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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ |
| 7 | 7 |
| 8 #include <set> | 8 #include <set> |
| 9 #include <string> | 9 #include <string> |
| 10 #include "base/containers/hash_tables.h" | 10 #include "base/containers/hash_tables.h" |
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| 38 bool arb_texture_rectangle; | 38 bool arb_texture_rectangle; |
| 39 bool angle_instanced_arrays; | 39 bool angle_instanced_arrays; |
| 40 bool occlusion_query_boolean; | 40 bool occlusion_query_boolean; |
| 41 bool use_arb_occlusion_query2_for_occlusion_query_boolean; | 41 bool use_arb_occlusion_query2_for_occlusion_query_boolean; |
| 42 bool use_arb_occlusion_query_for_occlusion_query_boolean; | 42 bool use_arb_occlusion_query_for_occlusion_query_boolean; |
| 43 bool native_vertex_array_object; | 43 bool native_vertex_array_object; |
| 44 bool enable_shader_name_hashing; | 44 bool enable_shader_name_hashing; |
| 45 bool enable_samplers; | 45 bool enable_samplers; |
| 46 bool ext_draw_buffers; | 46 bool ext_draw_buffers; |
| 47 bool ext_frag_depth; | 47 bool ext_frag_depth; |
| 48 bool use_async_readpixels; |
| 48 }; | 49 }; |
| 49 | 50 |
| 50 struct Workarounds { | 51 struct Workarounds { |
| 51 Workarounds(); | 52 Workarounds(); |
| 52 | 53 |
| 53 #define GPU_OP(type, name) bool name; | 54 #define GPU_OP(type, name) bool name; |
| 54 GPU_DRIVER_BUG_WORKAROUNDS(GPU_OP) | 55 GPU_DRIVER_BUG_WORKAROUNDS(GPU_OP) |
| 55 #undef GPU_OP | 56 #undef GPU_OP |
| 56 | 57 |
| 57 // Note: 0 here means use driver limit. | 58 // Note: 0 here means use driver limit. |
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| 115 // Flags for Workarounds. | 116 // Flags for Workarounds. |
| 116 Workarounds workarounds_; | 117 Workarounds workarounds_; |
| 117 | 118 |
| 118 DISALLOW_COPY_AND_ASSIGN(FeatureInfo); | 119 DISALLOW_COPY_AND_ASSIGN(FeatureInfo); |
| 119 }; | 120 }; |
| 120 | 121 |
| 121 } // namespace gles2 | 122 } // namespace gles2 |
| 122 } // namespace gpu | 123 } // namespace gpu |
| 123 | 124 |
| 124 #endif // GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ | 125 #endif // GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ |
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