Index: src/gpu/glsl/GrGLSLVarying.cpp |
diff --git a/src/gpu/glsl/GrGLSLVarying.cpp b/src/gpu/glsl/GrGLSLVarying.cpp |
index 279dd5937e92a911b67891012a93cde96895b4f3..ea52fbe7ab9cf1972b7ae82921c22ea9a8ce28de 100644 |
--- a/src/gpu/glsl/GrGLSLVarying.cpp |
+++ b/src/gpu/glsl/GrGLSLVarying.cpp |
@@ -105,6 +105,10 @@ void GrGLSLVaryingHandler::addAttribute(const GrShaderVar& var) { |
fVertexInputs.push_back(var); |
} |
+void GrGLSLVaryingHandler::finalize() { |
+ this->onFinalize(); |
+} |
+ |
void GrGLSLVaryingHandler::appendDecls(const VarArray& vars, SkString* out) const { |
for (int i = 0; i < vars.count(); ++i) { |
vars[i].appendDecl(fProgramBuilder->glslCaps(), out); |