| Index: ui/file_manager/audio_player/elements/audio_player.js
|
| diff --git a/ui/file_manager/audio_player/elements/audio_player.js b/ui/file_manager/audio_player/elements/audio_player.js
|
| index 8a20662957ea56fb193ac4a5a9b62dc734b40231..fa1213a61623277f85d2bb743e974bda3177f2e9 100644
|
| --- a/ui/file_manager/audio_player/elements/audio_player.js
|
| +++ b/ui/file_manager/audio_player/elements/audio_player.js
|
| @@ -271,15 +271,16 @@ Polymer({
|
|
|
| this.playing = isNextTrackAvailable;
|
|
|
| - // If there is only a single file in the list, 'currentTrackInde' is not
|
| - // changed and the handler is not invoked. Instead, plays here.
|
| - // TODO(yoshiki): clean up the code around here.
|
| - if (isNextTrackAvailable &&
|
| - this.$.trackList.currentTrackIndex == nextTrackIndex) {
|
| - this.$.audio.play();
|
| - }
|
| -
|
| + var shouldFireEvent = this.$.trackList.currentTrackIndex === nextTrackIndex;
|
| this.$.trackList.currentTrackIndex = nextTrackIndex;
|
| + this.$.audio.currentTime = 0;
|
| + // If the next track and current track is the same,
|
| + // the event will not be fired.
|
| + // So we will fire the event here.
|
| + // This happenes if there is only one song.
|
| + if (shouldFireEvent) {
|
| + this.$.trackList.fire('current-track-index-changed');
|
| + }
|
| },
|
|
|
| /**
|
|
|