
59 }; | 59 }; |
60 | 60 |
61 #endif | 61 #endif |
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