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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 #include "GrMatrixConvolutionEffect.h" | 7 #include "GrMatrixConvolutionEffect.h" |
| 8 #include "glsl/GrGLSLFragmentProcessor.h" | 8 #include "glsl/GrGLSLFragmentProcessor.h" |
| 9 #include "glsl/GrGLSLFragmentShaderBuilder.h" | 9 #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| 10 #include "glsl/GrGLSLProgramDataManager.h" | 10 #include "glsl/GrGLSLProgramDataManager.h" |
| (...skipping 22 matching lines...) Expand all Loading... |
| 33 }; | 33 }; |
| 34 | 34 |
| 35 void GrGLMatrixConvolutionEffect::emitCode(EmitArgs& args) { | 35 void GrGLMatrixConvolutionEffect::emitCode(EmitArgs& args) { |
| 36 const GrMatrixConvolutionEffect& mce = args.fFp.cast<GrMatrixConvolutionEffe
ct>(); | 36 const GrMatrixConvolutionEffect& mce = args.fFp.cast<GrMatrixConvolutionEffe
ct>(); |
| 37 const GrTextureDomain& domain = mce.domain(); | 37 const GrTextureDomain& domain = mce.domain(); |
| 38 | 38 |
| 39 int kWidth = mce.kernelSize().width(); | 39 int kWidth = mce.kernelSize().width(); |
| 40 int kHeight = mce.kernelSize().height(); | 40 int kHeight = mce.kernelSize().height(); |
| 41 | 41 |
| 42 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; | 42 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; |
| 43 fImageIncrementUni = uniformHandler->addUniform(GrGLSLUniformHandler::kFragm
ent_Visibility, | 43 fImageIncrementUni = uniformHandler->addUniform(kFragment_GrShaderFlag, |
| 44 kVec2f_GrSLType, kDefault_Gr
SLPrecision, | 44 kVec2f_GrSLType, kDefault_Gr
SLPrecision, |
| 45 "ImageIncrement"); | 45 "ImageIncrement"); |
| 46 fKernelUni = uniformHandler->addUniformArray(GrGLSLUniformHandler::kFragment
_Visibility, | 46 fKernelUni = uniformHandler->addUniformArray(kFragment_GrShaderFlag, |
| 47 kFloat_GrSLType, kDefault_GrSLP
recision, | 47 kFloat_GrSLType, kDefault_GrSLP
recision, |
| 48 "Kernel", | 48 "Kernel", |
| 49 kWidth * kHeight); | 49 kWidth * kHeight); |
| 50 fKernelOffsetUni = uniformHandler->addUniform(GrGLSLUniformHandler::kFragmen
t_Visibility, | 50 fKernelOffsetUni = uniformHandler->addUniform(kFragment_GrShaderFlag, |
| 51 kVec2f_GrSLType, kDefault_GrSL
Precision, | 51 kVec2f_GrSLType, kDefault_GrSL
Precision, |
| 52 "KernelOffset"); | 52 "KernelOffset"); |
| 53 fGainUni = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_Visibi
lity, | 53 fGainUni = uniformHandler->addUniform(kFragment_GrShaderFlag, |
| 54 kFloat_GrSLType, kDefault_GrSLPrecisio
n, "Gain"); | 54 kFloat_GrSLType, kDefault_GrSLPrecisio
n, "Gain"); |
| 55 fBiasUni = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_Visibi
lity, | 55 fBiasUni = uniformHandler->addUniform(kFragment_GrShaderFlag, |
| 56 kFloat_GrSLType, kDefault_GrSLPrecisio
n, "Bias"); | 56 kFloat_GrSLType, kDefault_GrSLPrecisio
n, "Bias"); |
| 57 | 57 |
| 58 const char* kernelOffset = uniformHandler->getUniformCStr(fKernelOffsetUni); | 58 const char* kernelOffset = uniformHandler->getUniformCStr(fKernelOffsetUni); |
| 59 const char* imgInc = uniformHandler->getUniformCStr(fImageIncrementUni); | 59 const char* imgInc = uniformHandler->getUniformCStr(fImageIncrementUni); |
| 60 const char* kernel = uniformHandler->getUniformCStr(fKernelUni); | 60 const char* kernel = uniformHandler->getUniformCStr(fKernelUni); |
| 61 const char* gain = uniformHandler->getUniformCStr(fGainUni); | 61 const char* gain = uniformHandler->getUniformCStr(fGainUni); |
| 62 const char* bias = uniformHandler->getUniformCStr(fBiasUni); | 62 const char* bias = uniformHandler->getUniformCStr(fBiasUni); |
| 63 | 63 |
| 64 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; | 64 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
| 65 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); | 65 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); |
| (...skipping 182 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 248 return GrMatrixConvolutionEffect::Create(d->fTextures[texIdx], | 248 return GrMatrixConvolutionEffect::Create(d->fTextures[texIdx], |
| 249 bounds, | 249 bounds, |
| 250 kernelSize, | 250 kernelSize, |
| 251 kernel.get(), | 251 kernel.get(), |
| 252 gain, | 252 gain, |
| 253 bias, | 253 bias, |
| 254 kernelOffset, | 254 kernelOffset, |
| 255 tileMode, | 255 tileMode, |
| 256 convolveAlpha); | 256 convolveAlpha); |
| 257 } | 257 } |
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