OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2012 The Android Open Source Project | 2 * Copyright 2012 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkMorphologyImageFilter.h" | 8 #include "SkMorphologyImageFilter.h" |
9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
(...skipping 253 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
264 GrGLSLProgramDataManager::UniformHandle fPixelSizeUni; | 264 GrGLSLProgramDataManager::UniformHandle fPixelSizeUni; |
265 GrGLSLProgramDataManager::UniformHandle fRangeUni; | 265 GrGLSLProgramDataManager::UniformHandle fRangeUni; |
266 | 266 |
267 typedef GrGLSLFragmentProcessor INHERITED; | 267 typedef GrGLSLFragmentProcessor INHERITED; |
268 }; | 268 }; |
269 | 269 |
270 void GrGLMorphologyEffect::emitCode(EmitArgs& args) { | 270 void GrGLMorphologyEffect::emitCode(EmitArgs& args) { |
271 const GrMorphologyEffect& me = args.fFp.cast<GrMorphologyEffect>(); | 271 const GrMorphologyEffect& me = args.fFp.cast<GrMorphologyEffect>(); |
272 | 272 |
273 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; | 273 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; |
274 fPixelSizeUni = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_V
isibility, | 274 fPixelSizeUni = uniformHandler->addUniform(kFragment_GrShaderFlag, |
275 kFloat_GrSLType, kDefault_GrSLPre
cision, | 275 kFloat_GrSLType, kDefault_GrSLPre
cision, |
276 "PixelSize"); | 276 "PixelSize"); |
277 const char* pixelSizeInc = uniformHandler->getUniformCStr(fPixelSizeUni); | 277 const char* pixelSizeInc = uniformHandler->getUniformCStr(fPixelSizeUni); |
278 fRangeUni = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_Visib
ility, | 278 fRangeUni = uniformHandler->addUniform(kFragment_GrShaderFlag, |
279 kVec2f_GrSLType, kDefault_GrSLPrecisi
on, | 279 kVec2f_GrSLType, kDefault_GrSLPrecisi
on, |
280 "Range"); | 280 "Range"); |
281 const char* range = uniformHandler->getUniformCStr(fRangeUni); | 281 const char* range = uniformHandler->getUniformCStr(fRangeUni); |
282 | 282 |
283 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; | 283 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
284 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); | 284 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0); |
285 const char* func; | 285 const char* func; |
286 switch (me.type()) { | 286 switch (me.type()) { |
287 case GrMorphologyEffect::kErode_MorphologyType: | 287 case GrMorphologyEffect::kErode_MorphologyType: |
288 fragBuilder->codeAppendf("\t\t%s = vec4(1, 1, 1, 1);\n", args.fOutpu
tColor); | 288 fragBuilder->codeAppendf("\t\t%s = vec4(1, 1, 1, 1);\n", args.fOutpu
tColor); |
(...skipping 358 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
647 SkBitmap* result, SkIPoint* offset) con
st { | 647 SkBitmap* result, SkIPoint* offset) con
st { |
648 return this->filterImageGPUGeneric(true, proxy, src, ctx, result, offset); | 648 return this->filterImageGPUGeneric(true, proxy, src, ctx, result, offset); |
649 } | 649 } |
650 | 650 |
651 bool SkErodeImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const
Context& ctx, | 651 bool SkErodeImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const
Context& ctx, |
652 SkBitmap* result, SkIPoint* offset) cons
t { | 652 SkBitmap* result, SkIPoint* offset) cons
t { |
653 return this->filterImageGPUGeneric(false, proxy, src, ctx, result, offset); | 653 return this->filterImageGPUGeneric(false, proxy, src, ctx, result, offset); |
654 } | 654 } |
655 | 655 |
656 #endif | 656 #endif |
OLD | NEW |