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Issue 1680613002: Adding momentum/overscroll to views:: ScrollViews Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix Tableview layout. aaaand I think we are done Created 4 years, 4 months ago
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1 # Copyright 2014 The Chromium Authors. All rights reserved. 1 # Copyright 2014 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 4
5 import("//build/config/ui.gni") 5 import("//build/config/ui.gni")
6 import("//testing/test.gni") 6 import("//testing/test.gni")
7 7
8 component("compositor") { 8 component("compositor") {
9 sources = [ 9 sources = [
10 "callback_layer_animation_observer.cc", 10 "callback_layer_animation_observer.cc",
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45 "layer_animator.h", 45 "layer_animator.h",
46 "layer_animator_collection.cc", 46 "layer_animator_collection.cc",
47 "layer_animator_collection.h", 47 "layer_animator_collection.h",
48 "layer_delegate.h", 48 "layer_delegate.h",
49 "layer_owner.cc", 49 "layer_owner.cc",
50 "layer_owner.h", 50 "layer_owner.h",
51 "layer_threaded_animation_delegate.h", 51 "layer_threaded_animation_delegate.h",
52 "layer_tree_owner.cc", 52 "layer_tree_owner.cc",
53 "layer_tree_owner.h", 53 "layer_tree_owner.h",
54 "layer_type.h", 54 "layer_type.h",
55 "overscroll/ui_input_handler.cc",
56 "overscroll/ui_input_handler.h",
57 "overscroll/ui_scroll_input_manager.cc",
58 "overscroll/ui_scroll_input_manager.h",
55 "paint_cache.cc", 59 "paint_cache.cc",
56 "paint_cache.h", 60 "paint_cache.h",
57 "paint_context.cc", 61 "paint_context.cc",
58 "paint_context.h", 62 "paint_context.h",
59 "paint_recorder.cc", 63 "paint_recorder.cc",
60 "paint_recorder.h", 64 "paint_recorder.h",
61 "reflector.cc", 65 "reflector.cc",
62 "reflector.h", 66 "reflector.h",
63 "scoped_animation_duration_scale_mode.cc", 67 "scoped_animation_duration_scale_mode.cc",
64 "scoped_animation_duration_scale_mode.h", 68 "scoped_animation_duration_scale_mode.h",
65 "scoped_layer_animation_settings.cc", 69 "scoped_layer_animation_settings.cc",
66 "scoped_layer_animation_settings.h", 70 "scoped_layer_animation_settings.h",
67 "transform_animation_curve_adapter.cc", 71 "transform_animation_curve_adapter.cc",
68 "transform_animation_curve_adapter.h", 72 "transform_animation_curve_adapter.h",
69 "transform_recorder.cc", 73 "transform_recorder.cc",
70 "transform_recorder.h", 74 "transform_recorder.h",
71 ] 75 ]
72 76
73 defines = [ "COMPOSITOR_IMPLEMENTATION" ] 77 defines = [ "COMPOSITOR_IMPLEMENTATION" ]
74 78
75 deps = [ 79 deps = [
76 "//base", 80 "//base",
77 "//base/third_party/dynamic_annotations", 81 "//base/third_party/dynamic_annotations",
78 "//cc", 82 "//cc",
79 "//cc/surfaces", 83 "//cc/surfaces",
80 "//cc/surfaces:surface_id", 84 "//cc/surfaces:surface_id",
81 "//gpu/command_buffer/common", 85 "//gpu/command_buffer/common",
82 "//skia", 86 "//skia",
87 "//ui/events",
88 "//ui/events/blink",
83 "//ui/gfx", 89 "//ui/gfx",
84 "//ui/gfx/geometry", 90 "//ui/gfx/geometry",
85 "//ui/gl", 91 "//ui/gl",
86 ] 92 ]
87 93
88 if (is_win && use_aura) { 94 if (is_win && use_aura) {
89 # TODO(sky): before we make this real need to remove 95 # TODO(sky): before we make this real need to remove
90 # IDR_BITMAP_BRUSH_IMAGE. 96 # IDR_BITMAP_BRUSH_IMAGE.
91 deps += [ 97 deps += [
92 "//third_party/angle:libEGL", 98 "//third_party/angle:libEGL",
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196 "//ui/base", 202 "//ui/base",
197 "//ui/gfx", 203 "//ui/gfx",
198 "//ui/gfx/geometry", 204 "//ui/gfx/geometry",
199 "//ui/gl", 205 "//ui/gl",
200 "//ui/resources", 206 "//ui/resources",
201 ] 207 ]
202 if (is_linux) { 208 if (is_linux) {
203 deps += [ "//third_party/mesa:osmesa" ] 209 deps += [ "//third_party/mesa:osmesa" ]
204 } 210 }
205 } 211 }
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