Index: source/libvpx/vp9/decoder/vp9_dthread.h |
=================================================================== |
--- source/libvpx/vp9/decoder/vp9_dthread.h (revision 0) |
+++ source/libvpx/vp9/decoder/vp9_dthread.h (revision 0) |
@@ -0,0 +1,60 @@ |
+/* |
+ * Copyright (c) 2014 The WebM project authors. All Rights Reserved. |
+ * |
+ * Use of this source code is governed by a BSD-style license |
+ * that can be found in the LICENSE file in the root of the source |
+ * tree. An additional intellectual property rights grant can be found |
+ * in the file PATENTS. All contributing project authors may |
+ * be found in the AUTHORS file in the root of the source tree. |
+ */ |
+ |
+#ifndef VP9_DECODER_VP9_DTHREAD_H_ |
+#define VP9_DECODER_VP9_DTHREAD_H_ |
+ |
+#include "./vpx_config.h" |
+#include "vp9/common/vp9_loopfilter.h" |
+#include "vp9/decoder/vp9_reader.h" |
+#include "vp9/decoder/vp9_thread.h" |
+ |
+struct macroblockd; |
+struct VP9Common; |
+struct VP9Decompressor; |
+ |
+typedef struct TileWorkerData { |
+ struct VP9Common *cm; |
+ vp9_reader bit_reader; |
+ DECLARE_ALIGNED(16, struct macroblockd, xd); |
+ DECLARE_ALIGNED(16, int16_t, dqcoeff[MAX_MB_PLANE][64 * 64]); |
+ |
+ // Row-based parallel loopfilter data |
+ LFWorkerData lfdata; |
+} TileWorkerData; |
+ |
+// Loopfilter row synchronization |
+typedef struct VP9LfSyncData { |
+#if CONFIG_MULTITHREAD |
+ pthread_mutex_t *mutex_; |
+ pthread_cond_t *cond_; |
+#endif |
+ // Allocate memory to store the loop-filtered superblock index in each row. |
+ int *cur_sb_col; |
+ // The optimal sync_range for different resolution and platform should be |
+ // determined by testing. Currently, it is chosen to be a power-of-2 number. |
+ int sync_range; |
+} VP9LfSync; |
+ |
+// Allocate memory for loopfilter row synchronization. |
+void vp9_loop_filter_alloc(struct VP9Common *cm, struct VP9LfSyncData *lf_sync, |
+ int rows, int width); |
+ |
+// Deallocate loopfilter synchronization related mutex and data. |
+void vp9_loop_filter_dealloc(struct VP9LfSyncData *lf_sync, int rows); |
+ |
+// Multi-threaded loopfilter that uses the tile threads. |
+void vp9_loop_filter_frame_mt(struct VP9Decompressor *pbi, |
+ struct VP9Common *cm, |
+ struct macroblockd *xd, |
+ int frame_filter_level, |
+ int y_only, int partial_frame); |
+ |
+#endif // VP9_DECODER_VP9_DTHREAD_H_ |