| Index: src/gpu/glsl/GrGLSLVarying.cpp
|
| diff --git a/src/gpu/glsl/GrGLSLVarying.cpp b/src/gpu/glsl/GrGLSLVarying.cpp
|
| index 279dd5937e92a911b67891012a93cde96895b4f3..ea52fbe7ab9cf1972b7ae82921c22ea9a8ce28de 100644
|
| --- a/src/gpu/glsl/GrGLSLVarying.cpp
|
| +++ b/src/gpu/glsl/GrGLSLVarying.cpp
|
| @@ -105,6 +105,10 @@ void GrGLSLVaryingHandler::addAttribute(const GrShaderVar& var) {
|
| fVertexInputs.push_back(var);
|
| }
|
|
|
| +void GrGLSLVaryingHandler::finalize() {
|
| + this->onFinalize();
|
| +}
|
| +
|
| void GrGLSLVaryingHandler::appendDecls(const VarArray& vars, SkString* out) const {
|
| for (int i = 0; i < vars.count(); ++i) {
|
| vars[i].appendDecl(fProgramBuilder->glslCaps(), out);
|
|
|