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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MEDIA_BASE_AUDIO_RENDERER_MIXER_H_ | 5 #ifndef MEDIA_BASE_AUDIO_RENDERER_MIXER_H_ |
| 6 #define MEDIA_BASE_AUDIO_RENDERER_MIXER_H_ | 6 #define MEDIA_BASE_AUDIO_RENDERER_MIXER_H_ |
| 7 | 7 |
| 8 #include <map> | 8 #include <map> |
| 9 | 9 |
| 10 #include "base/synchronization/lock.h" | 10 #include "base/synchronization/lock.h" |
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| 49 AudioRendererMixerInputSet; | 49 AudioRendererMixerInputSet; |
| 50 AudioRendererMixerInputSet mixer_inputs_; | 50 AudioRendererMixerInputSet mixer_inputs_; |
| 51 base::Lock mixer_inputs_lock_; | 51 base::Lock mixer_inputs_lock_; |
| 52 | 52 |
| 53 // Handles mixing and resampling between input and output parameters. | 53 // Handles mixing and resampling between input and output parameters. |
| 54 AudioConverter audio_converter_; | 54 AudioConverter audio_converter_; |
| 55 | 55 |
| 56 // Handles physical stream pause when no inputs are playing. For latency | 56 // Handles physical stream pause when no inputs are playing. For latency |
| 57 // reasons we don't want to immediately pause the physical stream. | 57 // reasons we don't want to immediately pause the physical stream. |
| 58 base::TimeDelta pause_delay_; | 58 base::TimeDelta pause_delay_; |
| 59 base::Time last_play_time_; | 59 base::TimeTicks last_play_time_; |
| 60 bool playing_; | 60 bool playing_; |
| 61 | 61 |
| 62 DISALLOW_COPY_AND_ASSIGN(AudioRendererMixer); | 62 DISALLOW_COPY_AND_ASSIGN(AudioRendererMixer); |
| 63 }; | 63 }; |
| 64 | 64 |
| 65 } // namespace media | 65 } // namespace media |
| 66 | 66 |
| 67 #endif // MEDIA_BASE_AUDIO_RENDERER_MIXER_H_ | 67 #endif // MEDIA_BASE_AUDIO_RENDERER_MIXER_H_ |
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