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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrPathProcessor.h" | 8 #include "GrPathProcessor.h" |
| 9 | 9 |
| 10 #include "gl/GrGLGpu.h" | 10 #include "gl/GrGLGpu.h" |
| (...skipping 17 matching lines...) Expand all Loading... |
| 28 void emitCode(EmitArgs& args) override { | 28 void emitCode(EmitArgs& args) override { |
| 29 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; | 29 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
| 30 const GrPathProcessor& pathProc = args.fGP.cast<GrPathProcessor>(); | 30 const GrPathProcessor& pathProc = args.fGP.cast<GrPathProcessor>(); |
| 31 | 31 |
| 32 // emit transforms | 32 // emit transforms |
| 33 this->emitTransforms(args.fVaryingHandler, args.fTransformsIn, args.fTra
nsformsOut); | 33 this->emitTransforms(args.fVaryingHandler, args.fTransformsIn, args.fTra
nsformsOut); |
| 34 | 34 |
| 35 // Setup uniform color | 35 // Setup uniform color |
| 36 if (pathProc.overrides().readsColor()) { | 36 if (pathProc.overrides().readsColor()) { |
| 37 const char* stagedLocalVarName; | 37 const char* stagedLocalVarName; |
| 38 fColorUniform = args.fUniformHandler->addUniform( | 38 fColorUniform = args.fUniformHandler->addUniform(kFragment_GrShaderF
lag, |
| 39 GrGLSLUniformHandler::k
Fragment_Visibility, | 39 kVec4f_GrSLType, |
| 40 kVec4f_GrSLType, | 40 kDefault_GrSLPrecis
ion, |
| 41 kDefault_GrSLPrecision, | 41 "Color", |
| 42 "Color", | 42 &stagedLocalVarName
); |
| 43 &stagedLocalVarName); | |
| 44 fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, stagedLocalV
arName); | 43 fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, stagedLocalV
arName); |
| 45 } | 44 } |
| 46 | 45 |
| 47 // setup constant solid coverage | 46 // setup constant solid coverage |
| 48 if (pathProc.overrides().readsCoverage()) { | 47 if (pathProc.overrides().readsCoverage()) { |
| 49 fragBuilder->codeAppendf("%s = vec4(1);", args.fOutputCoverage); | 48 fragBuilder->codeAppendf("%s = vec4(1);", args.fOutputCoverage); |
| 50 } | 49 } |
| 51 } | 50 } |
| 52 | 51 |
| 53 void emitTransforms(GrGLSLVaryingHandler* varyingHandler, | 52 void emitTransforms(GrGLSLVaryingHandler* varyingHandler, |
| (...skipping 77 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 131 | 130 |
| 132 void GrPathProcessor::getGLSLProcessorKey(const GrGLSLCaps& caps, | 131 void GrPathProcessor::getGLSLProcessorKey(const GrGLSLCaps& caps, |
| 133 GrProcessorKeyBuilder* b) const { | 132 GrProcessorKeyBuilder* b) const { |
| 134 GrGLPathProcessor::GenKey(*this, caps, b); | 133 GrGLPathProcessor::GenKey(*this, caps, b); |
| 135 } | 134 } |
| 136 | 135 |
| 137 GrGLSLPrimitiveProcessor* GrPathProcessor::createGLSLInstance(const GrGLSLCaps&
caps) const { | 136 GrGLSLPrimitiveProcessor* GrPathProcessor::createGLSLInstance(const GrGLSLCaps&
caps) const { |
| 138 SkASSERT(caps.pathRenderingSupport()); | 137 SkASSERT(caps.pathRenderingSupport()); |
| 139 return new GrGLPathProcessor(); | 138 return new GrGLPathProcessor(); |
| 140 } | 139 } |
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