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| 1 // Copyright 2014 PDFium Authors. All rights reserved. | 1 // Copyright 2014 PDFium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
| 6 | 6 |
| 7 #ifndef CORE_INCLUDE_FXCRT_FX_BIDI_H_ | 7 #ifndef CORE_INCLUDE_FXCRT_FX_BIDI_H_ |
| 8 #define CORE_INCLUDE_FXCRT_FX_BIDI_H_ | 8 #define CORE_INCLUDE_FXCRT_FX_BIDI_H_ |
| 9 | 9 |
| 10 #include <vector> | |
| 11 #include <memory> | |
|
Lei Zhang
2016/02/12 00:46:42
memory before vector.
Tom Sepez
2016/02/12 17:54:33
Done.
| |
| 12 | |
| 13 #include "fx_string.h" | |
| 10 #include "fx_system.h" | 14 #include "fx_system.h" |
| 11 | 15 |
| 12 // Processes characters and group them into segments based on text direction. | 16 // Processes characters and group them into segments based on text direction. |
| 13 class CFX_BidiChar { | 17 class CFX_BidiChar { |
| 14 public: | 18 public: |
| 15 enum Direction { NEUTRAL, LEFT, RIGHT }; | 19 enum Direction { NEUTRAL, LEFT, RIGHT }; |
| 20 struct Segment { | |
| 21 int32_t start; // Start position. | |
| 22 int32_t count; // Character count. | |
| 23 Direction direction; // Segment direction. | |
| 24 }; | |
| 16 | 25 |
| 17 CFX_BidiChar(); | 26 CFX_BidiChar() |
| 18 ~CFX_BidiChar(); | 27 : m_CurrentSegment({0, 0, NEUTRAL}), m_LastSegment({0, 0, NEUTRAL}) {} |
|
Lei Zhang
2016/02/12 00:46:42
Keep the ctor impl in the .cpp file?
Tom Sepez
2016/02/12 17:54:33
Done.
| |
| 19 | 28 |
| 20 // Append a character and classify it as left, right, or neutral. | 29 // Append a character and classify it as left, right, or neutral. |
| 21 // Returns true if the character has a different direction than the | 30 // Returns true if the character has a different direction than the |
| 22 // existing direction to indicate there is a segment to process. | 31 // existing direction to indicate there is a segment to process. |
| 23 bool AppendChar(FX_WCHAR wch); | 32 bool AppendChar(FX_WCHAR wch); |
| 24 | 33 |
| 25 // Call this after the last character has been appended. AppendChar() | 34 // Call this after the last character has been appended. AppendChar() |
| 26 // must not be called after this. | 35 // must not be called after this. |
| 27 // Returns true if there is still a segment to process. | 36 // Returns true if there is still a segment to process. |
| 28 bool EndChar(); | 37 bool EndChar(); |
| 29 | 38 |
| 30 // Get information about the segment to process. | 39 // Call after a change in direction is indicated by the above to get |
| 31 // The segment's start position and character count is returned in |iStart| | 40 // information about the segment to process. |
| 32 // and |iCount|, respectively. Pass in null pointers if the information is | 41 Segment GetSegmentInfo() const { return m_LastSegment; } |
| 33 // not needed. | |
| 34 // Returns the segment direction. | |
| 35 Direction GetBidiInfo(int32_t* iStart, int32_t* iCount) const; | |
| 36 | 42 |
| 37 private: | 43 private: |
| 38 void SaveCurrentStateToLastState(); | 44 void StartNewSegment(CFX_BidiChar::Direction direction); |
| 39 | 45 |
| 40 // Position of the current segment. | 46 Segment m_CurrentSegment; |
| 41 int32_t m_iCurStart; | 47 Segment m_LastSegment; |
| 48 }; | |
| 42 | 49 |
| 43 // Number of characters in the current segment. | 50 class CFX_BidiString { |
| 44 int32_t m_iCurCount; | 51 public: |
| 52 using const_iterator = std::vector<CFX_BidiChar::Segment>::const_iterator; | |
| 53 CFX_BidiString(const CFX_WideString& str); | |
|
Lei Zhang
2016/02/12 00:46:42
explicit
Tom Sepez
2016/02/12 17:54:33
Done.
| |
| 45 | 54 |
| 46 // Direction of the current segment. | 55 // Overall direction is always LEFT or RIGHT, never NEUTRAL. |
| 47 Direction m_CurBidi; | 56 void SetOverallDirection(CFX_BidiChar::Direction eDirection); |
|
Lei Zhang
2016/02/12 00:46:42
If you make this private and only expose wrappers
Tom Sepez
2016/02/12 17:54:33
Actually, we only call this with an argument of RI
| |
| 57 CFX_BidiChar::Direction OverallDirection() const { | |
| 58 return m_eOverallDirection; | |
| 59 } | |
| 48 | 60 |
| 49 // Number of characters in the last segment. | 61 FX_WCHAR CharAt(size_t x) const { return m_Str[x]; } |
| 50 int32_t m_iLastStart; | 62 const_iterator begin() const { return m_Order.begin(); } |
| 63 const_iterator end() const { return m_Order.end(); } | |
| 51 | 64 |
| 52 // Number of characters in the last segment. | 65 private: |
| 53 int32_t m_iLastCount; | 66 const CFX_WideString m_Str; |
| 54 | 67 std::unique_ptr<CFX_BidiChar> m_pBidiChar; |
| 55 // Direction of the last segment. | 68 std::vector<CFX_BidiChar::Segment> m_Order; |
| 56 Direction m_LastBidi; | 69 CFX_BidiChar::Direction m_eOverallDirection; |
| 57 }; | 70 }; |
| 58 | 71 |
| 59 #endif // CORE_INCLUDE_FXCRT_FX_BIDI_H_ | 72 #endif // CORE_INCLUDE_FXCRT_FX_BIDI_H_ |
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