| Index: src/opts/SkNx_sse.h
|
| diff --git a/src/opts/SkNx_sse.h b/src/opts/SkNx_sse.h
|
| index def7ba17191d9225f195bace7422a6d584c561a5..7d00ddf9ba4722ef7ff1306e266f40099824cb18 100644
|
| --- a/src/opts/SkNx_sse.h
|
| +++ b/src/opts/SkNx_sse.h
|
| @@ -14,14 +14,13 @@
|
| #define SKNX_IS_FAST
|
|
|
| // SSE 4.1 has _mm_floor_ps to floor 4 floats. We emulate it:
|
| -// - round by adding (1<<23) with our sign, then subtracting it;
|
| -// - if that rounded value is bigger than our input, subtract 1.
|
| +// - roundtrip through integers via truncation
|
| +// - subtract 1 if that's too big (possible for negative values).
|
| +// This restricts the domain of our inputs to a maximum somehwere around 2^31. Seems plenty big.
|
| static inline __m128 sse2_mm_floor_ps(__m128 v) {
|
| - __m128 sign = _mm_and_ps(v, _mm_set1_ps(-0.0f));
|
| - __m128 bias = _mm_or_ps(sign, _mm_set1_ps(1<<23));
|
| - __m128 rounded = _mm_sub_ps(_mm_add_ps(v, bias), bias);
|
| - __m128 too_big = _mm_cmpgt_ps(rounded, v);
|
| - return _mm_sub_ps(rounded, _mm_and_ps(too_big, _mm_set1_ps(1.0f)));
|
| + __m128 roundtrip = _mm_cvtepi32_ps(_mm_cvttps_epi32(v));
|
| + __m128 too_big = _mm_cmpgt_ps(roundtrip, v);
|
| + return _mm_sub_ps(roundtrip, _mm_and_ps(too_big, _mm_set1_ps(1.0f)));
|
| }
|
|
|
| template <>
|
|
|