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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder.h

Issue 16831004: Perform glReadPixels with PBOs in the gpu, if PBOs are available. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix cc_unittests Created 7 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file contains the GLES2Decoder class. 5 // This file contains the GLES2Decoder class.
6 6
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_
8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_
9 9
10 #include <vector> 10 #include <vector>
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208 virtual ErrorState* GetErrorState() = 0; 208 virtual ErrorState* GetErrorState() = 0;
209 209
210 // A callback for messages from the decoder. 210 // A callback for messages from the decoder.
211 virtual void SetShaderCacheCallback(const ShaderCacheCallback& callback) = 0; 211 virtual void SetShaderCacheCallback(const ShaderCacheCallback& callback) = 0;
212 212
213 // Sets the callback for waiting on a sync point. The callback returns the 213 // Sets the callback for waiting on a sync point. The callback returns the
214 // scheduling status (i.e. true if the channel is still scheduled). 214 // scheduling status (i.e. true if the channel is still scheduled).
215 virtual void SetWaitSyncPointCallback( 215 virtual void SetWaitSyncPointCallback(
216 const WaitSyncPointCallback& callback) = 0; 216 const WaitSyncPointCallback& callback) = 0;
217 217
218 virtual void WaitForReadPixels(base::Closure callback) = 0;
218 virtual uint32 GetTextureUploadCount() = 0; 219 virtual uint32 GetTextureUploadCount() = 0;
219 virtual base::TimeDelta GetTotalTextureUploadTime() = 0; 220 virtual base::TimeDelta GetTotalTextureUploadTime() = 0;
220 virtual base::TimeDelta GetTotalProcessingCommandsTime() = 0; 221 virtual base::TimeDelta GetTotalProcessingCommandsTime() = 0;
221 virtual void AddProcessingCommandsTime(base::TimeDelta) = 0; 222 virtual void AddProcessingCommandsTime(base::TimeDelta) = 0;
222 223
223 // Returns true if the context was just lost due to e.g. GL_ARB_robustness. 224 // Returns true if the context was just lost due to e.g. GL_ARB_robustness.
224 virtual bool WasContextLost() = 0; 225 virtual bool WasContextLost() = 0;
225 226
226 // Lose this context. 227 // Lose this context.
227 virtual void LoseContext(uint32 reset_status) = 0; 228 virtual void LoseContext(uint32 reset_status) = 0;
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241 bool debug_; 242 bool debug_;
242 bool log_commands_; 243 bool log_commands_;
243 static bool testing_force_is_angle_; 244 static bool testing_force_is_angle_;
244 245
245 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); 246 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder);
246 }; 247 };
247 248
248 } // namespace gles2 249 } // namespace gles2
249 } // namespace gpu 250 } // namespace gpu
250 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ 251 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_
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