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Side by Side Diff: src/compiler/ast-graph-builder.h

Issue 1683103002: [compiler] Sanitize entry points to LookupSlot access. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Fix REBASE error. Created 4 years, 10 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_AST_GRAPH_BUILDER_H_ 5 #ifndef V8_COMPILER_AST_GRAPH_BUILDER_H_
6 #define V8_COMPILER_AST_GRAPH_BUILDER_H_ 6 #define V8_COMPILER_AST_GRAPH_BUILDER_H_
7 7
8 #include "src/ast/ast.h" 8 #include "src/ast/ast.h"
9 #include "src/compiler/js-graph.h" 9 #include "src/compiler/js-graph.h"
10 #include "src/compiler/liveness-analyzer.h" 10 #include "src/compiler/liveness-analyzer.h"
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310 310
311 // Builders for global variable loads and stores. 311 // Builders for global variable loads and stores.
312 Node* BuildGlobalLoad(Handle<Name> name, const VectorSlotPair& feedback, 312 Node* BuildGlobalLoad(Handle<Name> name, const VectorSlotPair& feedback,
313 TypeofMode typeof_mode); 313 TypeofMode typeof_mode);
314 Node* BuildGlobalStore(Handle<Name> name, Node* value, 314 Node* BuildGlobalStore(Handle<Name> name, Node* value,
315 const VectorSlotPair& feedback); 315 const VectorSlotPair& feedback);
316 316
317 // Builders for accessing the function context. 317 // Builders for accessing the function context.
318 Node* BuildLoadGlobalObject(); 318 Node* BuildLoadGlobalObject();
319 Node* BuildLoadNativeContextField(int index); 319 Node* BuildLoadNativeContextField(int index);
320 Node* BuildLoadFeedbackVector();
321
322 // Builder for accessing a (potentially immutable) object field.
323 Node* BuildLoadImmutableObjectField(Node* object, int offset);
324 320
325 // Builders for automatic type conversion. 321 // Builders for automatic type conversion.
326 Node* BuildToBoolean(Node* input, TypeFeedbackId feedback_id); 322 Node* BuildToBoolean(Node* input, TypeFeedbackId feedback_id);
327 Node* BuildToName(Node* input, BailoutId bailout_id); 323 Node* BuildToName(Node* input, BailoutId bailout_id);
328 Node* BuildToObject(Node* input, BailoutId bailout_id); 324 Node* BuildToObject(Node* input, BailoutId bailout_id);
329 325
330 // Builder for adding the [[HomeObject]] to a value if the value came from a 326 // Builder for adding the [[HomeObject]] to a value if the value came from a
331 // function literal and needs a home object. Do nothing otherwise. 327 // function literal and needs a home object. Do nothing otherwise.
332 Node* BuildSetHomeObject(Node* value, Node* home_object, 328 Node* BuildSetHomeObject(Node* value, Node* home_object,
333 ObjectLiteralProperty* property, 329 ObjectLiteralProperty* property,
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583 579
584 // Prepare environment to be used as loop header. 580 // Prepare environment to be used as loop header.
585 void PrepareForLoop(BitVector* assigned, bool is_osr = false); 581 void PrepareForLoop(BitVector* assigned, bool is_osr = false);
586 }; 582 };
587 583
588 } // namespace compiler 584 } // namespace compiler
589 } // namespace internal 585 } // namespace internal
590 } // namespace v8 586 } // namespace v8
591 587
592 #endif // V8_COMPILER_AST_GRAPH_BUILDER_H_ 588 #endif // V8_COMPILER_AST_GRAPH_BUILDER_H_
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