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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "Benchmark.h" | 8 #include "Benchmark.h" |
9 #include "SkColor.h" | 9 #include "SkColor.h" |
10 #include "SkNx.h" | 10 #include "SkNx.h" |
11 | 11 |
12 // Used to prevent the compiler from optimizing away the whole loop. | 12 // Writing into this array prevents the loops from being compiled away. |
13 volatile uint64_t blackhole = 0; | 13 static volatile float blackhole[4]; |
14 | |
15 // Not a great random number generator, but it's very fast. | |
16 // The code we're measuring is quite fast, so low overhead is essential. | |
17 static uint64_t lcg_rand(uint64_t* seed) { | |
18 *seed *= 1664525; | |
19 *seed += 1013904223; | |
20 return *seed; | |
21 } | |
22 | 14 |
23 template <typename T> | 15 template <typename T> |
24 struct Sk4fRoundtripBench : public Benchmark { | 16 struct Sk4fRoundtripBench : public Benchmark { |
25 Sk4fRoundtripBench() {} | 17 Sk4fRoundtripBench() {} |
26 | 18 |
27 const char* onGetName() override { | 19 const char* onGetName() override { |
28 switch (sizeof(T)) { | 20 switch (sizeof(T)) { |
29 case 1: return "Sk4f_roundtrip_u8"; | 21 case 1: return "Sk4f_roundtrip_u8"; |
30 case 2: return "Sk4f_roundtrip_u16"; | 22 case 2: return "Sk4f_roundtrip_u16"; |
| 23 case 4: return "Sk4f_roundtrip_int"; |
31 } | 24 } |
32 SkASSERT(false); | 25 SkASSERT(false); |
33 return ""; | 26 return ""; |
34 } | 27 } |
35 | 28 |
36 bool isSuitableFor(Backend backend) override { return backend == kNonRenderi
ng_Backend; } | 29 bool isSuitableFor(Backend backend) override { return backend == kNonRenderi
ng_Backend; } |
37 | 30 |
38 void onDraw(int loops, SkCanvas* canvas) override { | 31 void onDraw(int loops, SkCanvas* canvas) override { |
39 // Unlike blackhole, junk can and probably will be a register. | 32 Sk4f fs(1,2,3,4); |
40 uint64_t junk = 0; | 33 while (loops --> 0) { |
41 uint64_t seed = 0; | 34 fs = SkNx_cast<float>(SkNx_cast<T>(fs)); |
42 for (int i = 0; i < loops; i++) { | |
43 uint64_t src = lcg_rand(&seed), | |
44 back; | |
45 auto f = SkNx_cast<float>(SkNx<4,T>::Load(&src)); | |
46 SkNx_cast<T>(f).store(&back); | |
47 junk ^= back; | |
48 } | 35 } |
49 blackhole ^= junk; | 36 fs.store((float*)blackhole); |
50 } | 37 } |
51 }; | 38 }; |
52 DEF_BENCH(return new Sk4fRoundtripBench<uint8_t>;) | 39 DEF_BENCH(return new Sk4fRoundtripBench<uint8_t>;) |
53 DEF_BENCH(return new Sk4fRoundtripBench<uint16_t>;) | 40 DEF_BENCH(return new Sk4fRoundtripBench<uint16_t>;) |
| 41 DEF_BENCH(return new Sk4fRoundtripBench<int>;) |
54 | 42 |
55 struct Sk4fGradientBench : public Benchmark { | 43 struct Sk4fGradientBench : public Benchmark { |
56 const char* onGetName() override { return "Sk4f_gradient"; } | 44 const char* onGetName() override { return "Sk4f_gradient"; } |
57 bool isSuitableFor(Backend backend) override { return backend == kNonRenderi
ng_Backend; } | 45 bool isSuitableFor(Backend backend) override { return backend == kNonRenderi
ng_Backend; } |
58 | 46 |
59 SkPMColor fDevice[100]; | 47 SkPMColor fDevice[100]; |
60 void onDraw(int loops, SkCanvas*) override { | 48 void onDraw(int loops, SkCanvas*) override { |
61 Sk4f c0(0,0,255,255), | 49 Sk4f c0(0,0,255,255), |
62 c1(255,0,0,255), | 50 c1(255,0,0,255), |
63 dc = c1 - c0, | 51 dc = c1 - c0, |
(...skipping 11 matching lines...) Expand all Loading... |
75 Sk4f_ToBytes((uint8_t*)(fDevice+i), a, b, c, d); | 63 Sk4f_ToBytes((uint8_t*)(fDevice+i), a, b, c, d); |
76 a = a + dcdx4; | 64 a = a + dcdx4; |
77 b = b + dcdx4; | 65 b = b + dcdx4; |
78 c = c + dcdx4; | 66 c = c + dcdx4; |
79 d = d + dcdx4; | 67 d = d + dcdx4; |
80 } | 68 } |
81 } | 69 } |
82 } | 70 } |
83 }; | 71 }; |
84 DEF_BENCH(return new Sk4fGradientBench;) | 72 DEF_BENCH(return new Sk4fGradientBench;) |
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