Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(825)

Side by Side Diff: src/gpu/gl/GrGLUniformHandler.h

Issue 1684063006: Add GrShaderFlags enum (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Bit->Flag Created 4 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « src/gpu/gl/GrGLProgramDataManager.cpp ('k') | src/gpu/gl/GrGLUniformHandler.cpp » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGLUniformHandler_DEFINED 8 #ifndef GrGLUniformHandler_DEFINED
9 #define GrGLUniformHandler_DEFINED 9 #define GrGLUniformHandler_DEFINED
10 10
(...skipping 20 matching lines...) Expand all
31 , fUniforms(kUniformsPerBlock) {} 31 , fUniforms(kUniformsPerBlock) {}
32 32
33 UniformHandle internalAddUniformArray(uint32_t visibility, 33 UniformHandle internalAddUniformArray(uint32_t visibility,
34 GrSLType type, 34 GrSLType type,
35 GrSLPrecision precision, 35 GrSLPrecision precision,
36 const char* name, 36 const char* name,
37 bool mangleName, 37 bool mangleName,
38 int arrayCount, 38 int arrayCount,
39 const char** outName) override; 39 const char** outName) override;
40 40
41 void appendUniformDecls(ShaderVisibility, SkString*) const override; 41 void appendUniformDecls(GrShaderFlags visibility, SkString*) const override;
42 42
43 // Manually set uniform locations for all our uniforms. 43 // Manually set uniform locations for all our uniforms.
44 void bindUniformLocations(GrGLuint programID, const GrGLCaps& caps); 44 void bindUniformLocations(GrGLuint programID, const GrGLCaps& caps);
45 45
46 // Updates the loction of the Uniforms if we cannot bind uniform locations m anually 46 // Updates the loction of the Uniforms if we cannot bind uniform locations m anually
47 void getUniformLocations(GrGLuint programID, const GrGLCaps& caps); 47 void getUniformLocations(GrGLuint programID, const GrGLCaps& caps);
48 48
49 const GrGLGpu* glGpu() const; 49 const GrGLGpu* glGpu() const;
50 50
51 typedef GrGLProgramDataManager::UniformInfo UniformInfo; 51 typedef GrGLProgramDataManager::UniformInfo UniformInfo;
52 typedef GrGLProgramDataManager::UniformInfoArray UniformInfoArray; 52 typedef GrGLProgramDataManager::UniformInfoArray UniformInfoArray;
53 53
54 UniformInfoArray fUniforms; 54 UniformInfoArray fUniforms;
55 55
56 friend class GrGLProgramBuilder; 56 friend class GrGLProgramBuilder;
57 57
58 typedef GrGLSLUniformHandler INHERITED; 58 typedef GrGLSLUniformHandler INHERITED;
59 }; 59 };
60 60
61 #endif 61 #endif
OLDNEW
« no previous file with comments | « src/gpu/gl/GrGLProgramDataManager.cpp ('k') | src/gpu/gl/GrGLUniformHandler.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698