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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/scheduler/frame_rate_controller.h" | 5 #include "cc/scheduler/frame_rate_controller.h" |
6 | 6 |
7 #include "cc/test/scheduler_test_common.h" | 7 #include "cc/test/scheduler_test_common.h" |
8 #include "testing/gtest/include/gtest/gtest.h" | 8 #include "testing/gtest/include/gtest/gtest.h" |
9 | 9 |
10 namespace cc { | 10 namespace cc { |
11 namespace { | 11 namespace { |
12 | 12 |
13 class FakeFrameRateControllerClient : public cc::FrameRateControllerClient { | 13 class FakeFrameRateControllerClient : public cc::FrameRateControllerClient { |
14 public: | 14 public: |
15 FakeFrameRateControllerClient() { Reset(); } | 15 FakeFrameRateControllerClient() { Reset(); } |
16 | 16 |
17 void Reset() { began_frame_ = false; } | 17 void Reset() { began_frame_ = false; } |
18 bool BeganFrame() const { return began_frame_; } | 18 bool BeganFrame() const { return began_frame_; } |
19 | 19 |
20 virtual void BeginFrame(bool throttled) OVERRIDE { | 20 virtual void FrameRateControllerTick(bool throttled) OVERRIDE { |
21 began_frame_ = !throttled; | 21 began_frame_ = !throttled; |
22 } | 22 } |
23 | 23 |
24 protected: | 24 protected: |
25 bool began_frame_; | 25 bool began_frame_; |
26 }; | 26 }; |
27 | 27 |
28 TEST(FrameRateControllerTest, TestFrameThrottling_ImmediateAck) { | 28 TEST(FrameRateControllerTest, TestFrameThrottling_ImmediateAck) { |
29 FakeThread thread; | 29 FakeThread thread; |
30 FakeFrameRateControllerClient client; | 30 FakeFrameRateControllerClient client; |
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67 FakeThread thread; | 67 FakeThread thread; |
68 FakeFrameRateControllerClient client; | 68 FakeFrameRateControllerClient client; |
69 base::TimeDelta interval = base::TimeDelta::FromMicroseconds( | 69 base::TimeDelta interval = base::TimeDelta::FromMicroseconds( |
70 base::Time::kMicrosecondsPerSecond / 60); | 70 base::Time::kMicrosecondsPerSecond / 60); |
71 scoped_refptr<FakeDelayBasedTimeSource> time_source = | 71 scoped_refptr<FakeDelayBasedTimeSource> time_source = |
72 FakeDelayBasedTimeSource::Create(interval, &thread); | 72 FakeDelayBasedTimeSource::Create(interval, &thread); |
73 FrameRateController controller(time_source); | 73 FrameRateController controller(time_source); |
74 | 74 |
75 controller.SetClient(&client); | 75 controller.SetClient(&client); |
76 controller.SetActive(true); | 76 controller.SetActive(true); |
77 controller.SetMaxFramesPending(2); | 77 controller.SetMaxSwapsPending(2); |
78 | 78 |
79 base::TimeTicks elapsed; // Muck around with time a bit | 79 base::TimeTicks elapsed; // Muck around with time a bit |
80 | 80 |
81 // Trigger one frame, make sure the BeginFrame callback is called | 81 // Trigger one frame, make sure the BeginFrame callback is called |
82 elapsed += base::TimeDelta::FromMilliseconds(thread.PendingDelayMs()); | 82 elapsed += base::TimeDelta::FromMilliseconds(thread.PendingDelayMs()); |
83 time_source->SetNow(elapsed); | 83 time_source->SetNow(elapsed); |
84 thread.RunPendingTask(); | 84 thread.RunPendingTask(); |
85 EXPECT_TRUE(client.BeganFrame()); | 85 EXPECT_TRUE(client.BeganFrame()); |
86 client.Reset(); | 86 client.Reset(); |
87 | 87 |
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125 thread.RunPendingTask(); | 125 thread.RunPendingTask(); |
126 EXPECT_TRUE(client.BeganFrame()); | 126 EXPECT_TRUE(client.BeganFrame()); |
127 } | 127 } |
128 | 128 |
129 TEST(FrameRateControllerTest, TestFrameThrottling_Unthrottled) { | 129 TEST(FrameRateControllerTest, TestFrameThrottling_Unthrottled) { |
130 FakeThread thread; | 130 FakeThread thread; |
131 FakeFrameRateControllerClient client; | 131 FakeFrameRateControllerClient client; |
132 FrameRateController controller(&thread); | 132 FrameRateController controller(&thread); |
133 | 133 |
134 controller.SetClient(&client); | 134 controller.SetClient(&client); |
135 controller.SetMaxFramesPending(2); | 135 controller.SetMaxSwapsPending(2); |
136 | 136 |
137 // SetActive triggers 1st frame, make sure the BeginFrame callback | 137 // SetActive triggers 1st frame, make sure the BeginFrame callback |
138 // is called | 138 // is called |
139 controller.SetActive(true); | 139 controller.SetActive(true); |
140 thread.RunPendingTask(); | 140 thread.RunPendingTask(); |
141 EXPECT_TRUE(client.BeganFrame()); | 141 EXPECT_TRUE(client.BeganFrame()); |
142 client.Reset(); | 142 client.Reset(); |
143 | 143 |
144 // Even if we don't call DidSwapBuffers, FrameRateController should | 144 // Even if we don't call DidSwapBuffers, FrameRateController should |
145 // still attempt to tick multiple times until it does result in | 145 // still attempt to tick multiple times until it does result in |
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172 | 172 |
173 // DidSwapBuffersComplete triggers a frame, make sure the BeginFrame | 173 // DidSwapBuffersComplete triggers a frame, make sure the BeginFrame |
174 // callback is called | 174 // callback is called |
175 controller.DidSwapBuffersComplete(); | 175 controller.DidSwapBuffersComplete(); |
176 thread.RunPendingTask(); | 176 thread.RunPendingTask(); |
177 EXPECT_TRUE(client.BeganFrame()); | 177 EXPECT_TRUE(client.BeganFrame()); |
178 } | 178 } |
179 | 179 |
180 } // namespace | 180 } // namespace |
181 } // namespace cc | 181 } // namespace cc |
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