Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(170)

Side by Side Diff: src/effects/SkDisplacementMapEffect.cpp

Issue 1684063006: Add GrShaderFlags enum (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Bit->Flag Created 4 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « src/effects/SkColorCubeFilter.cpp ('k') | src/effects/SkLightingImageFilter.cpp » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkDisplacementMapEffect.h" 8 #include "SkDisplacementMapEffect.h"
9 #include "SkDevice.h" 9 #include "SkDevice.h"
10 #include "SkReadBuffer.h" 10 #include "SkReadBuffer.h"
(...skipping 521 matching lines...) Expand 10 before | Expand all | Expand 10 after
532 d->fTextures[texIdxDispl], SkMatrix:: I(), 532 d->fTextures[texIdxDispl], SkMatrix:: I(),
533 d->fTextures[texIdxColor], colorDimen sions); 533 d->fTextures[texIdxColor], colorDimen sions);
534 } 534 }
535 535
536 /////////////////////////////////////////////////////////////////////////////// 536 ///////////////////////////////////////////////////////////////////////////////
537 537
538 void GrGLDisplacementMapEffect::emitCode(EmitArgs& args) { 538 void GrGLDisplacementMapEffect::emitCode(EmitArgs& args) {
539 const GrDisplacementMapEffect& displacementMap = args.fFp.cast<GrDisplacemen tMapEffect>(); 539 const GrDisplacementMapEffect& displacementMap = args.fFp.cast<GrDisplacemen tMapEffect>();
540 const GrTextureDomain& domain = displacementMap.domain(); 540 const GrTextureDomain& domain = displacementMap.domain();
541 541
542 fScaleUni = args.fUniformHandler->addUniform(GrGLSLUniformHandler::kFragment _Visibility, 542 fScaleUni = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
543 kVec2f_GrSLType, kDefault_GrSLP recision, "Scale"); 543 kVec2f_GrSLType, kDefault_GrSLP recision, "Scale");
544 const char* scaleUni = args.fUniformHandler->getUniformCStr(fScaleUni); 544 const char* scaleUni = args.fUniformHandler->getUniformCStr(fScaleUni);
545 const char* dColor = "dColor"; 545 const char* dColor = "dColor";
546 const char* cCoords = "cCoords"; 546 const char* cCoords = "cCoords";
547 const char* nearZero = "1e-6"; // Since 6.10352e−5 is the smallest half floa t, use 547 const char* nearZero = "1e-6"; // Since 6.10352e−5 is the smallest half floa t, use
548 // a number smaller than that to approximate 0, but 548 // a number smaller than that to approximate 0, but
549 // leave room for 32-bit float GPU rounding e rrors. 549 // leave room for 32-bit float GPU rounding e rrors.
550 550
551 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; 551 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
552 fragBuilder->codeAppendf("\t\tvec4 %s = ", dColor); 552 fragBuilder->codeAppendf("\t\tvec4 %s = ", dColor);
(...skipping 72 matching lines...) Expand 10 before | Expand all | Expand 10 after
625 const GrGLSLCaps&, GrProcessorKeyBuilder* b) { 625 const GrGLSLCaps&, GrProcessorKeyBuilder* b) {
626 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap Effect>(); 626 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap Effect>();
627 627
628 uint32_t xKey = displacementMap.xChannelSelector(); 628 uint32_t xKey = displacementMap.xChannelSelector();
629 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit s; 629 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit s;
630 630
631 b->add32(xKey | yKey); 631 b->add32(xKey | yKey);
632 } 632 }
633 #endif 633 #endif
634 634
OLDNEW
« no previous file with comments | « src/effects/SkColorCubeFilter.cpp ('k') | src/effects/SkLightingImageFilter.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698